Player Matchup

Ymir
Ymir
Doboltoppings
Ymir
Level 15
God Stats
4W - 3L
1,621 SR
Queue Stats
9W - 17L
1,377 Elo+
Party 1
King Arthur
King Arthur
ISCOLD
King Arthur
Level 27
God Stats
21W - 21L
1,555 SR
Queue Stats
325W - 337L
1,553 Elo+
Solo
Ra
Ra
Kayn159
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,735 Elo+
Solo
Neith
Neith
Obarrrrs
Neith
Level 13
God Stats
2W - 4L
1,423 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Nemesis
Nemesis
ezClapGOAT
Nemesis
Level 24
God Stats
2W - 2L
1,577 SR
Queue Stats
64W - 68L
1,552 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,513 Elo+

VS

Team Averages
Level 24
1,358 SR
1,485 Elo+
Jormungandr
Jormungandr
BadIdeaBarbarian
Jormungandr
Level 25
God Stats
21W - 20L
1,511 SR
Queue Stats
94W - 98L
1,494 Elo+
Solo
Ullr
Ullr
Jebo11
Ullr
Level 16
God Stats
3W - 1L
1,069 SR
Queue Stats
55W - 43L
1,601 Elo+
Solo
Sol
Sol
ShadowArkne
Sol
Level 28
God Stats
14W - 16L
1,454 SR
Queue Stats
42W - 43L
1,449 Elo+
Party 2
Cerberus
Cerberus
UwUxPang
Cerberus
Level 28
God Stats
2W - 3L
1,388 SR
Queue Stats
32W - 34L
1,446 Elo+
Party 2
Pele
Pele
warmish_knot8
Pele
Level 25
God Stats
1W - 0L
1,366 SR
Queue Stats
11W - 8L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
6,405
377
1,449
12,757
6,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ISCOLD
King Arthur
16
3 / 1 / 1
9,221
542
11,706
18,189
12,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 3
7,682
452
5,561
9,854
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Obarrrrs
Neith
10
0 / 5 / 4
6,139
361
7,163
10,537
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ezClapGOAT
Nemesis
12
3 / 2 / 4
7,702
453
4,893
7,828
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadIdeaBarbarian
Jormungandr
16
1 / 1 / 0
9,161
539
7,881
11,917
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Jebo11
Ullr
17
8 / 0 / 5
10,715
630
12,482
8,281
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 3 / 4
8,878
522
8,625
11,769
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
UwUxPang
Cerberus
12
3 / 1 / 11
8,193
482
4,819
10,239
8,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 4 / 5
9,581
564
10,501
13,885
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
22
22
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BadIdeaBarbarian
Jormungandr
1
1
0
1
L
1
8
4
0.38
L
King Arthur
ISCOLD
King Arthur
3
1
1
3.5
W
Ullr
Jebo11
Ullr
8
0
5
10.5
L
2
6
3
0.58
L
Neith
Obarrrrs
Neith
0
5
4
0.4
W
6
3
4
2.67
W
Cerberus
UwUxPang
Cerberus
3
1
11
8.5
L
Nemesis
ezClapGOAT
Nemesis
3
2
4
2.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
44,308
59,165
Taken
56,091
27,976
Mitigated
34,019
12,245
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BadIdeaBarbarian
Jormungandr
7,881
1,528
231
5,702
11,917
11,279
468
92
11,825
59,281
0
L
1,449
211
0
167
12,757
6,579
0
7,606
5,126
11,006
0
L
King Arthur
ISCOLD
King Arthur
11,706
548
0
6,776
18,189
12,003
0
5,790
11,909
0
68,387
W
Ullr
Jebo11
Ullr
12,482
6,870
0
5,072
8,281
3,841
6,557
1,452
6,739
0
69,543
L
5,561
591
269
1,805
9,854
3,296
0
1,813
8,041
44,674
0
L
Neith
Obarrrrs
Neith
7,163
3,989
0
1,354
10,537
2,888
0
4,079
6,458
0
27,994
W
8,625
2,422
906
6,231
11,769
3,730
5,121
2,383
9,248
38,510
0
W
Cerberus
UwUxPang
Cerberus
4,819
267
664
1,812
10,239
8,612
460
1,663
8,484
22,398
0
L
Nemesis
ezClapGOAT
Nemesis
4,893
2,167
0
1,874
7,828
3,210
0
1,472
6,306
0
43,526
W
10,501
2,760
0
5,303
13,885
6,557
174
1,042
12,785
0
62,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
46,528
391
Minions Killed
460
0
Camps Cleared
0
1,450,337
Distance Traveled
1,491,825
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,161
539
130
8
0
261,543
3
L
Ymir
6,405
377
17
1
0
282,891
4
L
King Arthur
9,221
542
142
8
0
338,141
3
W
Ullr
10,715
630
134
8
0
296,487
2
L
Ra
7,682
452
106
6
0
299,769
4
L
Neith
6,139
361
42
2
0
297,757
0
W
Sol
8,878
522
58
3
0
296,545
4
W
Cerberus
8,193
482
36
2
0
315,803
0
L
Nemesis
7,702
453
84
5
0
231,779
1
W
Pele
9,581
564
102
6
0
321,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role