Player Matchup

Achilles
Achilles
CopernicoIV
Achilles
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 67L
1,613 Elo+
Solo
Izanami
Izanami
CyguNN13
Izanami
Level 28
God Stats
154W - 105L
1,714 SR
Queue Stats
218W - 191L
1,599 Elo+
Party 1
Persephone
Persephone
IshtarMD
Persephone
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 69L
1,602 Elo+
Solo
Cthulhu
Cthulhu
JohnnyFry
Cthulhu
Level 28
God Stats
20W - 14L
1,585 SR
Queue Stats
369W - 373L
1,485 Elo+
Party 1
Nemesis
Nemesis
msjs
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 97L
1,604 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,581 Elo+

VS

Team Averages
Level 23
1,572 SR
1,613 Elo+
Mercury
Mercury
HAPKOMAH228
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,540 Elo+
Party 3
Medusa
Medusa
Koruto8800
Medusa
Level 27
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 5L
1,770 Elo+
Party 2
Cerberus
Cerberus
MaxPower7000
Cerberus
Level 14
God Stats
1W - 1L
1,863 SR
Queue Stats
7W - 5L
1,770 Elo+
Party 2
Hades
Hades
NAPIERDOLILEM
Hades
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Rabu743
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CopernicoIV
Achilles
18
12 / 1 / 6
11,441
715
15,051
9,793
5,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
CyguNN13
Izanami
16
8 / 3 / 8
10,266
642
11,467
8,722
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
IshtarMD
Persephone
14
3 / 2 / 7
9,343
584
2,759
6,603
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JohnnyFry
Cthulhu
14
3 / 4 / 10
8,810
551
5,045
11,574
9,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
msjs
Nemesis
16
10 / 0 / 4
10,316
645
6,641
10,164
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HAPKOMAH228
Mercury
12
2 / 10 / 3
8,022
501
3,801
14,846
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Koruto8800
Medusa
9
4 / 6 / 1
6,743
421
8,002
9,332
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MaxPower7000
Cerberus
8
0 / 10 / 3
6,232
390
3,167
13,649
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 3 / 0
5,420
339
775
4,803
1,210
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
Rabu743
Thoth
10
3 / 7 / 1
7,160
448
4,140
9,489
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
36
Kills
9
10
Deaths
36
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
CopernicoIV
Achilles
12
1
6
15
W
Izanami
CyguNN13
Izanami
8
3
8
4
L
Mercury
HAPKOMAH228
Mercury
2
10
3
0.35
W
Persephone
IshtarMD
Persephone
3
2
7
3.25
W
Cthulhu
JohnnyFry
Cthulhu
3
4
10
2
L
Medusa
Koruto8800
Medusa
4
6
1
0.75
L
Cerberus
MaxPower7000
Cerberus
0
10
3
0.15
L
0
3
0
0
L
Thoth
Rabu743
Thoth
3
7
1
0.5
W
Nemesis
msjs
Nemesis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
19,885
46,856
Taken
52,119
24,523
Mitigated
17,987
9,967
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CopernicoIV
Achilles
15,051
4,711
0
3,390
9,793
5,642
516
2,486
7,191
0
70,460
W
Izanami
CyguNN13
Izanami
11,467
8,494
0
2,698
8,722
2,996
5,797
1,086
7,596
0
80,553
L
Mercury
HAPKOMAH228
Mercury
3,801
650
0
1,685
14,846
5,123
0
1,572
13,150
0
37,883
W
Persephone
IshtarMD
Persephone
2,759
83
0
1,373
6,603
2,078
989
1,428
5,029
36,390
0
W
Cthulhu
JohnnyFry
Cthulhu
5,045
780
275
1,664
11,574
9,020
1,016
1,901
9,569
21,835
0
L
Medusa
Koruto8800
Medusa
8,002
4,394
0
1,819
9,332
2,813
0
2,140
7,192
0
22,007
L
Cerberus
MaxPower7000
Cerberus
3,167
594
0
1,110
13,649
6,093
0
2,386
11,263
10,257
0
L
775
207
21
1,116
4,803
1,210
0
0
4,803
12,782
0
L
Thoth
Rabu743
Thoth
4,140
337
0
0
9,489
2,748
0
1,430
7,907
19,483
0
W
Nemesis
msjs
Nemesis
6,641
2,726
0
567
10,164
4,787
1,722
836
9,288
0
69,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
33,577
503
Minions Killed
195
0
Camps Cleared
0
1,564,773
Distance Traveled
1,106,054
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,441
715
135
8
0
354,025
1
W
Izanami
10,266
642
132
8
0
271,929
0
L
Mercury
8,022
501
76
5
0
334,769
1
W
Persephone
9,343
584
78
5
0
300,190
3
W
Cthulhu
8,810
551
43
3
0
272,855
4
L
Medusa
6,743
421
31
2
0
224,270
1
L
Cerberus
6,232
390
19
1
0
245,056
4
L
Hades
5,420
339
37
2
0
74,022
1
L
Thoth
7,160
448
32
2
0
227,937
3
W
Nemesis
10,316
645
115
7
0
365,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role