Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ax3 ZyInKs
Bakasura
Level 65
God Stats
3W - 6L
1,377 SR
Queue Stats
28W - 49L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
BULLET2TOOTH
Kukulkan
Level 48
God Stats
8W - 14L
1,542 SR
Queue Stats
217W - 232L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
FenrirsWrath984
Erlang Shen
Level 80
God Stats
1W - 5L
1,500 SR
Queue Stats
118W - 123L
1,429 Elo+
Solo
Apollo
Apollo
lespagnol55
Apollo
Level 107
God Stats
15W - 7L
1,855 SR
Queue Stats
231W - 283L
1,416 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,410 Elo+

VS

Team Averages
Level 75
1,495 SR
1,377 Elo+
Neith
Neith
MaLcOmX16
Neith
Level 69
God Stats
35W - 36L
1,454 SR
Queue Stats
521W - 573L
1,346 Elo+
Party 2
Bellona
Bellona
gogi-nogi123
Bellona
Level 69
God Stats
3W - 5L
1,348 SR
Queue Stats
50W - 69L
1,381 Elo+
Solo
Ymir
Ymir
headrusher00
Ymir
Level 108
God Stats
3W - 3L
1,412 SR
Queue Stats
179W - 192L
1,353 Elo+
Solo
Kukulkan
Kukulkan
smirkydorito07
Kukulkan
Level 62
God Stats
5W - 1L
1,693 SR
Queue Stats
217W - 218L
1,413 Elo+
Solo
Fenrir
Fenrir
squallito974
Fenrir
Level 68
God Stats
11W - 9L
1,571 SR
Queue Stats
700W - 733L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 5 / 3
6,449
461
4,337
12,485
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Ax3 ZyInKs
Bakasura
11
0 / 2 / 2
6,506
465
2,788
7,715
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
BULLET2TOOTH
Kukulkan
10
1 / 5 / 2
6,569
469
4,062
8,318
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
FenrirsWrath984
Erlang Shen
12
1 / 5 / 0
6,668
476
6,094
10,912
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
12
3 / 6 / 0
6,943
496
4,652
7,677
2,269
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaLcOmX16
Neith
12
6 / 0 / 9
7,790
556
7,162
6,964
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
gogi-nogi123
Bellona
13
3 / 1 / 3
8,022
573
7,442
8,899
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 13
7,808
558
5,235
7,467
5,785
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
12
5 / 3 / 5
7,725
552
6,216
7,153
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
7 / 2 / 8
8,213
587
6,279
9,752
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
23
23
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
3
0.5
L
Bakasura
Ax3 ZyInKs
Bakasura
0
2
2
0.5
L
Kukulkan
BULLET2TOOTH
Kukulkan
1
5
2
0.4
L
Erlang Shen
FenrirsWrath984
Erlang Shen
1
5
0
0.2
W
Neith
MaLcOmX16
Neith
6
0
9
10.5
W
Bellona
gogi-nogi123
Bellona
3
1
3
4.5
W
2
1
13
8.5
L
Apollo
3
6
0
0.5
W
Kukulkan
5
3
5
2.5
W
Fenrir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
32,334
47,107
Taken
40,235
19,996
Mitigated
21,420
8,401
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,337
170
0
2,784
12,485
5,537
0
4,079
8,329
19,286
0
L
Bakasura
Ax3 ZyInKs
Bakasura
2,788
1,575
0
1,874
7,715
2,385
0
470
7,225
0
37,947
L
Kukulkan
BULLET2TOOTH
Kukulkan
4,062
714
0
935
8,318
2,734
0
4,082
4,006
24,865
0
L
Erlang Shen
FenrirsWrath984
Erlang Shen
6,094
3,395
0
1,731
10,912
7,071
0
0
10,912
0
31,674
W
Neith
MaLcOmX16
Neith
7,162
2,889
0
4,614
6,964
2,378
804
3,353
3,545
0
36,900
W
Bellona
gogi-nogi123
Bellona
7,442
3,770
0
1,322
8,899
6,884
1,728
150
8,398
0
43,190
W
5,235
472
441
3,114
7,467
5,785
252
1,574
5,851
26,199
0
L
Apollo
4,652
1,701
0
1,077
7,677
2,269
0
2,435
5,184
0
29,440
W
Kukulkan
6,216
1,081
195
1,339
7,153
2,832
437
1,991
4,927
39,049
0
W
Fenrir
6,279
1,979
0
4,249
9,752
3,541
497
905
8,587
0
35,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
39,558
276
Minions Killed
372
0
Camps Cleared
0
1,241,947
Distance Traveled
1,292,155
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,449
461
10
1
0
250,410
3
L
Bakasura
6,506
465
80
6
0
294,717
0
L
Kukulkan
6,569
469
55
4
0
246,097
0
L
Erlang Shen
6,668
476
66
5
0
209,562
4
W
Neith
7,790
556
88
6
0
245,280
5
W
Bellona
8,022
573
102
7
0
268,165
4
W
Ymir
7,808
558
43
3
0
256,876
2
L
Apollo
6,943
496
65
5
0
241,161
0
W
Kukulkan
7,725
552
78
6
0
240,234
5
W
Fenrir
8,213
587
61
4
0
281,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role