Player Matchup

Nemesis
Nemesis
SkcLe
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TyyCioongPae
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Neith
Neith
VitoWitte
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Zun25
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
slyszalny-szczur
Ares
Level 6
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 12L
1,357 Elo+
Party 1
Team Averages
Level 4
1,447 SR
1,428 Elo+

VS

Team Averages
Level 17
1,422 SR
1,262 Elo+
Neith
Neith
Burzev23
Neith
Level 23
God Stats
3W - 1L
1,564 SR
Queue Stats
7W - 10L
1,238 Elo+
Solo
Merlin
Merlin
MAXDEFUN
Merlin
Level 8
God Stats
7W - 3L
1,455 SR
Queue Stats
7W - 8L
1,296 Elo+
Solo
Cerberus
Cerberus
Roesna
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Set
Set
SushiWade
Set
Level 15
God Stats
14W - 32L
1,171 SR
Queue Stats
28W - 45L
1,176 Elo+
Solo
Nike
Nike
xBaNditov
Nike
Level 29
God Stats
5W - 3L
1,420 SR
Queue Stats
9W - 7L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SkcLe
Nemesis
13
1 / 5 / 3
8,312
416
3,517
12,879
5,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TyyCioongPae
Guan Yu
15
7 / 7 / 4
10,133
507
12,509
17,236
12,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
VitoWitte
Neith
13
2 / 10 / 3
8,068
403
5,489
11,852
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Zun25
Sol
12
1 / 6 / 8
8,178
409
8,115
10,897
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 8
9,081
454
7,841
20,814
17,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Burzev23
Neith
16
10 / 3 / 5
11,095
555
18,243
12,081
4,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
MAXDEFUN
Merlin
8
0 / 2 / 0
7,199
360
669
2,775
869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Roesna
Cerberus
14
1 / 6 / 9
9,403
470
7,159
13,749
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 3 / 7
11,490
575
13,427
14,833
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
16
11 / 1 / 6
10,700
535
13,200
12,460
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
15
Kills
32
33
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Burzev23
Neith
10
3
5
4.17
W
Merlin
MAXDEFUN
Merlin
0
2
0
0
W
Cerberus
Roesna
Cerberus
1
6
9
0.92
L
Nemesis
SkcLe
Nemesis
1
5
3
0.5
W
10
3
7
4.5
L
Guan Yu
TyyCioongPae
Guan Yu
7
7
4
1.29
L
Neith
VitoWitte
Neith
2
10
3
0.35
L
Sol
Zun25
Sol
1
6
8
0.83
L
4
5
8
1.6
W
Nike
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
52,698
73,678
Taken
55,898
43,588
Mitigated
30,700
11,170
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Burzev23
Neith
18,243
12,952
0
4,762
12,081
4,830
2,216
1,777
10,254
0
62,983
W
Merlin
MAXDEFUN
Merlin
669
77
0
54
2,775
869
28
1,654
1,096
14,684
0
W
Cerberus
Roesna
Cerberus
7,159
1,047
0
2,241
13,749
9,515
787
4,320
9,279
30,371
0
L
Nemesis
SkcLe
Nemesis
3,517
1,501
0
1,404
12,879
5,569
0
965
11,839
0
50,590
W
13,427
5,865
0
5,191
14,833
5,794
292
4,003
10,755
65
77,382
L
Guan Yu
TyyCioongPae
Guan Yu
12,509
4,017
2,394
3,725
17,236
12,539
0
3,210
13,798
0
43,411
L
Neith
VitoWitte
Neith
5,489
3,323
0
1,175
11,852
3,828
0
188
11,625
0
24,808
L
Sol
Zun25
Sol
8,115
2,121
0
1,215
10,897
4,225
878
1,925
8,897
32,912
1,516
L
7,841
1,047
0
1,257
20,814
17,427
0
3,547
16,992
31,941
0
W
Nike
13,200
2,985
0
2,975
12,460
9,692
1,395
3,961
8,274
7,455
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
49,887
308
Minions Killed
409
0
Camps Cleared
0
1,801,070
Distance Traveled
1,553,504
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,095
555
90
5
0
315,723
3
W
Merlin
7,199
360
35
2
0
150,753
0
W
Cerberus
9,403
470
73
4
0
315,278
4
L
Nemesis
8,312
416
78
4
0
402,787
2
W
Set
11,490
575
130
7
0
378,372
0
L
Guan Yu
10,133
507
76
4
0
370,197
2
L
Neith
8,068
403
49
2
0
328,170
2
L
Sol
8,178
409
64
3
0
338,874
0
L
Ares
9,081
454
41
2
0
361,042
0
W
Nike
10,700
535
81
4
0
393,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role