Player Matchup

Cerberus
Cerberus
CloutSpirit
Cerberus
Level 9
God Stats
2W - 6L
1,500 SR
Queue Stats
207W - 234L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
Lamadre9609
Kukulkan
Level 117
God Stats
38W - 46L
1,457 SR
Queue Stats
848W - 926L
1,382 Elo+
Solo
Chiron
Chiron
Magic K1LL3r
Chiron
Level 69
God Stats
18W - 16L
1,528 SR
Queue Stats
390W - 398L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
blue-modex
Ao Kuang
Level 61
God Stats
8W - 7L
1,536 SR
Queue Stats
400W - 445L
1,295 Elo+
Party 1
Chang'e
Chang'e
isyenite-
Chang'e
Level 47
God Stats
13W - 5L
1,654 SR
Queue Stats
584W - 618L
1,363 Elo+
Party 1
Team Averages
Level 61
1,535 SR
1,340 Elo+

VS

Team Averages
Level 85
1,641 SR
1,522 Elo+
Heimdallr
Heimdallr
Cranberry_ottsu
Heimdallr
Level 124
God Stats
39W - 28L
1,943 SR
Queue Stats
526W - 392L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
Playgurized
Nu Wa
Level 60
God Stats
11W - 5L
1,555 SR
Queue Stats
222W - 255L
1,309 Elo+
Solo
Mercury
Mercury
animatedpoop
Mercury
Level 84
God Stats
1W - 2L
1,297 SR
Queue Stats
737W - 787L
1,339 Elo+
Solo
Sobek
Sobek
kaigaryou
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 128L
1,699 Elo+
Party 2
King Arthur
King Arthur
lo_Chelly_ol
King Arthur
Level 129
God Stats
42W - 13L
1,912 SR
Queue Stats
883W - 622L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloutSpirit
Cerberus
7
1 / 2 / 1
4,747
475
2,242
7,131
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Lamadre9609
Kukulkan
9
0 / 1 / 0
4,927
493
2,198
2,521
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
8
0 / 1 / 2
4,676
468
4,101
5,592
1,396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
blue-modex
Ao Kuang
7
1 / 6 / 0
4,385
439
3,114
8,062
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
isyenite-
Chang'e
6
0 / 0 / 0
4,169
417
1,958
4,915
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cranberry_ottsu
Heimdallr
9
2 / 1 / 2
5,696
570
3,811
5,763
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 0
5,534
553
2,527
2,411
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
animatedpoop
Mercury
9
2 / 1 / 0
5,530
553
1,203
5,894
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
kaigaryou
Sobek
8
0 / 0 / 3
5,295
530
4,005
6,859
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
lo_Chelly_ol
King Arthur
12
5 / 0 / 0
6,561
656
4,786
6,281
3,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
10
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CloutSpirit
Cerberus
1
2
1
0.75
W
Heimdallr
Cranberry_ottsu
Heimdallr
2
1
2
3
L
Kukulkan
Lamadre9609
Kukulkan
0
1
0
0
L
Chiron
0
1
2
1
W
0
0
0
0
W
Mercury
animatedpoop
Mercury
2
1
0
2
L
Ao Kuang
blue-modex
Ao Kuang
1
6
0
0.17
L
Chang'e
isyenite-
Chang'e
0
0
0
0
W
Sobek
kaigaryou
Sobek
0
0
3
1.5
W
King Arthur
lo_Chelly_ol
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
16,332
28,221
Taken
27,208
8,211
Mitigated
12,093
8,655
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CloutSpirit
Cerberus
2,242
357
246
1,503
7,131
2,556
94
1,472
5,619
8,195
0
W
Heimdallr
Cranberry_ottsu
Heimdallr
3,811
1,312
0
2,609
5,763
1,584
0
2,461
3,302
0
25,349
L
Kukulkan
Lamadre9609
Kukulkan
2,198
454
147
899
2,521
1,014
0
773
1,668
24,741
768
L
Chiron
4,101
2,065
208
2,130
5,592
1,396
188
1,397
4,155
0
26,047
W
2,527
566
0
750
2,411
645
796
767
1,644
25,277
0
W
Mercury
animatedpoop
Mercury
1,203
350
0
815
5,894
1,746
0
620
5,274
0
28,633
L
Ao Kuang
blue-modex
Ao Kuang
3,114
699
0
1,588
8,062
2,124
0
834
7,148
13,762
0
L
Chang'e
isyenite-
Chang'e
1,958
191
142
1,792
4,915
1,121
0
1,688
3,099
16,853
0
W
Sobek
kaigaryou
Sobek
4,005
538
0
4,219
6,859
4,626
0
2,781
4,078
11,531
0
W
King Arthur
lo_Chelly_ol
King Arthur
4,786
1,070
0
2,163
6,281
3,492
0
2,789
3,492
0
33,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
28,616
156
Minions Killed
265
0
Camps Cleared
0
898,745
Distance Traveled
959,871
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,747
475
18
2
0
183,874
0
W
Heimdallr
5,696
570
60
6
0
171,171
1
L
Kukulkan
4,927
493
55
6
0
176,498
0
L
Chiron
4,676
468
41
4
0
172,143
3
W
Nu Wa
5,534
553
56
6
0
174,705
3
W
Mercury
5,530
553
63
6
0
216,502
2
L
Ao Kuang
4,385
439
18
2
0
170,355
1
L
Chang'e
4,169
417
24
2
0
195,875
2
W
Sobek
5,295
530
15
2
0
201,833
1
W
King Arthur
6,561
656
71
7
0
195,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role