Player Matchup

Bakasura
Bakasura
Eyescream06
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,477 Elo+
Solo
Anubis
Anubis
Ganik7
Anubis
Level 26
God Stats
81W - 38L
1,788 SR
Queue Stats
313W - 291L
1,664 Elo+
Solo
Bellona
Bellona
Walledlan
Bellona
Level 16
God Stats
1W - 2L
1,095 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
Bacchus
Bacchus
Wzrokmocarza
Bacchus
Level 10
God Stats
1W - 0L
1,176 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Loki
Loki
eoghankearney
Loki
Level 29
God Stats
1W - 0L
1,105 SR
Queue Stats
5W - 8L
1,220 Elo+
Solo
Team Averages
Level 18
1,333 SR
1,370 Elo+

VS

Team Averages
Level 19
1,352 SR
1,186 Elo+
Serqet
Serqet
Ayamogul
Serqet
Level 24
God Stats
9W - 10L
1,576 SR
Queue Stats
78W - 67L
1,663 Elo+
Solo
Ra
Ra
DERMOLOVER
Ra
Level 21
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 35L
920 Elo+
Party 1
Merlin
Merlin
Noise丶
Merlin
Level 24
God Stats
5W - 5L
1,524 SR
Queue Stats
53W - 60L
1,434 Elo+
Solo
Artemis
Artemis
ИнсайдДед950Лет
Artemis
Level 7
God Stats
0W - 4L
1,241 SR
Queue Stats
1W - 22L
962 Elo+
Party 1
Olorun
Olorun
СвальныйТащер
Olorun
Level 20
God Stats
0W - 2L
1,152 SR
Queue Stats
4W - 31L
953 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eyescream06
Bakasura
19
4 / 5 / 6
11,943
459
5,157
19,602
11,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ganik7
Anubis
20
21 / 5 / 6
14,261
549
19,351
17,250
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Walledlan
Bellona
14
6 / 9 / 9
10,303
396
6,984
22,088
21,782
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Wzrokmocarza
Bacchus
16
8 / 4 / 14
11,758
452
8,560
23,041
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
13 / 7 / 8
11,220
432
8,305
16,291
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ayamogul
Serqet
20
16 / 0 / 8
15,953
614
24,573
19,907
13,559
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 25 / 5
8,199
315
506
16,806
4,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Noise丶
Merlin
19
7 / 5 / 10
12,867
495
24,541
10,456
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 8 / 4
10,600
408
5,347
11,159
4,557
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 18 / 5
7,497
288
187
12,738
2,938

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
52
Kills
28
30
Deaths
56
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ayamogul
Serqet
16
0
8
20
L
0
25
5
0.1
W
Bakasura
Eyescream06
Bakasura
4
5
6
1.4
W
Anubis
Ganik7
Anubis
21
5
6
4.8
L
Merlin
Noise丶
Merlin
7
5
10
2.4
W
Bellona
Walledlan
Bellona
6
9
9
1.17
W
Bacchus
Wzrokmocarza
Bacchus
8
4
14
3.75
W
13
7
8
2.43
L
5
8
4
0.88
L
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
55,154
98,272
Taken
71,066
78,742
Mitigated
29,192
18,019
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ayamogul
Serqet
24,573
4,315
0
7,147
19,907
13,559
1,054
7,477
11,856
0
123,397
L
506
0
0
58
16,806
4,283
0
4,819
11,957
7,267
0
W
Bakasura
Eyescream06
Bakasura
5,157
3,665
0
5,744
19,602
11,883
1,167
1,082
17,753
0
93,016
W
Anubis
Ganik7
Anubis
19,351
1,429
0
6,854
17,250
8,733
57
3,058
12,362
121,913
0
L
Merlin
Noise丶
Merlin
24,541
709
0
1,211
10,456
3,855
291
4,775
5,425
96,661
0
W
Bellona
Walledlan
Bellona
6,984
1,295
0
4,288
22,088
21,782
579
7,531
13,887
0
35,452
W
Bacchus
Wzrokmocarza
Bacchus
8,560
1,844
0
1,133
23,041
28,849
1,121
6,000
15,979
46,385
0
W
8,305
1,216
0
0
16,291
7,495
1,079
5,826
9,907
0
47,712
L
5,347
2,091
0
636
11,159
4,557
0
4,303
6,568
0
46,286
L
187
30
0
0
12,738
2,938
0
6,537
6,027
708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,485
Gold Earned
55,116
496
Minions Killed
410
0
Camps Cleared
0
2,285,174
Distance Traveled
1,892,986
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,953
614
196
8
0
617,495
1
L
Ra
8,199
315
8
0
0
302,792
3
W
Bakasura
11,943
459
151
6
0
518,029
1
W
Anubis
14,261
549
172
7
0
418,570
0
L
Merlin
12,867
495
144
6
0
425,324
1
W
Bellona
10,303
396
49
2
0
478,215
6
W
Bacchus
11,758
452
52
2
0
461,077
0
W
Loki
11,220
432
72
3
0
409,283
0
L
Artemis
10,600
408
61
2
0
367,213
8
L
Olorun
7,497
288
1
0
0
180,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role