Player Matchup

Medusa
Medusa
Anderson45y
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Antonicarter
Guan Yu
Level 14
God Stats
7W - 9L
1,362 SR
Queue Stats
227W - 87L
1,602 Elo+
Solo
Cabrakan
Cabrakan
EdupioODeus
Cabrakan
Level 16
God Stats
16W - 14L
1,104 SR
Queue Stats
119W - 133L
1,350 Elo+
Solo
Da Ji
Da Ji
GuroGod
Da Ji
Level 27
God Stats
1W - 0L
1,722 SR
Queue Stats
14W - 10L
1,506 Elo+
Solo
Kukulkan
Kukulkan
system123
Kukulkan
Level 26
God Stats
30W - 18L
1,158 SR
Queue Stats
639W - 667L
1,508 Elo+
Solo
Team Averages
Level 17
1,369 SR
1,493 Elo+

VS

Team Averages
Level 23
1,426 SR
1,436 Elo+
Horus
Horus
GiovaniCS
Horus
Level 28
God Stats
1W - 2L
1,298 SR
Queue Stats
93W - 116L
1,386 Elo+
Solo
Awilix
Awilix
JTnoYOUTUBE
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,492 Elo+
Solo
Janus
Janus
JonaGamer207
Janus
Level 30
God Stats
9W - 7L
1,518 SR
Queue Stats
321W - 330L
1,410 Elo+
Solo
Yemoja
Yemoja
RaazAlFacci
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Jing Wei
Jing Wei
vini_nm
Jing Wei
Level 29
God Stats
2W - 4L
1,316 SR
Queue Stats
287W - 298L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 5 / 5
9,103
506
10,033
9,207
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Antonicarter
Guan Yu
18
15 / 1 / 5
11,606
645
19,485
13,685
17,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
EdupioODeus
Cabrakan
13
5 / 5 / 6
8,856
492
8,456
13,550
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
GuroGod
Da Ji
15
4 / 4 / 7
9,549
531
9,202
14,594
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
system123
Kukulkan
15
1 / 7 / 9
9,179
510
7,491
11,767
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GiovaniCS
Horus
12
2 / 7 / 3
7,696
428
7,317
17,070
8,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
1 / 5 / 3
8,412
467
4,185
13,629
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 5 / 1
9,794
544
13,024
10,435
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
11
3 / 7 / 5
7,869
437
8,597
14,751
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
vini_nm
Jing Wei
14
5 / 6 / 2
8,427
468
7,504
15,262
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
30
Kills
22
22
Deaths
30
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
5
5
1.5
W
Guan Yu
Antonicarter
Guan Yu
15
1
5
17.5
W
Cabrakan
EdupioODeus
Cabrakan
5
5
6
1.6
L
Horus
GiovaniCS
Horus
2
7
3
0.5
W
Da Ji
GuroGod
Da Ji
4
4
7
1.88
L
Awilix
1
5
3
0.5
L
11
5
1
2.3
L
Yemoja
3
7
5
0.79
W
Kukulkan
system123
Kukulkan
1
7
9
0.79
L
Jing Wei
vini_nm
Jing Wei
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
40,627
62,803
Taken
71,147
43,197
Mitigated
30,040
21,207
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,033
5,665
0
0
9,207
3,205
955
3,190
5,989
0
44,902
W
Guan Yu
Antonicarter
Guan Yu
19,485
5,430
1,516
7,739
13,685
17,548
1,085
1,722
11,896
0
65,087
W
Cabrakan
EdupioODeus
Cabrakan
8,456
1,300
0
3,887
13,550
13,345
105
4,906
8,568
25,263
0
L
Horus
GiovaniCS
Horus
7,317
3,132
431
2,152
17,070
8,580
0
3,070
14,000
0
33,524
W
Da Ji
GuroGod
Da Ji
9,202
2,502
0
5,083
14,594
5,279
684
4,647
9,845
0
58,395
L
Awilix
4,185
2,536
0
3,465
13,629
3,893
0
1,012
12,617
0
51,327
L
13,024
663
0
500
10,435
3,333
690
2,736
7,699
50,392
0
L
Yemoja
8,597
2,620
1,145
864
14,751
9,569
0
5,075
9,676
22,840
0
W
Kukulkan
system123
Kukulkan
7,491
834
0
2,982
11,767
3,820
1,530
6,437
4,884
59,161
0
L
Jing Wei
vini_nm
Jing Wei
7,504
4,720
0
5,081
15,262
4,665
560
4,054
11,208
0
44,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
42,198
430
Minions Killed
378
0
Camps Cleared
0
1,588,752
Distance Traveled
1,487,273
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,103
506
71
4
0
321,116
2
W
Guan Yu
11,606
645
108
6
0
345,855
1
W
Cabrakan
8,856
492
38
2
0
308,738
6
L
Horus
7,696
428
56
3
0
317,021
0
W
Da Ji
9,549
531
102
6
0
306,528
0
L
Awilix
8,412
467
99
6
0
324,791
2
L
Janus
9,794
544
105
6
0
273,708
0
L
Yemoja
7,869
437
32
2
0
268,241
0
W
Kukulkan
9,179
510
111
6
0
306,515
4
L
Jing Wei
8,427
468
86
5
0
303,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role