Player Matchup

Skadi
Skadi
ModifiedSprite
Skadi
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
54W - 68L
1,270 Elo+
Party 1
Medusa
Medusa
SprinklerToes
Medusa
Level 26
God Stats
22W - 26L
1,279 SR
Queue Stats
72W - 92L
1,284 Elo+
Solo
Neith
Neith
crescenthoee
Neith
Level 14
God Stats
0W - 3L
1,320 SR
Queue Stats
23W - 51L
1,166 Elo+
Party 1
Chang'e
Chang'e
murrzo man
Chang'e
Level 69
God Stats
1W - 7L
1,240 SR
Queue Stats
12W - 33L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
zumonup
Kukulkan
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
17W - 29L
1,304 Elo+
Solo
Team Averages
Level 27
1,294 SR
1,243 Elo+

VS

Team Averages
Level 30
1,561 SR
1,264 Elo+
Hun Batz
Hun Batz
Al1vee
Hun Batz
Level 10
God Stats
2W - 0L
1,258 SR
Queue Stats
5W - 5L
1,056 Elo+
Party 2
Neith
Neith
Andypeppa
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,056 Elo+
Party 2
Sobek
Sobek
ToxicFox79
Sobek
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
169W - 214L
1,404 Elo+
Solo
Medusa
Medusa
Untryharder
Medusa
Level 6
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 8L
1,248 Elo+
Party 3
Zeus
Zeus
sif29
Zeus
Level 101
God Stats
7W - 4L
1,619 SR
Queue Stats
78W - 76L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 12
13,070
1,089
16,006
27,025
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 7 / 7
12,266
1,022
12,343
21,265
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 10 / 12
13,290
1,108
13,172
29,100
11,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
murrzo man
Chang'e
18
6 / 4 / 8
12,998
1,083
15,863
24,125
14,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
zumonup
Kukulkan
17
0 / 11 / 9
10,744
895
4,118
17,324
6,462
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Al1vee
Hun Batz
20
13 / 4 / 20
14,481
1,207
22,110
14,959
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Andypeppa
Neith
20
7 / 2 / 21
13,520
1,127
25,733
11,731
5,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
20
2 / 5 / 20
12,424
1,035
8,318
17,562
23,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
19
5 / 4 / 17
12,623
1,052
17,571
11,612
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
sif29
Zeus
20
16 / 4 / 19
15,385
1,282
40,663
12,235
5,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
140
19
Kills
43
43
Deaths
19
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Al1vee
Hun Batz
13
4
20
5.75
W
Neith
Andypeppa
Neith
7
2
21
8.75
L
4
11
12
0.91
L
5
7
7
1.21
W
Sobek
2
5
20
2.4
W
Medusa
5
4
17
3.38
L
4
10
12
1
L
Chang'e
murrzo man
Chang'e
6
4
8
2.5
W
Zeus
sif29
Zeus
16
4
19
6.38
L
Kukulkan
zumonup
Kukulkan
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,502
Damage
114,395
118,839
Taken
68,099
50,308
Mitigated
47,073
17,402
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Al1vee
Hun Batz
22,110
4,849
0
0
14,959
7,316
0
6,256
8,703
0
42,072
W
Neith
Andypeppa
Neith
25,733
13,677
0
3,760
11,731
5,913
0
2,722
9,009
0
45,891
L
16,006
8,553
0
816
27,025
9,972
0
11,171
15,854
0
29,922
L
12,343
4,231
0
539
21,265
8,115
0
6,232
15,033
0
30,401
W
Sobek
8,318
407
0
2,125
17,562
23,222
0
4,291
13,271
26,611
0
W
Medusa
17,571
9,475
0
1,588
11,612
5,412
0
4,310
7,302
0
38,055
L
13,172
8,501
0
1,309
29,100
11,289
0
13,486
15,614
0
28,030
L
Chang'e
murrzo man
Chang'e
15,863
822
5,022
9,716
24,125
14,470
0
9,287
14,838
43,352
0
W
Zeus
sif29
Zeus
40,663
2,829
210
1,394
12,235
5,210
0
2,402
9,833
56,306
0
L
Kukulkan
zumonup
Kukulkan
4,118
1,715
0
0
17,324
6,462
0
8,805
8,519
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,368
Gold Earned
68,433
182
Minions Killed
224
3
Camps Cleared
4
971,825
Distance Traveled
1,050,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,481
1,207
48
4
0
236,020
1
W
Neith
13,520
1,127
45
4
1
219,401
1
L
Skadi
13,070
1,089
26
2
0
200,648
1
L
Medusa
12,266
1,022
41
3
0
180,658
0
W
Sobek
12,424
1,035
24
2
0
222,920
0
W
Medusa
12,623
1,052
55
5
1
190,306
1
L
Neith
13,290
1,108
24
2
0
215,999
0
L
Chang'e
12,998
1,083
68
6
1
260,755
1
W
Zeus
15,385
1,282
52
4
2
182,028
0
L
Kukulkan
10,744
895
23
2
2
113,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role