Player Matchup

Bacchus
Bacchus
Dezember13
Bacchus
Level 69
God Stats
5W - 3L
1,715 SR
Queue Stats
362W - 351L
1,454 Elo+
Party 1
Eset
Eset
Knallkörper
Eset
Level 123
God Stats
5W - 6L
1,373 SR
Queue Stats
441W - 462L
1,419 Elo+
Party 2
Skadi
Skadi
Nordapokalypse
Skadi
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 163L
1,503 Elo+
Party 1
Chang'e
Chang'e
PACTL
Chang'e
Level 63
God Stats
2W - 1L
1,732 SR
Queue Stats
155W - 163L
1,494 Elo+
Party 1
Olorun
Olorun
Vossler
Olorun
Level 115
God Stats
2W - 1L
1,267 SR
Queue Stats
179W - 186L
1,449 Elo+
Party 2
Team Averages
Level 96
1,517 SR
1,464 Elo+

VS

Team Averages
Level 107
1,538 SR
1,463 Elo+
Guan Yu
Guan Yu
ConsultingVet
Guan Yu
Level 145
God Stats
0W - 3L
1,667 SR
Queue Stats
177W - 180L
1,504 Elo+
Party 4
Amaterasu
Amaterasu
TerrorOfMuffins
Amaterasu
Level 105
God Stats
6W - 8L
1,386 SR
Queue Stats
704W - 709L
1,436 Elo+
Party 3
Merlin
Merlin
TwistedKarma1234
Merlin
Level 129
God Stats
4W - 2L
1,720 SR
Queue Stats
218W - 219L
1,439 Elo+
Party 3
Skadi
Skadi
Xylazine100
Skadi
Level 85
God Stats
2W - 4L
1,416 SR
Queue Stats
189W - 199L
1,474 Elo+
Party 4
Ymir
Ymir
leandus
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dezember13
Bacchus
15
3 / 4 / 16
9,989
768
6,569
19,791
28,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 15
9,561
735
12,077
13,063
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 10
12,526
964
22,870
18,677
8,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
PACTL
Chang'e
18
5 / 2 / 17
10,750
827
16,081
18,695
10,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Vossler
Olorun
16
5 / 3 / 12
10,064
774
12,116
11,041
4,670
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 5 / 10
8,687
668
10,441
16,281
15,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
TerrorOfMuffins
Amaterasu
15
1 / 6 / 12
8,879
683
5,387
23,040
22,040
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 9
10,234
787
21,831
9,691
4,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 7
9,146
704
15,930
13,368
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
leandus
Ymir
16
4 / 4 / 11
9,599
738
11,211
16,798
20,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
26
Kills
17
17
Deaths
26
70
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
5
10
1.6
W
Bacchus
Dezember13
Bacchus
3
4
16
2.75
W
2
3
15
3.17
W
11
5
10
3.2
W
Chang'e
PACTL
Chang'e
5
2
17
6.75
L
Amaterasu
TerrorOfMuffins
Amaterasu
1
6
12
1.17
L
6
5
9
2.1
W
Olorun
Vossler
Olorun
5
3
12
3.67
L
3
6
7
1.08
L
Ymir
leandus
Ymir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,713
Damage
64,800
81,267
Taken
79,178
58,410
Mitigated
68,187
41,836
Healing
27,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,441
1,142
7,033
5,218
16,281
15,330
412
8,920
7,361
0
18,183
W
Bacchus
Dezember13
Bacchus
6,569
525
1,985
2,608
19,791
28,068
136
7,003
12,788
10,643
0
W
12,077
676
2,702
2,428
13,063
6,225
613
6,570
6,493
29,747
0
W
22,870
11,675
1,090
3,765
18,677
8,509
1,262
6,397
12,280
0
46,371
W
Chang'e
PACTL
Chang'e
16,081
2,505
9,790
8,814
18,695
10,938
78
8,463
10,232
27,563
0
L
Amaterasu
TerrorOfMuffins
Amaterasu
5,387
2,211
1,727
6,130
23,040
22,040
322
13,319
9,721
0
9,967
L
21,831
1,207
1,317
492
9,691
4,132
862
5,139
4,552
39,779
0
W
Olorun
Vossler
Olorun
12,116
7,632
5,204
3,450
11,041
4,670
2,890
4,609
6,432
23,242
0
L
15,930
6,226
1,605
1,749
13,368
6,333
673
8,622
4,746
0
33,316
L
Ymir
leandus
Ymir
11,211
383
1,401
1,264
16,798
20,352
210
10,843
5,955
18,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
46,545
140
Minions Killed
113
0
Camps Cleared
0
1,136,114
Distance Traveled
1,027,235
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,687
668
16
1
0
210,856
0
W
Bacchus
9,989
768
9
1
0
245,665
0
W
Eset
9,561
735
23
2
0
213,792
0
W
Skadi
12,526
964
53
4
0
210,259
1
W
Chang'e
10,750
827
21
2
0
254,213
4
L
Amaterasu
8,879
683
9
1
0
228,659
1
L
Merlin
10,234
787
35
3
0
202,202
1
W
Olorun
10,064
774
34
3
0
212,185
0
L
Skadi
9,146
704
33
3
0
202,671
0
L
Ymir
9,599
738
20
2
0
182,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role