Player Matchup

Ares
Ares
ADRIAN_R2D2
Ares
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 32L
1,309 Elo+
Solo
Tyr
Tyr
Cosmo_Bills
Tyr
Level 6
God Stats
12W - 8L
1,500 SR
Queue Stats
112W - 97L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Klajaa
Nu Wa
Level 17
God Stats
32W - 26L
1,558 SR
Queue Stats
109W - 103L
1,543 Elo+
Solo
Izanami
Izanami
Kynasaur
Izanami
Level 16
God Stats
5W - 2L
1,613 SR
Queue Stats
7W - 7L
1,445 Elo+
Solo
Loki
Loki
nerf_me_plz_jeff
Loki
Level 17
God Stats
9W - 5L
1,266 SR
Queue Stats
424W - 430L
1,414 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,449 Elo+

VS

Team Averages
Level 20
1,434 SR
1,435 Elo+
Anubis
Anubis
AlphaWolfAD
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,530 Elo+
Solo
King Arthur
King Arthur
Cowardcrib32
King Arthur
Level 18
God Stats
9W - 8L
1,381 SR
Queue Stats
109W - 104L
1,360 Elo+
Solo
Anhur
Anhur
DeadNight-68
Anhur
Level 26
God Stats
61W - 83L
1,455 SR
Queue Stats
462W - 502L
1,404 Elo+
Solo
Ullr
Ullr
Marvies7
Ullr
Level 20
God Stats
20W - 16L
1,471 SR
Queue Stats
107W - 91L
1,377 Elo+
Solo
Nemesis
Nemesis
OrToDaRy282
Nemesis
Level 22
God Stats
3W - 4L
1,363 SR
Queue Stats
57W - 53L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
12,219
531
9,105
19,131
22,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 8
12,253
533
14,610
23,344
21,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Klajaa
Nu Wa
20
6 / 4 / 10
13,286
578
21,127
13,065
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kynasaur
Izanami
20
7 / 1 / 8
12,701
552
16,436
11,156
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 5 / 4
12,262
533
8,916
14,949
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 5 / 2
12,045
524
16,463
18,798
8,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Cowardcrib32
King Arthur
17
1 / 4 / 4
9,962
433
7,641
19,461
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 7
8,157
355
3,859
12,929
4,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
13
1 / 7 / 4
8,072
351
3,223
14,723
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OrToDaRy282
Nemesis
20
11 / 4 / 2
12,492
543
19,383
21,584
11,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
26
Kills
18
18
Deaths
26
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Anubis
5
5
2
1.2
W
3
4
8
1.75
L
King Arthur
Cowardcrib32
King Arthur
1
4
4
0.75
L
0
6
7
0.58
W
Nu Wa
Klajaa
Nu Wa
6
4
10
2.75
W
Izanami
Kynasaur
Izanami
7
1
8
11
L
Ullr
1
7
4
0.43
L
Nemesis
OrToDaRy282
Nemesis
11
4
2
3
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,194
Damage
50,569
81,645
Taken
87,495
59,962
Mitigated
48,290
19,056
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,105
465
0
1,827
19,131
22,748
1,450
5,015
14,116
19,843
0
L
Anubis
16,463
366
0
8,552
18,798
8,992
656
9,770
9,028
100,410
0
W
14,610
2,501
0
8,525
23,344
21,793
2,197
1,975
19,962
0
79,176
L
King Arthur
Cowardcrib32
King Arthur
7,641
1,631
0
4,399
19,461
18,365
605
3,572
15,889
0
54,694
L
3,859
1,282
0
1,213
12,929
4,121
153
4,406
8,523
0
24,065
W
Nu Wa
Klajaa
Nu Wa
21,127
6,403
666
2,924
13,065
3,820
2,788
6,792
6,273
100,156
0
W
Izanami
Kynasaur
Izanami
16,436
11,434
0
5,114
11,156
5,403
6,227
875
10,256
0
106,619
L
Ullr
3,223
1,360
0
1,243
14,723
4,820
266
4,803
9,920
0
35,051
L
Nemesis
OrToDaRy282
Nemesis
19,383
9,027
0
1,375
21,584
11,992
0
7,681
13,903
0
110,929
W
8,916
2,728
0
0
14,949
6,198
298
1,806
13,074
0
91,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,721
Gold Earned
50,728
604
Minions Killed
550
0
Camps Cleared
0
2,124,844
Distance Traveled
1,906,317
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,219
531
15
1
0
418,733
0
L
Anubis
12,045
524
193
8
0
312,014
2
W
Tyr
12,253
533
134
6
0
404,473
2
L
King Arthur
9,962
433
101
4
0
384,273
4
L
Anhur
8,157
355
45
2
0
388,267
0
W
Nu Wa
13,286
578
152
7
0
398,835
0
W
Izanami
12,701
552
181
8
0
433,142
4
L
Ullr
8,072
351
58
3
0
348,970
2
L
Nemesis
12,492
543
153
7
0
472,793
2
W
Loki
12,262
533
122
5
0
469,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role