Player Matchup

Kukulkan
Kukulkan
Gstack505
Kukulkan
Level 14
God Stats
13W - 5L
1,767 SR
Queue Stats
212W - 216L
1,496 Elo+
Solo
Hercules
Hercules
Prongs
Hercules
Level 69
God Stats
2W - 3L
1,281 SR
Queue Stats
29W - 24L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Witerion
Ne Zha
Level 66
God Stats
6W - 11L
1,621 SR
Queue Stats
271W - 302L
1,614 Elo+
Solo
Team Averages
Level 50
1,556 SR
1,521 Elo+

VS

Team Averages
Level 74
1,504 SR
1,342 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
better_coast2
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,030 Elo+
Solo
Zeus
Zeus
xMagicAce MX
Zeus
Level 65
God Stats
11W - 15L
1,511 SR
Queue Stats
334W - 334L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gstack505
Kukulkan
15
3 / 1 / 5
11,522
678
13,486
7,863
2,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Prongs
Hercules
14
2 / 5 / 6
11,329
666
6,542
17,764
13,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Witerion
Ne Zha
17
7 / 4 / 2
12,610
742
8,990
16,197
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 4 / 2
12,058
709
14,610
23,596
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 1
8,340
491
0
1,051
260
15
2 / 7 / 5
11,229
661
10,644
11,524
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
8
10
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
4
2
1.75
W
Kukulkan
Gstack505
Kukulkan
3
1
5
5.5
W
Hercules
Prongs
Hercules
2
5
6
1
W
Ne Zha
Witerion
Ne Zha
7
4
2
2
L
0
1
1
0.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
25,254
41,824
Taken
36,171
27,105
Mitigated
34,823
10,211
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,610
6,242
0
9,430
23,596
30,741
0
9,139
14,007
0
49,822
W
Kukulkan
Gstack505
Kukulkan
13,486
944
1,061
2,201
7,863
2,954
1,504
3,675
4,060
71,669
0
W
Hercules
Prongs
Hercules
6,542
1,392
0
3,945
17,764
13,550
606
4,411
13,091
422
14,851
W
Ne Zha
Witerion
Ne Zha
8,990
3,335
0
3,004
16,197
10,601
825
2,651
12,908
0
66,790
L
0
0
0
0
1,051
260
0
123
878
0
0
L
10,644
1,432
0
500
11,524
3,822
0
4,253
7,096
58,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
31,627
213
Minions Killed
180
0
Camps Cleared
0
928,659
Distance Traveled
635,018
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,058
709
70
4
0
331,518
0
W
Kukulkan
11,522
678
108
6
0
288,487
5
W
Hercules
11,329
666
14
1
0
300,361
0
W
Ne Zha
12,610
742
91
5
0
339,811
0
L
Medusa
8,340
491
0
0
0
61,622
0
L
Zeus
11,229
661
110
6
0
241,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role