Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CelestialAzrael
Nike
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 157L
1,493 Elo+
Solo
Anubis
Anubis
Dredgen Krow
Anubis
Level 123
God Stats
6W - 7L
1,612 SR
Queue Stats
114W - 86L
1,572 Elo+
Solo
Ah Puch
Ah Puch
HouseStark__Jon
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,577 Elo+
Party 2
Mulan
Mulan
Memeologist
Mulan
Level 119
God Stats
5W - 1L
1,650 SR
Queue Stats
138W - 99L
1,473 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,523 Elo+

VS

Team Averages
Level 98
1,577 SR
1,414 Elo+
Ra
Ra
Astrologyst
Ra
Level 107
God Stats
1W - 4L
1,747 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Fafnir
Fafnir
HQDino
Fafnir
Level 66
God Stats
4W - 3L
1,790 SR
Queue Stats
102W - 101L
1,502 Elo+
Solo
Chaac
Chaac
II V I P E S II
Chaac
Level 145
God Stats
7W - 10L
1,464 SR
Queue Stats
150W - 185L
1,470 Elo+
Party 1
Izanami
Izanami
Little Miss Bex
Izanami
Level 129
God Stats
0W - 4L
1,384 SR
Queue Stats
77W - 88L
1,427 Elo+
Party 1
Merlin
Merlin
xsamusx9
Merlin
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 15
8,117
1,353
5,349
8,394
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 2 / 6
6,661
1,110
5,134
5,423
2,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
9 / 1 / 7
9,575
1,596
11,454
5,900
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 7
8,142
1,357
9,354
4,968
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 10
7,200
1,200
6,425
9,601
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

336

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,795
966
528
1,356
324
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
HQDino
Fafnir
12
2 / 6 / 4
7,339
1,223
4,385
11,177
7,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 5 / 5
7,518
1,253
8,459
11,374
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 5 / 4
6,964
1,161
7,614
10,489
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
xsamusx9
Merlin
12
2 / 0 / 2
7,073
1,179
8,238
6,924
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
18
Kills
7
7
Deaths
18
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
15
7.5
L
0
2
1
0.25
W
1
2
6
2
W
Anubis
9
1
7
12.5
L
Fafnir
HQDino
Fafnir
2
6
4
0.67
W
6
2
7
4.75
L
2
5
5
0.9
L
1
5
4
0.6
W
2
1
10
7
L
Merlin
xsamusx9
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
29,224
34,286
Taken
41,320
21,704
Mitigated
22,094
8,665
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,349
451
0
2,335
8,394
7,821
0
2,958
5,261
0
14,563
L
528
0
17
81
1,356
324
0
508
795
2,001
0
W
5,134
1,316
0
134
5,423
2,066
0
1,551
3,822
0
11,782
W
Anubis
11,454
879
0
3,429
5,900
3,027
0
2,960
2,840
39,097
0
L
Fafnir
HQDino
Fafnir
4,385
1,609
462
1,528
11,177
7,262
0
5,411
5,488
11,895
0
W
9,354
699
0
1,253
4,968
2,105
0
2,119
2,799
15,258
0
L
8,459
1,578
137
3,075
11,374
9,243
0
5,724
5,504
0
13,801
L
7,614
3,248
209
389
10,489
3,116
0
5,556
4,733
0
24,899
W
6,425
1,881
0
1,514
9,601
6,685
0
3,563
5,913
0
13,857
L
Merlin
xsamusx9
Merlin
8,238
428
0
0
6,924
2,149
0
2,790
3,992
31,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
34,689
146
Minions Killed
145
4
Camps Cleared
3
585,281
Distance Traveled
449,854
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,117
1,353
20
3
0
137,486
0
L
Ra
5,795
966
1
0
0
15,491
0
W
Nike
6,661
1,110
8
1
1
90,405
2
W
Anubis
9,575
1,596
78
13
2
112,416
0
L
Fafnir
7,339
1,223
16
3
0
97,580
0
W
Ah Puch
8,142
1,357
20
3
1
116,777
0
L
Chaac
7,518
1,253
15
3
2
116,897
0
L
Izanami
6,964
1,161
54
9
0
95,628
0
W
Mulan
7,200
1,200
20
3
0
128,197
0
L
Merlin
7,073
1,179
59
10
1
124,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role