Player Matchup

Bacchus
Bacchus
Herowithfairy
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,677 Elo+
Party 2
Apollo
Apollo
King Adapting
Apollo
Level 29
God Stats
1W - 1L
1,789 SR
Queue Stats
70W - 5L
2,076 Elo+
Party 2
Sol
Sol
NaturalCharisma
Sol
Level 159
God Stats
4W - 2L
1,495 SR
Queue Stats
405W - 358L
1,644 Elo+
Party 2
Janus
Janus
The War Grizzly
Janus
Level 157
God Stats
33W - 32L
1,427 SR
Queue Stats
487W - 330L
1,649 Elo+
Party 2
Loki
Loki
uHowl
Loki
Level 158
God Stats
6W - 3L
1,155 SR
Queue Stats
160W - 112L
1,624 Elo+
Party 2
Team Averages
Level 129
1,473 SR
1,734 Elo+

VS

Team Averages
Level 48
1,451 SR
1,349 Elo+
Bellona
Bellona
ArcticPhoenix44
Bellona
Level 45
God Stats
22W - 29L
1,552 SR
Queue Stats
513W - 599L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
Jinx Ya DiGG
Ao Kuang
Level 64
God Stats
12W - 16L
1,254 SR
Queue Stats
183W - 200L
1,314 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 44
God Stats
283W - 263L
1,515 SR
Queue Stats
452W - 471L
1,435 Elo+
Solo
Cabrakan
Cabrakan
RXKING10mg
Cabrakan
Level 37
God Stats
26W - 29L
1,433 SR
Queue Stats
270W - 275L
1,315 Elo+
Party 1
Chiron
Chiron
crankypants618
Chiron
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 212L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 3
5,321
532
2,782
5,191
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
5 / 0 / 1
7,248
725
8,098
8,198
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 3
5,283
528
3,170
4,662
1,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
2 / 1 / 7
6,709
671
4,784
3,822
1,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
uHowl
Loki
11
11 / 2 / 1
6,848
685
5,266
5,187
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,785
479
3,902
7,955
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Jinx Ya DiGG
Ao Kuang
9
2 / 4 / 0
5,418
542
3,248
7,296
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
8
0 / 6 / 2
4,803
480
1,507
6,156
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
RXKING10mg
Cabrakan
8
3 / 3 / 2
5,430
543
2,660
5,970
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 3
4,845
485
3,975
6,167
2,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
6
7
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
1
1
3
2.5
L
Ao Kuang
Jinx Ya DiGG
Ao Kuang
2
4
0
0.5
W
5
0
1
5.5
L
Anubis
0
6
2
0.17
W
1
3
3
0.83
L
Cabrakan
RXKING10mg
Cabrakan
3
3
2
1.33
W
2
1
7
5.5
L
1
3
3
0.83
W
Loki
uHowl
Loki
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
15,292
27,060
Taken
33,544
9,164
Mitigated
16,550
11,596
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
1,739
0
2,821
7,955
5,667
0
0
7,955
0
22,772
W
Bacchus
2,782
215
0
1,888
5,191
2,629
0
1,405
3,786
13,046
0
L
Ao Kuang
Jinx Ya DiGG
Ao Kuang
3,248
852
0
1,358
7,296
2,132
0
587
6,709
24,765
0
W
8,098
5,875
0
5,994
8,198
2,593
924
1,690
6,121
0
48,690
L
Anubis
1,507
49
0
859
6,156
2,480
0
2,064
4,092
21,055
0
W
3,170
903
0
1,408
4,662
1,175
918
1,016
3,646
29,919
0
L
Cabrakan
RXKING10mg
Cabrakan
2,660
362
268
1,084
5,970
4,123
0
3,393
2,577
10,163
0
W
4,784
852
0
906
3,822
1,211
329
1,184
2,542
42,050
0
L
3,975
1,035
612
1,856
6,167
2,148
0
4,663
1,475
0
21,141
W
Loki
uHowl
Loki
5,266
1,950
0
1,400
5,187
1,556
0
1,935
3,175
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
25,281
295
Minions Killed
215
0
Camps Cleared
0
935,847
Distance Traveled
889,861
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,785
479
51
5
0
194,700
1
W
Bacchus
5,321
532
16
2
0
189,746
1
L
Ao Kuang
5,418
542
48
5
0
201,316
1
W
Apollo
7,248
725
100
10
0
169,977
2
L
Anubis
4,803
480
51
5
0
152,409
5
W
Sol
5,283
528
51
5
0
157,161
2
L
Cabrakan
5,430
543
19
2
0
169,335
1
W
Janus
6,709
671
75
8
0
188,275
4
L
Chiron
4,845
485
46
5
0
172,101
2
W
Loki
6,848
685
53
5
0
230,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role