Player Matchup

Ra
Ra
Zalmolcxes
Ra
Level 24
God Stats
10W - 13L
1,407 SR
Queue Stats
62W - 77L
1,340 Elo+
Party 1
Horus
Horus
gombotz
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,380 Elo+
Party 1
Artemis
Artemis
su1less
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
vextr8
Ratatoskr
Level 11
God Stats
5W - 4L
1,678 SR
Queue Stats
32W - 28L
1,497 Elo+
Solo
Kukulkan
Kukulkan
路某在线屠杀
Kukulkan
Level 27
God Stats
57W - 39L
1,718 SR
Queue Stats
104W - 101L
1,589 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,472 Elo+

VS

Team Averages
Level 15
1,430 SR
1,411 Elo+
Sobek
Sobek
X--BIG--AL--X
Sobek
Level 16
God Stats
3W - 2L
1,539 SR
Queue Stats
838W - 936L
1,322 Elo+
Solo
Tiamat
Tiamat
XLancelotxX
Tiamat
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 50L
1,461 Elo+
Solo
Artemis
Artemis
destynaa
Artemis
Level 5
God Stats
0W - 1L
1,097 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo
Odin
Odin
永远的星河
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,019 Elo+
Solo
Fenrir
Fenrir
琴弦ii
Fenrir
Level 21
God Stats
4W - 2L
1,516 SR
Queue Stats
85W - 77L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,670
440
6,105
11,034
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
gombotz
Horus
15
4 / 3 / 4
10,041
456
3,046
12,791
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
su1less
Artemis
17
4 / 3 / 1
11,078
504
10,531
7,393
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
vextr8
Ratatoskr
18
7 / 5 / 2
12,301
559
11,519
14,709
5,337
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 4 / 2
14,068
639
20,915
11,148
5,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,864
448
1,642
16,636
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
19
2 / 3 / 6
12,094
550
12,625
14,184
7,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
destynaa
Artemis
11
0 / 6 / 1
7,486
340
1,250
10,467
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
8 / 3 / 3
11,633
529
8,920
12,600
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
琴弦ii
Fenrir
20
11 / 6 / 3
12,703
577
14,220
21,652
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
23
Kills
22
22
Deaths
23
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Tiamat
2
3
6
1.67
W
0
7
5
0.36
L
Artemis
destynaa
Artemis
0
6
1
0.08
W
Horus
gombotz
Horus
4
3
4
2
W
Artemis
su1less
Artemis
4
3
1
1.5
W
Ratatoskr
vextr8
Ratatoskr
7
5
2
1.6
L
8
3
3
3.17
L
Fenrir
琴弦ii
Fenrir
11
6
3
2.08
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,116
Damage
38,657
57,075
Taken
75,539
25,355
Mitigated
48,697
4,235
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,642
170
0
3,728
16,636
15,641
0
4,514
12,090
26,890
0
L
Tiamat
12,625
1,915
504
6,701
14,184
7,364
2,884
5,718
8,398
91,746
0
W
6,105
759
1,310
598
11,034
3,636
1,012
3,126
7,810
51,969
0
L
Artemis
destynaa
Artemis
1,250
611
0
926
10,467
3,159
0
3,558
6,779
0
23,613
W
Horus
gombotz
Horus
3,046
1,808
288
1,143
12,791
7,534
1,431
4,459
8,182
0
17,888
W
Artemis
su1less
Artemis
10,531
4,816
0
346
7,393
3,384
0
1,706
5,562
0
57,099
W
Ratatoskr
vextr8
Ratatoskr
11,519
4,856
0
0
14,709
5,337
0
2,960
11,649
0
71,773
L
8,920
2,876
0
1,155
12,600
11,937
420
4,968
7,388
242
55,991
L
Fenrir
琴弦ii
Fenrir
14,220
3,713
0
8,856
21,652
10,596
0
7,670
13,864
0
99,452
W
20,915
702
0
550
11,148
5,464
2,708
2,254
8,844
112,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,158
Gold Earned
53,780
585
Minions Killed
515
0
Camps Cleared
0
2,052,320
Distance Traveled
1,726,923
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,864
448
45
2
0
323,864
2
L
Tiamat
12,094
550
178
8
0
361,027
0
W
Ra
9,670
440
103
5
0
370,490
3
L
Artemis
7,486
340
35
2
0
252,126
1
W
Horus
10,041
456
37
2
0
430,815
4
W
Artemis
11,078
504
108
5
0
393,265
1
W
Ratatoskr
12,301
559
96
4
0
442,126
6
L
Odin
11,633
529
110
5
0
371,379
0
L
Fenrir
12,703
577
147
7
0
418,527
6
W
Kukulkan
14,068
639
241
11
0
415,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role