Player Matchup

Apollo
Apollo
DinSSKİ
Apollo
Level 15
God Stats
25W - 34L
1,500 SR
Queue Stats
470W - 429L
1,545 Elo+
Solo
Hun Batz
Hun Batz
DjoRafik
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,678 Elo+
Party 2
Erlang Shen
Erlang Shen
Mimatix
Erlang Shen
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 127L
1,389 Elo+
Solo
Chang'e
Chang'e
ducks03
Chang'e
Level 23
God Stats
10W - 5L
1,603 SR
Queue Stats
54W - 38L
1,439 Elo+
Solo
Yemoja
Yemoja
spacewalker16
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,521 SR
1,510 Elo+

VS

Team Averages
Level 21
1,445 SR
1,406 Elo+
Artemis
Artemis
FableCat
Artemis
Level 23
God Stats
23W - 14L
1,608 SR
Queue Stats
61W - 68L
1,403 Elo+
Party 3
Sol
Sol
Lyffelss
Sol
Level 13
God Stats
1W - 0L
1,832 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 1
Bellona
Bellona
Qgod87
Bellona
Level 27
God Stats
5W - 9L
1,270 SR
Queue Stats
69W - 77L
1,324 Elo+
Party 3
Nemesis
Nemesis
RamonMuntaner
Nemesis
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 4L
1,398 Elo+
Solo
Olorun
Olorun
hEePo99
Olorun
Level 15
God Stats
3W - 1L
1,195 SR
Queue Stats
26W - 16L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DinSSKİ
Apollo
17
9 / 7 / 1
11,551
578
9,865
16,245
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
DjoRafik
Hun Batz
12
1 / 13 / 4
7,801
390
3,285
16,459
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Mimatix
Erlang Shen
13
1 / 7 / 3
8,050
403
6,729
19,041
7,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ducks03
Chang'e
15
4 / 6 / 4
9,970
499
12,697
15,766
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 13 / 5
7,268
363
2,790
13,993
5,113

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FableCat
Artemis
15
7 / 4 / 10
10,411
521
11,708
10,397
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
15 / 5 / 6
11,784
589
22,745
11,259
4,088
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Qgod87
Bellona
16
4 / 3 / 9
10,719
536
7,088
13,705
9,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
19
8 / 1 / 8
12,243
612
7,645
18,645
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
hEePo99
Olorun
18
11 / 3 / 3
11,864
593
13,085
18,338
7,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
16
Kills
45
46
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
DinSSKİ
Apollo
9
7
1
1.36
L
Hun Batz
DjoRafik
Hun Batz
1
13
4
0.23
W
Artemis
FableCat
Artemis
7
4
10
3
W
15
5
6
3.6
L
Erlang Shen
Mimatix
Erlang Shen
1
7
3
0.36
W
Bellona
Qgod87
Bellona
4
3
9
2.83
W
Nemesis
8
1
8
12
L
Chang'e
ducks03
Chang'e
4
6
4
1
W
Olorun
hEePo99
Olorun
11
3
3
4.17
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,366
Damage
62,271
81,504
Taken
72,344
29,062
Mitigated
33,359
13,891
Healing
28,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DinSSKİ
Apollo
9,865
5,420
0
3,366
16,245
5,577
0
4,705
11,540
0
69,007
L
Hun Batz
DjoRafik
Hun Batz
3,285
795
0
488
16,459
5,268
0
10,297
6,162
0
22,355
W
Artemis
FableCat
Artemis
11,708
5,701
0
375
10,397
4,491
3,843
2,603
7,704
0
46,341
W
22,745
6,972
0
2,191
11,259
4,088
2,226
3,501
7,484
62,754
1,100
L
Erlang Shen
Mimatix
Erlang Shen
6,729
1,740
0
2,895
19,041
7,963
0
8,114
10,927
724
38,110
W
Bellona
Qgod87
Bellona
7,088
2,716
0
5,827
13,705
9,534
1,187
2,628
10,925
0
41,762
W
Nemesis
7,645
2,026
0
9,253
18,645
7,534
0
3,431
14,964
0
98,870
L
Chang'e
ducks03
Chang'e
12,697
458
860
5,686
15,766
5,141
1,111
5,992
9,774
52,239
0
W
Olorun
hEePo99
Olorun
13,085
6,994
66
10,772
18,338
7,712
2,870
2,569
15,705
87,613
0
L
2,790
657
596
0
13,993
5,113
0
6,331
7,662
12,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
57,021
316
Minions Killed
515
0
Camps Cleared
0
1,646,798
Distance Traveled
1,816,414
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,551
578
100
5
0
355,086
0
L
Hun Batz
7,801
390
39
2
0
320,358
2
W
Artemis
10,411
521
64
3
0
341,659
1
W
Sol
11,784
589
106
5
0
343,333
1
L
Erlang Shen
8,050
403
68
3
0
358,206
3
W
Bellona
10,719
536
84
4
0
375,854
1
W
Nemesis
12,243
612
148
7
0
428,230
2
L
Chang'e
9,970
499
98
5
0
348,932
0
W
Olorun
11,864
593
113
6
0
327,338
3
L
Yemoja
7,268
363
11
1
0
264,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role