Player Matchup

Chaac
Chaac
Silver I
Gods Chos3n One
Chaac
Silver I
Level 132
God Stats
6W - 6L
1,707 SR
Queue Stats
64W - 84L
1,242 MMR
Solo
Artemis
Artemis
Silver II
II--Mr-Lahey--II
Artemis
Silver II
Level 67
God Stats
21W - 17L
1,610 SR
Queue Stats
31W - 49L
1,222 MMR
Solo
Vulcan
Vulcan
Gold I
chorniy_angel
Vulcan
Gold I
Level 157
God Stats
1W - 1L
1,782 SR
Queue Stats
95W - 98L
1,628 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,700 SR
1,364 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,496 SR
1,327 MMR
Zeus
Zeus
Platinum I
Lo Pans Eyes
Zeus
Platinum I
Level 159
God Stats
6W - 13L
1,546 SR
Queue Stats
220W - 271L
1,998 MMR
Solo
Hou Yi
Hou Yi
Silver IV
SalamandrazZ
Hou Yi
Silver IV
Level 66
God Stats
8W - 7L
1,311 SR
Queue Stats
125W - 169L
890 MMR
Solo
Medusa
Medusa
Gold IV
whos ashby
Medusa
Gold IV
Level 101
God Stats
4W - 4L
1,631 SR
Queue Stats
278W - 349L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,905
659
3,590
9,905
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 1 / 0
7,304
609
2,844
3,649
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 1
7,339
612
2,661
7,321
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouSobekAthenaAphroditeTiamat

VS

Bans
AchillesCu ChulainnCerberusGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
9,144
762
8,220
6,595
2,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
2 / 0 / 5
8,261
688
3,017
4,692
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
whos ashby
Medusa
12
4 / 1 / 5
8,764
730
5,422
5,572
2,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
1
0
1
W
5
0
5
7.5
W
Hou Yi
2
0
5
4.5
L
0
6
1
0.08
W
Medusa
whos ashby
Medusa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,095
Damage
16,659
20,875
Taken
16,859
10,454
Mitigated
6,033
3,781
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,590
463
0
2,239
9,905
6,584
0
3,730
6,175
0
25,284
L
2,844
853
0
275
3,649
1,384
0
1,119
2,530
0
13,770
W
8,220
1,198
0
1,584
6,595
2,435
724
1,240
5,197
38,637
0
W
Hou Yi
3,017
1,349
0
1,653
4,692
1,523
252
912
3,740
0
28,157
L
2,661
726
0
1,267
7,321
2,486
0
3,415
3,906
31,529
0
W
Medusa
whos ashby
Medusa
5,422
1,990
0
1,257
5,572
2,075
1,659
347
5,181
0
37,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
26,169
129
Minions Killed
175
0
Camps Cleared
0
494,371
Distance Traveled
671,834
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,905
659
44
4
0
215,319
2
L
Artemis
7,304
609
28
2
0
89,877
1
W
Zeus
9,144
762
60
5
0
226,837
1
W
Hou Yi
8,261
688
67
6
0
220,346
4
L
Vulcan
7,339
612
57
5
0
189,175
3
W
Medusa
8,764
730
48
4
0
224,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role