Player Matchup

Fenrir
Fenrir
Awilix Main3927
Fenrir
Level 16
God Stats
9W - 5L
1,563 SR
Queue Stats
29W - 13L
1,692 Elo+
Solo
Ra
Ra
Done5766
Ra
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
266W - 305L
1,498 Elo+
Solo
Da Ji
Da Ji
Guvnahh
Da Ji
Level 26
God Stats
4W - 5L
1,525 SR
Queue Stats
51W - 57L
1,451 Elo+
Solo
Athena
Athena
Qluless
Athena
Level 8
God Stats
8W - 7L
1,270 SR
Queue Stats
22W - 25L
1,376 Elo+
Solo
Medusa
Medusa
masausu_304
Medusa
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
39W - 57L
1,457 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,495 Elo+

VS

Team Averages
Level 14
1,516 SR
1,455 Elo+
Heimdallr
Heimdallr
BitSleepyy
Heimdallr
Level 28
God Stats
10W - 7L
1,625 SR
Queue Stats
68W - 65L
1,497 Elo+
Solo
Thor
Thor
DrWhoAreYou420
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Solo
Erlang Shen
Erlang Shen
Fuzzyhaden4
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThroatyFlower
Cu Chulainn
Level 17
God Stats
13W - 18L
1,407 SR
Queue Stats
65W - 74L
1,426 Elo+
Solo
Ares
Ares
chicken_pall7
Ares
Level 13
God Stats
6W - 2L
1,548 SR
Queue Stats
63W - 45L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 0
10,314
688
12,223
11,028
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
11 / 1 / 1
9,346
623
10,135
5,984
1,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Guvnahh
Da Ji
14
6 / 0 / 3
8,676
578
7,532
10,594
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
Qluless
Athena
12
1 / 5 / 5
7,388
493
3,380
11,615
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
13
2 / 3 / 3
7,512
501
4,645
9,437
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BitSleepyy
Heimdallr
13
7 / 4 / 2
8,501
567
12,448
11,284
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 9 / 0
6,195
413
2,012
11,349
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Fuzzyhaden4
Erlang Shen
11
0 / 12 / 0
6,886
459
4,351
14,253
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ThroatyFlower
Cu Chulainn
7
0 / 6 / 0
5,347
356
1,968
8,063
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 6
7,002
467
5,897
12,357
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
33
Kills
9
9
Deaths
33
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
0
0
13
L
Heimdallr
BitSleepyy
Heimdallr
7
4
2
2
W
11
1
1
11.5
L
1
9
0
0.11
L
Erlang Shen
Fuzzyhaden4
Erlang Shen
0
12
0
0
W
Da Ji
Guvnahh
Da Ji
6
0
3
7.5
W
Athena
Qluless
Athena
1
5
5
0.7
L
Cu Chulainn
ThroatyFlower
Cu Chulainn
0
6
0
0
L
1
2
6
2
W
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
26,676
48,658
Taken
57,306
21,293
Mitigated
32,448
20,859
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,223
5,236
0
7,607
11,028
7,024
0
1,736
9,067
0
72,505
L
Heimdallr
BitSleepyy
Heimdallr
12,448
8,269
234
2,581
11,284
4,286
759
4,895
6,389
0
50,506
W
10,135
1,812
1,189
2,770
5,984
1,935
872
627
5,357
58,981
0
L
2,012
1,068
0
2,112
11,349
3,758
360
777
10,572
0
21,839
L
Erlang Shen
Fuzzyhaden4
Erlang Shen
4,351
1,952
0
1,360
14,253
7,885
713
4,610
9,643
0
37,381
W
Da Ji
Guvnahh
Da Ji
7,532
3,131
111
3,956
10,594
4,131
0
1,592
9,002
0
49,233
W
Athena
Qluless
Athena
3,380
1,298
0
3,087
11,615
5,006
117
1,102
10,513
12,334
0
L
Cu Chulainn
ThroatyFlower
Cu Chulainn
1,968
681
159
795
8,063
5,769
193
0
8,063
0
12,509
L
5,897
1,009
0
1,648
12,357
10,750
113
3,233
9,124
28,603
0
W
Medusa
4,645
1,594
0
2,139
9,437
3,197
437
840
8,597
0
46,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,236
Gold Earned
33,931
449
Minions Killed
279
0
Camps Cleared
0
1,528,927
Distance Traveled
1,177,275
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,314
688
145
10
0
301,634
0
L
Heimdallr
8,501
567
95
6
0
248,928
3
W
Ra
9,346
623
114
8
0
281,420
3
L
Thor
6,195
413
47
3
0
277,143
0
L
Erlang Shen
6,886
459
73
5
0
243,386
0
W
Da Ji
8,676
578
94
6
0
346,575
4
W
Athena
7,388
493
27
2
0
315,287
3
L
Cu Chulainn
5,347
356
23
2
0
170,891
1
L
Ares
7,002
467
41
3
0
236,927
5
W
Medusa
7,512
501
69
5
0
284,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role