Player Matchup

Anhur
Anhur
DickIzzy
Anhur
Level 17
God Stats
0W - 4L
1,248 SR
Queue Stats
34W - 40L
1,396 Elo+
Solo
Thoth
Thoth
HoodPhoenix
Thoth
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 274L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
SuperSniperJTM1
Baron Samedi
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
79W - 61L
1,229 Elo+
Party 1
Da Ji
Da Ji
gruffi__
Da Ji
Level 15
God Stats
3W - 4L
1,516 SR
Queue Stats
19W - 28L
1,336 Elo+
Solo
Ares
Ares
smurphy-boy616
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 60L
1,303 Elo+
Party 1
Team Averages
Level 17
1,497 SR
1,306 Elo+

VS

Team Averages
Level 23
1,516 SR
1,340 Elo+
Bellona
Bellona
P4p4Tundis
Bellona
Level 31
God Stats
25W - 11L
1,708 SR
Queue Stats
183W - 169L
1,404 Elo+
Party 2
Hel
Hel
Timber UI
Hel
Level 27
God Stats
19W - 18L
1,476 SR
Queue Stats
112W - 111L
1,357 Elo+
Solo
Ah Puch
Ah Puch
TriggerSlime
Ah Puch
Level 26
God Stats
4W - 3L
1,378 SR
Queue Stats
22W - 20L
1,376 Elo+
Party 2
Cerberus
Cerberus
chronosius
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,047 Elo+
Solo
Fenrir
Fenrir
luisuper3
Fenrir
Level 16
God Stats
14W - 11L
1,518 SR
Queue Stats
77W - 68L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DickIzzy
Anhur
20
2 / 10 / 3
13,833
432
14,535
28,936
13,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 10 / 1
14,557
455
16,505
24,090
11,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SuperSniperJTM1
Baron Samedi
20
4 / 8 / 3
14,829
463
15,351
29,559
16,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
gruffi__
Da Ji
5
0 / 0 / 1
8,461
264
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
8 / 4 / 1
14,246
445
20,237
35,080
60,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
P4p4Tundis
Bellona
20
9 / 7 / 5
15,560
486
15,514
20,288
16,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 3 / 7
14,605
456
11,338
21,943
11,274
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
TriggerSlime
Ah Puch
20
7 / 4 / 6
16,990
531
37,512
19,723
6,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
chronosius
Cerberus
6
0 / 1 / 0
8,958
280
1,227
3,902
1,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
luisuper3
Fenrir
20
13 / 4 / 9
18,338
573
27,710
35,912
22,592
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
18
Kills
32
32
Deaths
19
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
DickIzzy
Anhur
2
10
3
0.35
L
4
10
1
0.45
W
Bellona
P4p4Tundis
Bellona
9
7
5
1.64
L
Baron Samedi
SuperSniperJTM1
Baron Samedi
4
8
3
0.69
W
3
3
7
2.17
W
Ah Puch
TriggerSlime
Ah Puch
7
4
6
2.5
W
Cerberus
chronosius
Cerberus
0
1
0
0
L
Da Ji
gruffi__
Da Ji
0
0
1
0.5
W
Fenrir
luisuper3
Fenrir
13
4
9
4.38
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,628
Damage
93,301
117,665
Taken
101,768
102,126
Mitigated
58,335
22,663
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DickIzzy
Anhur
14,535
6,584
0
8,167
28,936
13,891
2,926
12,744
15,524
0
109,248
L
16,505
1,894
186
888
24,090
11,000
283
12,420
11,320
92,921
0
W
Bellona
P4p4Tundis
Bellona
15,514
6,760
0
1,040
20,288
16,583
1,329
10,376
9,722
4,023
65,975
L
Baron Samedi
SuperSniperJTM1
Baron Samedi
15,351
2,588
802
9,532
29,559
16,362
831
8,654
20,587
98,494
0
W
11,338
986
7,405
8,817
21,943
11,274
2,069
16,898
3,937
85,880
0
W
Ah Puch
TriggerSlime
Ah Puch
37,512
1,678
0
4,456
19,723
6,702
3,055
8,074
11,464
131,480
0
W
Cerberus
chronosius
Cerberus
1,227
46
0
427
3,902
1,184
0
2,085
1,817
10,265
0
L
Da Ji
gruffi__
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
luisuper3
Fenrir
27,710
10,900
236
15,499
35,912
22,592
2,767
12,652
22,735
0
157,222
L
20,237
1,361
0
3,088
35,080
60,873
0
14,484
18,936
49,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,926
Gold Earned
74,451
517
Minions Killed
669
0
Camps Cleared
0
1,913,374
Distance Traveled
2,254,151
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,833
432
168
5
0
468,072
0
L
Thoth
14,557
455
165
5
0
455,554
3
W
Bellona
15,560
486
83
3
0
411,837
3
L
Baron Samedi
14,829
463
142
4
0
480,187
4
W
Hel
14,605
456
144
5
0
507,245
3
W
Ah Puch
16,990
531
209
7
0
533,750
0
W
Cerberus
8,958
280
19
1
0
135,562
0
L
Da Ji
8,461
264
0
0
0
6,643
0
W
Fenrir
18,338
573
214
7
0
665,757
0
L
Ares
14,246
445
42
1
0
502,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role