Player Matchup

Thor
Thor
Kuruguru13
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,120 Elo+
Solo
Sol
Sol
MeCeaz
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Artemis
Artemis
XxRodriigoxXARG
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
leonrusso4000
Guan Yu
Level 20
God Stats
1W - 1L
1,524 SR
Queue Stats
29W - 18L
1,797 Elo+
Solo
Sobek
Sobek
zZ_xLauti17x_Zz
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 399L
1,449 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,421 Elo+

VS

Team Averages
Level 27
1,424 SR
1,429 Elo+
Nemesis
Nemesis
Goldenboyy000
Nemesis
Level 26
God Stats
16W - 16L
1,490 SR
Queue Stats
25W - 28L
1,399 Elo+
Solo
Cerberus
Cerberus
JTnoYOUTUBE
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,472 Elo+
Solo
Achilles
Achilles
Mew-Op
Achilles
Level 27
God Stats
4W - 4L
1,359 SR
Queue Stats
65W - 76L
1,556 Elo+
Solo
Terra
Terra
koringaB52
Terra
Level 29
God Stats
11W - 12L
1,303 SR
Queue Stats
98W - 102L
1,389 Elo+
Solo
Izanami
Izanami
oTrismegisto
Izanami
Level 27
God Stats
9W - 9L
1,470 SR
Queue Stats
78W - 107L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,531
412
739
5,736
1,234
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
MeCeaz
Sol
8
1 / 4 / 0
4,948
450
5,677
5,602
1,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 0
4,539
413
2,365
4,201
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
11
1 / 4 / 0
5,831
530
3,210
7,223
4,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 2
4,706
428
1,281
6,266
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 0 / 2
6,103
555
3,412
5,571
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
JTnoYOUTUBE
Cerberus
11
4 / 0 / 2
6,309
574
3,064
6,358
2,857
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Mew-Op
Achilles
13
8 / 0 / 0
8,100
736
6,120
7,936
4,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
9
0 / 1 / 3
5,894
536
1,771
4,914
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
oTrismegisto
Izanami
7
3 / 1 / 1
5,219
474
3,411
2,986
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
17
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
2
3
W
Cerberus
JTnoYOUTUBE
Cerberus
4
0
2
5
L
0
4
0
0
L
Sol
MeCeaz
Sol
1
4
0
0.25
W
Achilles
Mew-Op
Achilles
8
0
0
8
L
0
3
0
0
W
Terra
0
1
3
1.5
L
Guan Yu
1
4
0
0.25
W
Izanami
oTrismegisto
Izanami
3
1
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,272
Damage
17,778
29,028
Taken
27,765
11,143
Mitigated
12,640
5,011
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,412
1,675
0
2,496
5,571
1,572
0
860
4,711
0
33,752
W
Cerberus
JTnoYOUTUBE
Cerberus
3,064
182
0
1,439
6,358
2,857
318
2,361
3,997
18,750
0
L
739
248
0
561
5,736
1,234
0
1,097
4,639
0
11,739
L
Sol
MeCeaz
Sol
5,677
2,648
0
792
5,602
1,377
0
1,748
3,854
19,577
784
W
Achilles
Mew-Op
Achilles
6,120
2,213
0
2,163
7,936
4,555
1,010
335
7,601
0
43,753
L
2,365
1,372
0
0
4,201
1,334
0
951
3,250
0
13,788
W
Terra
1,771
621
96
1,508
4,914
2,603
568
2,295
2,619
9,561
0
L
Guan Yu
3,210
1,382
44
1,328
7,223
4,098
0
203
7,020
0
27,156
W
Izanami
oTrismegisto
Izanami
3,411
2,484
0
15
2,986
1,053
1,019
797
2,189
0
13,136
L
1,281
148
0
2,286
6,266
3,100
0
836
5,430
5,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
31,625
158
Minions Killed
277
0
Camps Cleared
0
818,697
Distance Traveled
981,419
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,103
555
62
6
0
262,287
0
W
Cerberus
6,309
574
64
6
0
204,158
0
L
Thor
4,531
412
29
3
0
188,976
0
L
Sol
4,948
450
38
3
0
152,402
0
W
Achilles
8,100
736
101
9
0
223,061
1
L
Artemis
4,539
413
17
2
0
171,195
1
W
Terra
5,894
536
29
3
0
158,461
0
L
Guan Yu
5,831
530
65
6
0
179,001
0
W
Izanami
5,219
474
21
2
0
133,452
0
L
Sobek
4,706
428
9
1
0
127,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role