Player Matchup

Medusa
Medusa
Henbrie
Medusa
Level 49
God Stats
42W - 34L
1,519 SR
Queue Stats
193W - 182L
1,512 Elo+
Solo
Tiamat
Tiamat
JJoli
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Linasp3
Tsukuyomi
Level 123
God Stats
2W - 1L
1,537 SR
Queue Stats
163W - 119L
1,337 Elo+
Party 1
Ymir
Ymir
MinskCity
Ymir
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,715 Elo+
Party 1
Neith
Neith
werxanss
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,513 Elo+

VS

Team Averages
Level 47
1,568 SR
1,496 Elo+
Awilix
Awilix
BAT-MONSTER42
Awilix
Level 105
God Stats
0W - 2L
1,511 SR
Queue Stats
22W - 26L
1,433 Elo+
Solo
Ares
Ares
CptYo0l0o
Ares
Level 15
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InspectahSpock
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,553 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Janus
Janus
macleor
Janus
Level 27
God Stats
1W - 1L
1,487 SR
Queue Stats
19W - 17L
1,632 Elo+
Solo
Vulcan
Vulcan
petrekov
Vulcan
Level 61
God Stats
0W - 1L
1,735 SR
Queue Stats
7W - 11L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Henbrie
Medusa
20
6 / 1 / 5
12,057
927
10,230
7,772
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
JJoli
Tiamat
11
2 / 0 / 3
8,092
622
2,426
1,657
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Linasp3
Tsukuyomi
19
19 / 5 / 8
14,062
1,082
26,761
12,952
10,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
16
6 / 1 / 15
11,700
900
9,829
13,701
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
werxanss
Neith
17
1 / 1 / 10
10,313
793
7,686
5,744
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
7,831
602
2,174
16,148
7,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
1 / 6 / 3
8,070
621
4,769
13,311
7,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
InspectahSpock
Ah Muzen Cab
14
1 / 7 / 3
8,262
636
7,988
12,983
7,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
macleor
Janus
16
2 / 4 / 4
9,631
741
7,150
11,542
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
petrekov
Vulcan
15
2 / 6 / 5
9,142
703
8,931
10,655
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
34
Kills
7
8
Deaths
34
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Ares
1
6
3
0.42
W
Medusa
Henbrie
Medusa
6
1
5
8.5
L
Ah Muzen Cab
InspectahSpock
Ah Muzen Cab
1
7
3
0.36
W
Tiamat
JJoli
Tiamat
2
0
3
3.5
W
Tsukuyomi
Linasp3
Tsukuyomi
19
5
8
4.6
W
Ymir
6
1
15
13.5
L
Janus
macleor
Janus
2
4
4
1
L
Vulcan
petrekov
Vulcan
2
6
5
0.75
W
Neith
werxanss
Neith
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
31,012
41,826
Taken
64,639
32,117
Mitigated
31,498
5,237
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,174
1,477
0
107
16,148
7,154
0
2,447
13,563
0
18,913
L
Ares
4,769
233
342
1,568
13,311
7,476
0
3,618
9,679
10,434
0
W
Medusa
Henbrie
Medusa
10,230
4,352
0
1,139
7,772
3,225
2,724
3,035
4,635
0
69,354
L
Ah Muzen Cab
InspectahSpock
Ah Muzen Cab
7,988
3,137
0
3,468
12,983
7,121
1
1,290
11,671
0
25,361
W
Tiamat
JJoli
Tiamat
2,426
256
0
63
1,657
1,997
0
401
1,247
5,708
0
W
Tsukuyomi
Linasp3
Tsukuyomi
26,761
8,619
0
425
12,952
10,132
93
5,603
7,208
0
48,332
W
Ymir
9,829
2,194
0
1,062
13,701
14,409
35
8,464
5,050
17,488
0
L
Janus
macleor
Janus
7,150
427
0
149
11,542
4,823
0
2,593
8,925
48,298
0
L
Vulcan
petrekov
Vulcan
8,931
2,390
0
767
10,655
4,924
0
2,254
8,313
26,677
0
W
Neith
werxanss
Neith
7,686
3,261
279
2,269
5,744
2,354
2,777
3,270
2,432
0
40,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
42,936
345
Minions Killed
263
8
Camps Cleared
7
1,064,545
Distance Traveled
1,059,300
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,831
602
43
3
0
190,739
0
L
Ares
8,070
621
20
2
1
182,464
2
W
Medusa
12,057
927
155
12
2
265,175
4
L
Ah Muzen Cab
8,262
636
47
4
0
199,959
0
W
Tiamat
8,092
622
13
1
0
86,502
0
W
Tsukuyomi
14,062
1,082
49
4
3
275,148
1
W
Ymir
11,700
900
27
2
0
236,109
0
L
Janus
9,631
741
111
9
5
253,907
1
L
Vulcan
9,142
703
42
3
1
232,231
0
W
Neith
10,313
793
101
8
3
201,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role