Player Matchup

Athena
Athena
AIegrius CGM
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 102L
1,306 Elo+
Party 3
Nox
Nox
IWantYourAunty
Nox
Level 77
God Stats
13W - 16L
1,435 SR
Queue Stats
502W - 569L
1,471 Elo+
Party 1
Medusa
Medusa
IWantYourPuss
Medusa
Level 27
God Stats
6W - 22L
1,500 SR
Queue Stats
226W - 294L
1,343 Elo+
Party 1
Ymir
Ymir
SIicky CGM
Ymir
Level 41
God Stats
2W - 2L
1,296 SR
Queue Stats
18W - 28L
1,309 Elo+
Party 3
Mulan
Mulan
publicspon007
Mulan
Level 125
God Stats
6W - 9L
1,308 SR
Queue Stats
216W - 237L
1,443 Elo+
Solo
Team Averages
Level 67
1,408 SR
1,374 Elo+

VS

Team Averages
Level 56
1,467 SR
1,393 Elo+
Nemesis
Nemesis
Droid_157
Nemesis
Level 32
God Stats
2W - 6L
1,240 SR
Queue Stats
8W - 15L
1,249 Elo+
Solo
Bacchus
Bacchus
HajimeToOwari
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 267L
1,389 Elo+
Solo
Achilles
Achilles
Rexomnemalum
Achilles
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 33L
1,412 Elo+
Solo
Skadi
Skadi
Thick3y-Nikkie
Skadi
Level 28
God Stats
3W - 5L
1,463 SR
Queue Stats
204W - 219L
1,433 Elo+
Party 2
Anubis
Anubis
gobstopperJR
Anubis
Level 100
God Stats
18W - 8L
1,634 SR
Queue Stats
331W - 346L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 2 / 3
6,438
429
3,941
10,498
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 0
6,317
421
5,360
8,506
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 7 / 4
6,165
411
4,394
8,784
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 4 / 0
7,353
490
3,839
11,494
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 0
7,833
522
6,600
10,524
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Droid_157
Nemesis
13
1 / 1 / 6
7,461
497
4,796
7,941
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
12
7 / 3 / 3
7,601
507
2,261
6,923
5,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Rexomnemalum
Achilles
14
3 / 2 / 0
7,897
526
3,383
7,917
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 2 / 7
7,069
471
9,206
6,983
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
8 / 0 / 5
8,975
598
12,049
9,143
5,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
22
22
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
3
0.75
W
Nemesis
Droid_157
Nemesis
1
1
6
4
W
Bacchus
7
3
3
2.83
L
1
5
0
0.2
L
0
7
4
0.29
W
Achilles
Rexomnemalum
Achilles
3
2
0
1.5
L
5
4
0
1.25
W
3
2
7
3.25
W
Anubis
8
0
5
10.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
31,695
49,806
Taken
38,907
26,870
Mitigated
22,164
11,181
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,941
570
0
2,656
10,498
5,621
0
3,356
7,142
29,410
0
W
Nemesis
Droid_157
Nemesis
4,796
2,290
0
2,734
7,941
2,851
544
1,975
5,926
0
36,572
W
Bacchus
2,261
235
405
2,013
6,923
5,783
148
2,448
4,457
14,705
0
L
5,360
462
0
1,879
8,506
2,352
0
3,757
4,749
25,051
0
L
4,394
2,549
633
1,312
8,784
2,666
157
1,365
7,419
0
25,763
W
Achilles
Rexomnemalum
Achilles
3,383
816
0
2,053
7,917
6,137
0
133
7,784
0
35,848
L
3,839
369
0
3,092
11,494
8,330
197
3,966
7,528
24,162
0
W
9,206
4,519
330
1,455
6,983
2,175
654
2,896
4,077
0
31,773
W
Anubis
12,049
640
0
5,979
9,143
5,218
0
5,324
3,523
56,749
0
L
6,600
647
0
1,609
10,524
7,901
191
1,866
8,658
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
39,003
276
Minions Killed
362
0
Camps Cleared
0
1,293,574
Distance Traveled
1,302,553
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,438
429
59
4
0
311,877
3
W
Nemesis
7,461
497
75
5
0
277,699
0
W
Bacchus
7,601
507
31
2
0
227,090
0
L
Nox
6,317
421
45
3
0
233,605
0
L
Medusa
6,165
411
43
3
0
241,902
4
W
Achilles
7,897
526
91
6
0
277,251
2
L
Ymir
7,353
490
33
2
0
266,485
3
W
Skadi
7,069
471
57
4
0
264,053
3
W
Anubis
8,975
598
108
7
0
256,460
2
L
Mulan
7,833
522
96
6
0
239,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role