Player Matchup

Ares
Ares
BuzzTay
Ares
Level 26
God Stats
2W - 6L
1,451 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Bellona
Bellona
Haddøck
Bellona
Level 29
God Stats
23W - 34L
1,361 SR
Queue Stats
52W - 80L
1,344 Elo+
Party 4
Xbalanque
Xbalanque
NOSZILLA
Xbalanque
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Sylvestry9
Thanatos
Level 43
God Stats
0W - 4L
1,241 SR
Queue Stats
0W - 5L
1,163 Elo+
Solo
Eset
Eset
zubara1
Eset
Level 68
God Stats
3W - 2L
1,868 SR
Queue Stats
143W - 184L
1,418 Elo+
Party 4
Team Averages
Level 48
1,484 SR
1,337 Elo+

VS

Team Averages
Level 46
1,541 SR
1,392 Elo+
Ymir
Ymir
Cakeobson
Ymir
Level 96
God Stats
2W - 3L
1,484 SR
Queue Stats
65W - 92L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
D4rkPho3nix
Sun Wukong
Level 45
God Stats
3W - 1L
1,690 SR
Queue Stats
60W - 52L
1,467 Elo+
Party 3
Pele
Pele
Pisttachio
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,413 Elo+
Party 3
Medusa
Medusa
Tabyfa
Medusa
Level 29
God Stats
46W - 47L
1,480 SR
Queue Stats
254W - 275L
1,380 Elo+
Party 2
Anubis
Anubis
agulolo
Anubis
Level 34
God Stats
10W - 5L
1,549 SR
Queue Stats
72W - 99L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BuzzTay
Ares
11
0 / 4 / 1
6,948
409
4,908
12,987
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Haddøck
Bellona
15
3 / 5 / 2
9,366
551
10,038
14,819
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
NOSZILLA
Xbalanque
13
1 / 2 / 0
7,653
450
10,787
9,648
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sylvestry9
Thanatos
14
3 / 5 / 2
8,626
507
6,216
12,062
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
zubara1
Eset
14
1 / 8 / 2
8,296
488
3,752
11,724
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 4
8,323
490
6,789
13,214
10,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
D4rkPho3nix
Sun Wukong
15
5 / 2 / 1
9,890
582
8,334
11,649
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
8 / 2 / 4
9,604
565
7,500
10,496
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Tabyfa
Medusa
14
3 / 0 / 3
8,188
482
10,137
10,654
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
agulolo
Anubis
16
6 / 3 / 3
9,828
578
7,347
8,352
4,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
24
24
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
BuzzTay
Ares
0
4
1
0.13
W
Ymir
2
1
4
4
W
Sun Wukong
D4rkPho3nix
Sun Wukong
5
2
1
2.75
L
Bellona
Haddøck
Bellona
3
5
2
0.8
L
Xbalanque
NOSZILLA
Xbalanque
1
2
0
0.5
W
8
2
4
5
L
Thanatos
Sylvestry9
Thanatos
3
5
2
0.8
W
Medusa
Tabyfa
Medusa
3
0
3
4.5
W
Anubis
agulolo
Anubis
6
3
3
2.5
L
Eset
zubara1
Eset
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,701
Damage
40,107
61,240
Taken
54,365
31,212
Mitigated
29,540
22,182
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BuzzTay
Ares
4,908
144
0
2,404
12,987
9,880
0
3,061
9,926
17,896
0
W
Ymir
6,789
1,450
0
1,708
13,214
10,764
650
2,115
11,099
24,052
0
W
Sun Wukong
D4rkPho3nix
Sun Wukong
8,334
2,548
0
1,397
11,649
5,887
168
356
11,293
0
51,725
L
Bellona
Haddøck
Bellona
10,038
4,839
0
4,848
14,819
10,943
1,132
1,564
13,255
1,870
56,317
L
Xbalanque
NOSZILLA
Xbalanque
10,787
4,101
0
2,848
9,648
3,509
0
2,747
6,901
0
66,011
W
7,500
2,762
0
2,177
10,496
4,608
0
992
9,424
0
54,522
L
Thanatos
Sylvestry9
Thanatos
6,216
2,272
0
8,928
12,062
3,886
0
3,230
8,832
0
46,208
W
Medusa
Tabyfa
Medusa
10,137
4,498
0
6,107
10,654
3,831
2,052
2,727
7,927
0
57,745
W
Anubis
agulolo
Anubis
7,347
516
0
3,192
8,352
4,450
1,457
2,656
5,374
54,271
0
L
Eset
zubara1
Eset
3,752
196
144
3,010
11,724
2,994
302
3,534
8,190
41,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
45,833
447
Minions Killed
435
0
Camps Cleared
0
1,463,918
Distance Traveled
1,610,245
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,948
409
16
1
0
290,319
6
W
Ymir
8,323
490
31
2
0
303,117
3
W
Sun Wukong
9,890
582
120
7
0
348,147
0
L
Bellona
9,366
551
140
8
0
300,534
6
L
Xbalanque
7,653
450
124
7
0
286,079
0
W
Pele
9,604
565
82
5
0
377,739
2
L
Thanatos
8,626
507
81
5
0
321,615
1
W
Medusa
8,188
482
100
6
0
316,690
1
W
Anubis
9,828
578
102
6
0
264,552
2
L
Eset
8,296
488
86
5
0
265,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role