Player Matchup

Susano
Susano
Chesus-Senpai
Susano
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 224L
1,525 Elo+
Party 1
Hades
Hades
Shinto-Senpai
Hades
Level 40
God Stats
54W - 35L
1,720 SR
Queue Stats
309W - 272L
1,551 Elo+
Party 1
Yemoja
Yemoja
Splittpush
Yemoja
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 17L
1,789 Elo+
Party 2
Chiron
Chiron
joPhil97
Chiron
Level 149
God Stats
7W - 6L
1,514 SR
Queue Stats
144W - 115L
1,520 Elo+
Party 1
Nemesis
Nemesis
xZaheer-
Nemesis
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
58W - 17L
1,866 Elo+
Party 2
Team Averages
Level 93
1,597 SR
1,650 Elo+

VS

Team Averages
Level 76
1,590 SR
1,565 Elo+
Poseidon
Poseidon
Adiel0_0
Poseidon
Level 104
God Stats
7W - 6L
1,438 SR
Queue Stats
190W - 174L
1,550 Elo+
Solo
Anhur
Anhur
Aristotle_a_B0ss
Anhur
Level 69
God Stats
3W - 7L
1,606 SR
Queue Stats
46W - 53L
1,502 Elo+
Solo
Athena
Athena
Avrqk
Athena
Level 58
God Stats
20W - 7L
1,626 SR
Queue Stats
213W - 159L
1,579 Elo+
Party 3
Erlang Shen
Erlang Shen
Crxuz
Erlang Shen
Level 26
God Stats
7W - 4L
1,618 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 3
Thanatos
Thanatos
Danny3levelsub
Thanatos
Level 122
God Stats
0W - 5L
1,661 SR
Queue Stats
314W - 233L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
11,492
522
8,819
14,143
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 4
11,662
530
14,206
14,055
7,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Splittpush
Yemoja
15
2 / 3 / 14
10,797
491
5,004
15,444
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
joPhil97
Chiron
19
1 / 0 / 5
12,077
549
8,313
8,497
3,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
xZaheer-
Nemesis
20
25 / 3 / 4
14,768
671
31,355
20,526
14,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adiel0_0
Poseidon
16
2 / 8 / 2
10,393
472
11,293
17,504
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 3
9,501
432
7,172
16,862
4,786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Avrqk
Athena
14
1 / 5 / 4
9,647
439
5,526
14,136
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Crxuz
Erlang Shen
14
0 / 10 / 2
8,892
404
3,272
17,767
10,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
15
7 / 9 / 1
10,704
487
12,161
21,096
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
39
Kills
10
10
Deaths
39
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Adiel0_0
Poseidon
2
8
2
0.38
L
0
7
3
0.21
L
Athena
Avrqk
Athena
1
5
4
0.6
W
3
2
10
4
L
Erlang Shen
Crxuz
Erlang Shen
0
10
2
0.1
L
Thanatos
7
9
1
0.83
W
8
2
4
5
W
Yemoja
Splittpush
Yemoja
2
3
14
3
W
Chiron
joPhil97
Chiron
1
0
5
3.5
W
Nemesis
xZaheer-
Nemesis
25
3
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
39,424
72,665
Taken
87,365
43,567
Mitigated
40,106
33,022
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Adiel0_0
Poseidon
11,293
1,371
0
5,604
17,504
5,774
30
4,031
13,473
81,615
0
L
7,172
3,947
1,090
3,466
16,862
4,786
0
2,521
14,341
0
67,466
L
Athena
Avrqk
Athena
5,526
1,168
0
2,599
14,136
10,532
0
4,424
9,712
28,892
0
W
8,819
1,679
0
4,218
14,143
5,448
0
1,919
12,224
0
67,987
L
Erlang Shen
Crxuz
Erlang Shen
3,272
1,360
0
1,468
17,767
10,968
184
2,735
15,032
0
38,133
L
Thanatos
12,161
4,321
0
11,873
21,096
8,046
0
5,499
15,597
0
57,951
W
14,206
446
447
5,477
14,055
7,819
380
4,193
9,862
67,867
0
W
Yemoja
Splittpush
Yemoja
5,004
1,373
1,413
5,085
15,444
11,965
499
5,215
10,229
19,466
0
W
Chiron
joPhil97
Chiron
8,313
2,543
970
5,555
8,497
3,357
4,376
645
7,852
0
114,150
W
Nemesis
xZaheer-
Nemesis
31,355
18,433
0
9,857
20,526
14,978
1,694
4,847
15,679
0
95,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,796
Gold Earned
49,137
550
Minions Killed
477
0
Camps Cleared
0
2,121,821
Distance Traveled
1,930,724
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,393
472
122
6
0
368,526
1
L
Anhur
9,501
432
137
6
0
342,907
1
L
Athena
9,647
439
55
3
0
418,881
1
W
Susano
11,492
522
99
5
0
428,813
1
L
Erlang Shen
8,892
404
80
4
0
385,000
0
L
Thanatos
10,704
487
83
4
0
415,410
1
W
Hades
11,662
530
94
4
0
427,471
4
W
Yemoja
10,797
491
23
1
0
407,904
1
W
Chiron
12,077
549
188
9
0
416,958
8
W
Nemesis
14,768
671
146
7
0
440,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role