Player Matchup

Apollo
Apollo
CURSEDW0LF
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,325 Elo+
Solo
Ares
Ares
DrMarce
Ares
Level 26
God Stats
58W - 51L
1,543 SR
Queue Stats
313W - 325L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
G00dKarma
Danzaburou
Level 29
God Stats
54W - 49L
1,524 SR
Queue Stats
195W - 255L
1,420 Elo+
Solo
Zeus
Zeus
TabldotAlas
Zeus
Level 28
God Stats
75W - 35L
1,708 SR
Queue Stats
315W - 327L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
TrueffelOnTour
Kukulkan
Level 6
God Stats
6W - 7L
1,470 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,410 Elo+

VS

Team Averages
Level 10
1,544 SR
1,402 Elo+
Medusa
Medusa
CCSimas
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lyffelss
Tsukuyomi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 2
Ymir
Ymir
flippeur2607
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Hun Batz
Hun Batz
hEePo99
Hun Batz
Level 14
God Stats
1W - 1L
1,722 SR
Queue Stats
36W - 30L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
unreal2
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CURSEDW0LF
Apollo
19
10 / 7 / 15
13,751
1,250
15,323
17,904
8,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
DrMarce
Ares
20
7 / 6 / 23
14,785
1,344
10,916
22,180
40,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
G00dKarma
Danzaburou
19
4 / 3 / 20
11,552
1,050
9,662
9,389
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 7 / 15
16,117
1,465
32,597
22,351
8,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
19
3 / 8 / 16
11,745
1,068
8,220
11,864
4,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CCSimas
Medusa
18
4 / 6 / 12
12,079
1,098
11,582
16,266
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Lyffelss
Tsukuyomi
19
9 / 7 / 11
13,968
1,270
20,570
17,467
8,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 9 / 13
12,184
1,108
5,252
19,387
20,437
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
hEePo99
Hun Batz
20
14 / 10 / 11
15,317
1,392
33,953
18,917
8,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
unreal2
Kukulkan
17
0 / 10 / 10
10,442
949
6,781
12,609
5,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
88
42
Kills
31
31
Deaths
42
89
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
CCSimas
Medusa
4
6
12
1.67
W
Apollo
CURSEDW0LF
Apollo
10
7
15
2.5
W
Ares
DrMarce
Ares
7
6
23
3.08
W
Danzaburou
G00dKarma
Danzaburou
4
3
20
4.67
L
Tsukuyomi
Lyffelss
Tsukuyomi
9
7
11
2.07
W
18
7
15
3.64
W
Kukulkan
3
8
16
1.38
L
4
9
13
1.17
L
Hun Batz
hEePo99
Hun Batz
14
10
11
1.95
L
Kukulkan
unreal2
Kukulkan
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,718
Damage
78,138
83,688
Taken
84,646
66,364
Mitigated
49,895
14,446
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CCSimas
Medusa
11,582
6,330
0
1,172
16,266
7,504
0
11,406
4,860
0
33,287
W
Apollo
CURSEDW0LF
Apollo
15,323
9,121
0
1,555
17,904
8,336
0
3,744
14,160
0
32,077
W
Ares
DrMarce
Ares
10,916
995
0
3,256
22,180
40,898
0
2,414
19,766
16,328
0
W
Danzaburou
G00dKarma
Danzaburou
9,662
4,327
0
1,147
9,389
3,927
0
1,828
7,561
218
31,635
L
Tsukuyomi
Lyffelss
Tsukuyomi
20,570
7,115
0
248
17,467
8,244
0
10,489
6,978
0
47,925
W
32,597
6,656
491
7,523
22,351
8,619
0
2,364
19,987
63,124
0
W
Kukulkan
8,220
1,438
0
474
11,864
4,584
0
1,683
10,181
33,744
0
L
5,252
1,325
0
0
19,387
20,437
0
9,472
9,915
21,013
0
L
Hun Batz
hEePo99
Hun Batz
33,953
16,337
0
1,092
18,917
8,371
0
13,281
5,636
0
55,091
L
Kukulkan
unreal2
Kukulkan
6,781
894
0
38
12,609
5,339
0
7,303
5,306
16,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,950
Gold Earned
63,990
212
Minions Killed
186
6
Camps Cleared
9
906,639
Distance Traveled
1,025,979
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,079
1,098
39
4
1
212,141
2
W
Apollo
13,751
1,250
28
3
1
203,139
1
W
Ares
14,785
1,344
8
1
0
168,425
0
W
Danzaburou
11,552
1,050
30
3
1
217,829
1
L
Tsukuyomi
13,968
1,270
50
5
1
245,206
0
W
Zeus
16,117
1,465
85
8
2
156,629
0
W
Kukulkan
11,745
1,068
61
6
2
160,617
1
L
Ymir
12,184
1,108
35
3
1
181,260
1
L
Hun Batz
15,317
1,392
44
4
6
223,754
3
L
Kukulkan
10,442
949
18
2
0
163,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role