Player Matchup

Izanami
Izanami
BuffGenji
Izanami
Level 124
God Stats
37W - 15L
1,838 SR
Queue Stats
484W - 267L
1,710 Elo+
Party 1
Merlin
Merlin
Christopherr3
Merlin
Level 117
God Stats
6W - 2L
1,599 SR
Queue Stats
497W - 377L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
CobrasKisss
Sun Wukong
Level 75
God Stats
2W - 1L
1,559 SR
Queue Stats
16W - 19L
1,646 Elo+
Solo
Ra
Ra
Luxurous
Ra
Level 110
God Stats
10W - 4L
1,952 SR
Queue Stats
225W - 168L
1,707 Elo+
Party 1
Erlang Shen
Erlang Shen
xBigChaac
Erlang Shen
Level 105
God Stats
11W - 8L
1,628 SR
Queue Stats
186W - 119L
1,702 Elo+
Party 1
Team Averages
Level 106
1,715 SR
1,683 Elo+

VS

Team Averages
Level 116
1,673 SR
1,591 Elo+
Anhur
Anhur
PadiLLa22
Anhur
Level 59
God Stats
16W - 9L
1,699 SR
Queue Stats
227W - 166L
1,602 Elo+
Party 2
Set
Set
benji_657
Set
Level 148
God Stats
22W - 4L
1,957 SR
Queue Stats
244W - 184L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
lovedorhated
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
nagel121
Aphrodite
Level 128
God Stats
4W - 2L
1,498 SR
Queue Stats
238W - 223L
1,613 Elo+
Solo
Tiamat
Tiamat
xBadWolff
Tiamat
Level 160
God Stats
123W - 76L
1,709 SR
Queue Stats
444W - 456L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuffGenji
Izanami
13
4 / 2 / 2
7,748
596
7,363
6,313
1,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 0 / 6
7,089
545
8,096
4,872
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
CobrasKisss
Sun Wukong
13
2 / 0 / 4
7,616
586
6,545
8,253
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
6 / 1 / 5
8,097
623
8,410
7,395
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
xBigChaac
Erlang Shen
11
4 / 1 / 5
7,726
594
4,643
7,545
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PadiLLa22
Anhur
12
2 / 6 / 2
7,134
549
4,919
10,699
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 0
7,267
559
5,721
8,659
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lovedorhated
Cthulhu
11
0 / 2 / 1
6,224
479
6,133
8,439
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
nagel121
Aphrodite
10
0 / 5 / 1
6,203
477
1,883
10,073
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
xBadWolff
Tiamat
11
0 / 3 / 1
6,362
489
3,150
9,395
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
4
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BuffGenji
Izanami
4
2
2
2.5
W
2
0
6
5
W
Sun Wukong
CobrasKisss
Sun Wukong
2
0
4
4
W
6
1
5
8.5
L
Anhur
PadiLLa22
Anhur
2
6
2
0.5
L
2
2
0
1
L
Cthulhu
lovedorhated
Cthulhu
0
2
1
0.25
L
Aphrodite
nagel121
Aphrodite
0
5
1
0.1
L
Tiamat
xBadWolff
Tiamat
0
3
1
0.17
W
Erlang Shen
xBigChaac
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,057
Damage
21,806
34,378
Taken
47,265
15,411
Mitigated
21,246
15,243
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BuffGenji
Izanami
7,363
5,100
0
1,163
6,313
1,622
882
644
5,644
0
57,317
W
8,096
181
0
1,096
4,872
1,537
0
2,013
2,859
37,820
0
W
Sun Wukong
CobrasKisss
Sun Wukong
6,545
1,605
0
4,266
8,253
5,908
18
3,790
4,238
0
46,437
W
8,410
833
2,559
4,271
7,395
2,719
0
2,088
5,257
49,632
0
L
Anhur
PadiLLa22
Anhur
4,919
2,454
0
2,863
10,699
2,756
0
1,868
8,827
0
35,637
L
5,721
2,078
0
3,091
8,659
3,184
0
2,937
5,514
0
48,856
L
Cthulhu
lovedorhated
Cthulhu
6,133
706
543
840
8,439
5,662
0
1,638
6,717
34,142
0
L
Aphrodite
nagel121
Aphrodite
1,883
297
1,549
4,405
10,073
3,598
0
6,768
2,877
38,068
0
L
Tiamat
xBadWolff
Tiamat
3,150
623
0
2,857
9,395
6,046
410
2,441
6,824
34,554
0
W
Erlang Shen
xBigChaac
Erlang Shen
4,643
2,541
0
1,888
7,545
3,625
0
2,231
5,214
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
33,190
454
Minions Killed
384
0
Camps Cleared
0
1,460,434
Distance Traveled
1,307,745
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,748
596
123
9
0
255,733
6
W
Merlin
7,089
545
87
7
0
281,496
6
W
Sun Wukong
7,616
586
107
8
0
292,922
6
W
Ra
8,097
623
102
8
0
303,770
1
L
Anhur
7,134
549
71
5
0
244,899
3
L
Set
7,267
559
92
7
0
281,466
0
L
Cthulhu
6,224
479
77
6
0
267,065
6
L
Aphrodite
6,203
477
84
6
0
258,402
6
L
Tiamat
6,362
489
60
5
0
255,913
2
W
Erlang Shen
7,726
594
35
3
0
326,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role