Player Matchup

Sol
Sol
Coomer6969
Sol
Level 8
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 1L
1,088 Elo+
Party 1
Neith
Neith
EnjoyDivine
Neith
Level 24
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Psiqo
Cthulhu
Level 14
God Stats
2W - 0L
1,665 SR
Queue Stats
4W - 1L
1,401 Elo+
Party 1
Hel
Hel
SasukePRO367
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,132 Elo+
Solo
Cerberus
Cerberus
TheRonaldMoment
Cerberus
Level 22
God Stats
1W - 1L
1,165 SR
Queue Stats
11W - 15L
1,210 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,266 Elo+

VS

Team Averages
Level 20
1,535 SR
1,367 Elo+
Hades
Hades
Mithraxin
Hades
Level 14
God Stats
11W - 17L
1,391 SR
Queue Stats
46W - 55L
1,288 Elo+
Party 2
Ares
Ares
MrBadHabits
Ares
Level 26
God Stats
2W - 2L
1,770 SR
Queue Stats
65W - 60L
1,637 Elo+
Solo
Thanatos
Thanatos
Westerlund
Thanatos
Level 26
God Stats
34W - 49L
1,375 SR
Queue Stats
63W - 90L
1,282 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 15
God Stats
24W - 30L
1,476 SR
Queue Stats
181W - 227L
1,366 Elo+
Solo
Hercules
Hercules
peaky_order8
Hercules
Level 18
God Stats
7W - 5L
1,661 SR
Queue Stats
76W - 80L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,540
554
5,497
3,228
844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 1 / 2
6,620
662
5,065
4,558
1,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Psiqo
Cthulhu
8
3 / 1 / 5
5,532
553
3,356
5,403
2,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,179
518
1,386
2,665
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
2 / 1 / 2
5,536
554
1,723
5,199
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mithraxin
Hades
9
4 / 3 / 1
5,840
584
4,450
5,130
1,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 1
5,234
523
2,335
7,962
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Westerlund
Thanatos
7
1 / 2 / 0
4,282
428
513
3,590
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
nehuere
Fenrir
2
0 / 1 / 0
3,488
349
490
919
198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
peaky_order8
Hercules
6
0 / 7 / 0
4,224
422
1,830
7,445
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
7
7
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
6
1
2
7
L
Hades
Mithraxin
Hades
4
3
1
1.5
L
2
3
1
0.83
W
Cthulhu
Psiqo
Cthulhu
3
1
5
5.5
W
1
2
1
0.75
W
Cerberus
2
1
2
3
L
Thanatos
Westerlund
Thanatos
1
2
0
0.5
L
Fenrir
nehuere
Fenrir
0
1
0
0
L
Hercules
peaky_order8
Hercules
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
9,618
21,053
Taken
25,046
8,279
Mitigated
9,737
5,238
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,497
2,192
0
485
3,228
844
624
1,053
2,175
21,975
0
W
5,065
3,115
0
2,634
4,558
1,770
1,271
2,330
2,178
0
21,827
L
Hades
Mithraxin
Hades
4,450
485
124
1,926
5,130
1,885
255
1,966
2,976
20,822
0
L
2,335
214
0
2,258
7,962
3,832
248
4,839
3,123
13,676
0
W
Cthulhu
Psiqo
Cthulhu
3,356
762
0
760
5,403
2,672
116
855
4,498
15,648
0
W
1,386
262
0
444
2,665
736
866
1,678
987
12,809
0
W
Cerberus
1,723
217
0
915
5,199
2,257
169
869
4,330
26,302
0
L
Thanatos
Westerlund
Thanatos
513
71
0
810
3,590
1,005
0
1,330
2,220
0
4,260
L
Fenrir
nehuere
Fenrir
490
84
0
198
919
198
0
95
824
0
2,816
L
Hercules
peaky_order8
Hercules
1,830
759
0
767
7,445
2,817
54
3,504
3,941
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
23,068
215
Minions Killed
118
0
Camps Cleared
0
845,021
Distance Traveled
682,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,540
554
41
4
0
151,040
1
W
Neith
6,620
662
37
4
0
147,587
0
L
Hades
5,840
584
48
5
0
160,465
1
L
Ares
5,234
523
24
2
0
190,121
3
W
Cthulhu
5,532
553
27
3
0
213,141
0
W
Hel
5,179
518
25
3
0
143,515
1
W
Cerberus
5,536
554
85
9
0
189,738
0
L
Thanatos
4,282
428
11
1
0
128,126
1
L
Fenrir
3,488
349
9
1
0
37,756
0
L
Hercules
4,224
422
26
3
0
166,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role