Player Matchup

Izanami
Izanami
B1ACK xx MAMBA
Izanami
Level 25
God Stats
36W - 44L
1,531 SR
Queue Stats
40W - 52L
1,366 Elo+
Party 1
Apollo
Apollo
TerriblyNasT
Apollo
Level 25
God Stats
43W - 35L
1,538 SR
Queue Stats
65W - 95L
1,349 Elo+
Party 1
Skadi
Skadi
indy_warriorYT
Skadi
Level 46
God Stats
32W - 40L
1,396 SR
Queue Stats
90W - 134L
1,290 Elo+
Solo
Team Averages
Level 32
1,488 SR
1,335 Elo+

VS

Team Averages
Level 36
1,279 SR
1,459 Elo+
Chang'e
Chang'e
LuckySam6
Chang'e
Level 66
God Stats
1W - 2L
1,108 SR
Queue Stats
67W - 94L
1,314 Elo+
Solo
Sol
Sol
R_cardo
Sol
Level 25
God Stats
11W - 4L
1,399 SR
Queue Stats
64W - 55L
1,588 Elo+
Solo
Mulan
Mulan
sneesneem0
Mulan
Level 16
God Stats
0W - 2L
1,330 SR
Queue Stats
12W - 16L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,480
790
16,238
7,841
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
12
3 / 2 / 8
8,970
748
6,269
12,990
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 2 / 5
8,761
730
5,951
7,170
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LuckySam6
Chang'e
12
2 / 4 / 3
8,248
687
3,722
11,631
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
12
3 / 2 / 1
8,360
697
10,701
9,170
2,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
9
0 / 8 / 4
7,362
614
4,393
12,582
4,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Chang'e
LuckySam6
Chang'e
2
4
3
0.88
L
Sol
3
2
1
1.75
W
Apollo
3
2
8
3.5
W
5
2
5
3.75
L
Mulan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
18,816
28,001
Taken
33,383
9,930
Mitigated
10,586
6,300
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,238
13,545
0
2,241
7,841
2,762
1,139
4,120
3,523
0
59,792
L
Chang'e
LuckySam6
Chang'e
3,722
504
1,614
2,487
11,631
3,307
0
104
11,527
19,427
0
L
Sol
10,701
2,664
0
2,577
9,170
2,508
392
40
9,130
34,561
0
W
Apollo
6,269
4,498
0
2,922
12,990
4,677
1,139
5,673
7,115
0
27,169
W
5,951
2,352
520
617
7,170
2,491
469
4,212
2,888
0
15,159
L
Mulan
4,393
297
522
781
12,582
4,771
0
0
12,582
0
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
23,970
157
Minions Killed
108
0
Camps Cleared
0
631,032
Distance Traveled
527,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,480
790
98
8
0
199,087
0
L
Chang'e
8,248
687
23
2
0
181,928
0
L
Sol
8,360
697
62
5
0
176,657
0
W
Apollo
8,970
748
42
4
0
202,157
0
W
Skadi
8,761
730
17
1
0
229,788
2
L
Mulan
7,362
614
23
2
0
168,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role