Player Matchup

Janus
Janus
Gezy5489
Janus
Level 29
God Stats
3W - 4L
1,549 SR
Queue Stats
117W - 93L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
MagicUwUGhost
Sylvanus
Level 29
God Stats
32W - 22L
1,591 SR
Queue Stats
120W - 97L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
QUEEZY8390
Sun Wukong
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
83W - 49L
1,511 Elo+
Party 1
Olorun
Olorun
TriggaFinga5000
Olorun
Level 25
God Stats
13W - 20L
1,218 SR
Queue Stats
15W - 23L
1,467 Elo+
Solo
Sol
Sol
fpxdontaearchat
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,459 Elo+

VS

Team Averages
Level 18
1,439 SR
1,480 Elo+
Heimdallr
Heimdallr
BlackStardustGO
Heimdallr
Level 17
God Stats
12W - 6L
1,512 SR
Queue Stats
104W - 99L
1,453 Elo+
Solo
Arachne
Arachne
Cagwx
Arachne
Level 29
God Stats
6W - 4L
1,444 SR
Queue Stats
215W - 236L
1,452 Elo+
Solo
Tiamat
Tiamat
CalliopeMoriSimp
Tiamat
Level 22
God Stats
10W - 10L
1,428 SR
Queue Stats
120W - 128L
1,592 Elo+
Solo
Ymir
Ymir
Comrade Wojtek
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo
Bellona
Bellona
koalawallace69
Bellona
Level 15
God Stats
1W - 1L
1,312 SR
Queue Stats
10W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gezy5489
Janus
16
3 / 5 / 5
10,608
482
15,770
11,716
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MagicUwUGhost
Sylvanus
16
7 / 2 / 4
10,715
487
10,709
16,998
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
QUEEZY8390
Sun Wukong
15
4 / 6 / 6
9,720
442
14,722
23,366
16,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 10 / 5
10,962
498
11,773
18,165
7,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 14 / 4
8,336
379
3,197
16,451
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackStardustGO
Heimdallr
18
4 / 8 / 4
11,444
520
14,171
14,788
5,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Cagwx
Arachne
17
5 / 4 / 9
11,322
515
9,577
17,759
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
25 / 1 / 1
15,808
719
31,197
13,002
14,275
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 3
8,461
385
1,948
15,764
11,919
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

15
2 / 5 / 5
9,766
444
9,818
17,845
14,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
22
Kills
36
37
Deaths
22
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackStardustGO
Heimdallr
4
8
4
0.75
W
Arachne
Cagwx
Arachne
5
4
9
2.38
W
25
1
1
25.5
W
0
4
3
0.38
L
Janus
Gezy5489
Janus
3
5
5
1.1
L
Sylvanus
MagicUwUGhost
Sylvanus
7
2
4
4.5
L
Sun Wukong
QUEEZY8390
Sun Wukong
4
6
6
1.17
L
5
10
5
0.75
L
3
14
4
0.36
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
66,711
86,696
Taken
79,158
51,628
Mitigated
54,411
22,967
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackStardustGO
Heimdallr
14,171
7,961
0
558
14,788
5,105
2,199
11,356
3,432
0
72,588
W
Arachne
Cagwx
Arachne
9,577
5,922
0
5,877
17,759
8,241
0
8,168
9,459
0
75,622
W
31,197
3,335
156
7,606
13,002
14,275
2,532
5,650
7,100
132,867
0
W
1,948
496
0
1,980
15,764
11,919
476
8,172
7,355
21,981
0
L
Janus
Gezy5489
Janus
15,770
1,744
0
3,016
11,716
4,517
34
7,583
3,809
69,774
0
L
Sylvanus
MagicUwUGhost
Sylvanus
10,709
2,224
520
5,117
16,998
16,896
182
3,683
13,237
47,580
0
L
Sun Wukong
QUEEZY8390
Sun Wukong
14,722
2,630
0
7,600
23,366
16,604
140
7,387
15,861
0
62,794
L
11,773
6,425
324
4,511
18,165
7,462
1,114
6,524
11,439
68,622
0
L
3,197
870
0
1,879
16,451
6,149
636
7,036
9,205
17,080
844
W
9,818
3,883
0
2,385
17,845
14,871
1,040
7,179
10,476
0
45,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
56,801
463
Minions Killed
571
0
Camps Cleared
0
1,922,833
Distance Traveled
1,912,244
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,444
520
116
5
0
353,266
3
W
Arachne
11,322
515
100
5
0
429,977
4
W
Tiamat
15,808
719
217
10
0
458,395
4
W
Ymir
8,461
385
47
2
0
276,606
2
L
Janus
10,608
482
151
7
0
377,039
1
L
Sylvanus
10,715
487
73
3
0
371,614
3
L
Sun Wukong
9,720
442
100
5
0
432,304
2
L
Olorun
10,962
498
96
4
0
373,284
0
L
Sol
8,336
379
43
2
0
368,592
1
W
Bellona
9,766
444
91
4
0
394,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role