Player Matchup

Cthulhu
Cthulhu
Kuruguru13
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,061 Elo+
Solo
Neith
Neith
Mattnucks
Neith
Level 18
God Stats
16W - 14L
1,497 SR
Queue Stats
166W - 197L
1,466 Elo+
Solo
Bellona
Bellona
MeCeaz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Solo
Artemis
Artemis
ROSCA LOUCA
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
kaykerr15
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,058 Elo+
Solo
Team Averages
Level 7
1,499 SR
1,263 Elo+

VS

Team Averages
Level 19
1,458 SR
1,448 Elo+
Nemesis
Nemesis
Goldenboyy000
Nemesis
Level 26
God Stats
16W - 16L
1,505 SR
Queue Stats
25W - 28L
1,411 Elo+
Solo
Anubis
Anubis
Guizacher15
Anubis
Level 18
God Stats
7W - 4L
1,382 SR
Queue Stats
30W - 44L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Sr_Da_Tapioca
Erlang Shen
Level 25
God Stats
1W - 2L
1,324 SR
Queue Stats
59W - 80L
1,347 Elo+
Solo
Danzaburou
Danzaburou
leonrusso4000
Danzaburou
Level 20
God Stats
9W - 1L
1,581 SR
Queue Stats
29W - 18L
1,602 Elo+
Solo
Yemoja
Yemoja
rafanello
Yemoja
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuruguru13
Cthulhu
6
1 / 5 / 1
7,231
301
2,569
6,185
2,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mattnucks
Neith
17
6 / 11 / 2
11,020
459
13,434
24,011
9,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
MeCeaz
Bellona
18
6 / 8 / 8
12,029
501
17,046
22,454
19,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ROSCA LOUCA
Artemis
9
0 / 2 / 0
7,621
318
1,003
3,611
902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
kaykerr15
Yemoja
15
0 / 14 / 3
9,766
407
8,778
25,783
23,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 2 / 5
14,811
617
12,338
14,305
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 7 / 7
11,902
496
9,940
17,893
10,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Sr_Da_Tapioca
Erlang Shen
19
6 / 2 / 14
13,095
546
10,541
12,744
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
leonrusso4000
Danzaburou
20
23 / 2 / 4
16,533
689
28,741
28,563
14,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
rafanello
Yemoja
17
0 / 1 / 21
12,703
529
6,140
4,239
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
13
Kills
39
40
Deaths
14
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
2
5
4.75
W
Anubis
3
7
7
0.93
L
Cthulhu
Kuruguru13
Cthulhu
1
5
1
0.3
L
Neith
Mattnucks
Neith
6
11
2
0.64
L
Bellona
MeCeaz
Bellona
6
8
8
1.25
L
Artemis
ROSCA LOUCA
Artemis
0
2
0
0
W
Erlang Shen
Sr_Da_Tapioca
Erlang Shen
6
2
14
6.5
L
Yemoja
kaykerr15
Yemoja
0
14
3
0.11
W
Danzaburou
leonrusso4000
Danzaburou
23
2
4
12.5
W
Yemoja
rafanello
Yemoja
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,830
Damage
67,700
82,044
Taken
77,744
55,860
Mitigated
47,479
10,165
Healing
38,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,338
6,964
0
5,648
14,305
7,084
2,885
2,022
11,282
0
110,800
W
Anubis
9,940
1,132
0
5,226
17,893
10,991
945
1,629
16,264
43,898
0
L
Cthulhu
Kuruguru13
Cthulhu
2,569
461
71
0
6,185
2,541
0
496
5,689
9,502
0
L
Neith
Mattnucks
Neith
13,434
9,025
135
7,933
24,011
9,452
315
5,818
18,193
0
63,081
L
Bellona
MeCeaz
Bellona
17,046
8,651
0
1,420
22,454
19,702
0
4,427
18,027
0
61,396
L
Artemis
ROSCA LOUCA
Artemis
1,003
531
0
0
3,611
902
778
0
3,611
0
13,431
W
Erlang Shen
Sr_Da_Tapioca
Erlang Shen
10,541
5,097
0
3,211
12,744
10,494
3,601
3,173
9,571
0
59,436
L
Yemoja
kaykerr15
Yemoja
8,778
1,062
198
408
25,783
23,263
68
5,339
20,444
42,224
0
W
Danzaburou
leonrusso4000
Danzaburou
28,741
19,828
0
19,236
28,563
14,538
4,308
3,538
25,025
0
172,213
W
Yemoja
rafanello
Yemoja
6,140
1,817
3,645
1,220
4,239
4,372
1,217
985
3,254
19,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
69,044
294
Minions Killed
547
0
Camps Cleared
0
1,472,329
Distance Traveled
2,232,667
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,811
617
170
7
0
500,165
0
W
Anubis
11,902
496
75
3
0
306,936
0
L
Cthulhu
7,231
301
12
1
0
187,143
1
L
Neith
11,020
459
108
5
0
370,496
4
L
Bellona
12,029
501
81
3
0
433,841
0
L
Artemis
7,621
318
31
1
0
121,488
0
W
Erlang Shen
13,095
546
85
4
0
551,019
0
L
Yemoja
9,766
407
62
3
0
359,361
0
W
Danzaburou
16,533
689
200
8
0
411,435
2
W
Yemoja
12,703
529
17
1
0
463,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role