Player Matchup

Nemesis
Nemesis
Gatzzzy
Nemesis
Level 24
God Stats
7W - 1L
1,977 SR
Queue Stats
9W - 1L
1,893 Elo+
Solo
Ares
Ares
MarisQ
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Rama
Rama
Royars
Rama
Level 6
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
TinyKuma
Nu Wa
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 6L
1,309 Elo+
Solo
Apollo
Apollo
vegeta-ultra97
Apollo
Level 27
God Stats
6W - 2L
1,743 SR
Queue Stats
53W - 41L
1,523 Elo+
Solo
Team Averages
Level 19
1,651 SR
1,629 Elo+

VS

Team Averages
Level 20
1,515 SR
1,547 Elo+
Ne Zha
Ne Zha
Makuzen
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 2
Cerberus
Cerberus
Meliodas6585
Cerberus
Level 17
God Stats
15W - 13L
1,559 SR
Queue Stats
17W - 23L
1,284 Elo+
Solo
Ares
Ares
Proximity_Khepri
Ares
Level 26
God Stats
11W - 5L
1,916 SR
Queue Stats
195W - 176L
1,684 Elo+
Party 2
Janus
Janus
desimoni4
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,683 Elo+
Party 2
Chiron
Chiron
dinizolf1980
Chiron
Level 28
God Stats
0W - 1L
1,102 SR
Queue Stats
4W - 8L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gatzzzy
Nemesis
19
9 / 1 / 7
11,595
610
10,787
12,384
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
MarisQ
Ares
11
2 / 6 / 3
8,339
439
4,413
13,502
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Rama
Royars
Rama
12
1 / 6 / 4
8,080
425
6,591
11,752
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TinyKuma
Nu Wa
17
10 / 3 / 8
11,096
584
19,271
10,114
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 4 / 2
10,992
579
15,805
14,779
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Makuzen
Ne Zha
14
0 / 8 / 8
8,455
445
5,279
15,109
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Meliodas6585
Cerberus
12
2 / 7 / 4
7,727
407
3,493
11,799
4,632
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 5 / 10
8,892
468
7,734
19,892
15,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
desimoni4
Janus
15
11 / 6 / 4
10,237
539
23,507
14,095
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 7 / 1
7,501
395
3,017
12,736
4,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
32
Kills
19
20
Deaths
33
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gatzzzy
Nemesis
9
1
7
12.5
L
Ne Zha
Makuzen
Ne Zha
0
8
8
0.5
W
Ares
MarisQ
Ares
2
6
3
0.58
L
Cerberus
Meliodas6585
Cerberus
2
7
4
0.57
L
5
5
10
2
W
Rama
Royars
Rama
1
6
4
0.5
W
Nu Wa
TinyKuma
Nu Wa
10
3
8
4.67
L
Janus
desimoni4
Janus
11
6
4
2.17
L
Chiron
1
7
1
0.21
W
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
43,030
62,531
Taken
73,631
27,615
Mitigated
35,683
11,381
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gatzzzy
Nemesis
10,787
6,681
0
530
12,384
5,424
0
5,377
6,733
0
87,895
L
Ne Zha
Makuzen
Ne Zha
5,279
1,594
0
2,859
15,109
5,084
539
4,678
10,105
0
41,815
W
Ares
MarisQ
Ares
4,413
350
0
681
13,502
8,493
1,054
8,759
4,391
18,708
0
L
Cerberus
Meliodas6585
Cerberus
3,493
328
0
882
11,799
4,632
1,515
2,745
8,868
19,429
0
L
7,734
602
481
3,258
19,892
15,918
396
7,043
12,495
23,469
0
W
Rama
Royars
Rama
6,591
5,432
0
1,096
11,752
4,647
4,317
7,866
3,542
0
33,633
W
Nu Wa
TinyKuma
Nu Wa
19,271
4,040
0
2,740
10,114
3,627
1,384
5,135
4,753
60,706
0
L
Janus
desimoni4
Janus
23,507
1,535
0
2,410
14,095
5,561
634
3,220
10,688
65,886
0
L
Chiron
3,017
2,052
105
1,167
12,736
4,488
24
4,537
7,791
0
23,645
W
15,805
9,650
0
6,334
14,779
5,424
1,794
6,279
8,378
0
68,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
42,812
427
Minions Killed
316
0
Camps Cleared
0
1,791,266
Distance Traveled
1,525,943
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,595
610
130
7
0
456,045
0
L
Ne Zha
8,455
445
85
4
0
338,948
0
W
Ares
8,339
439
18
1
0
347,766
4
L
Cerberus
7,727
407
59
3
0
284,789
0
L
Ares
8,892
468
32
2
0
342,880
6
W
Rama
8,080
425
62
3
0
336,467
2
W
Nu Wa
11,096
584
100
5
0
328,729
2
L
Janus
10,237
539
102
5
0
340,263
2
L
Chiron
7,501
395
38
2
0
219,063
0
W
Apollo
10,992
579
117
6
0
322,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role