Player Matchup

Apollo
Apollo
Bizness
Apollo
Level 24
God Stats
13W - 13L
1,936 SR
Queue Stats
280W - 154L
1,745 Elo+
Party 1
Ymir
Ymir
Itz K0AD
Ymir
Level 156
God Stats
24W - 13L
1,637 SR
Queue Stats
907W - 735L
1,594 Elo+
Party 1
Loki
Loki
PHRESH nutts
Loki
Level 33
God Stats
6W - 9L
1,305 SR
Queue Stats
23W - 28L
1,401 Elo+
Solo
Tiamat
Tiamat
ShonenGrump
Tiamat
Level 68
God Stats
5W - 9L
1,471 SR
Queue Stats
198W - 216L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
UppercutCentral
Guan Yu
Level 26
God Stats
6W - 4L
1,417 SR
Queue Stats
52W - 51L
1,411 Elo+
Party 2
Team Averages
Level 61
1,553 SR
1,510 Elo+

VS

Team Averages
Level 81
1,451 SR
1,504 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Alystayr
Khepri
Level 84
God Stats
0W - 5L
1,255 SR
Queue Stats
135W - 126L
1,467 Elo+
Party 3
Sol
Sol
DSLog
Sol
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
123W - 126L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
GryphonBane
Tsukuyomi
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
565W - 520L
1,521 Elo+
Party 3
King Arthur
King Arthur
Idkaname213
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 358L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bizness
Apollo
14
12 / 1 / 4
9,111
651
15,601
9,820
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
5 / 2 / 9
7,437
531
7,830
11,306
7,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 4
6,884
492
4,471
9,287
2,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
12
2 / 2 / 1
7,271
519
3,618
5,798
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 0
7,251
518
5,381
7,020
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 6 / 2
5,943
425
4,055
10,635
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Alystayr
Khepri
10
1 / 6 / 3
6,514
465
4,204
10,134
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
DSLog
Sol
12
2 / 3 / 2
7,597
543
6,423
8,447
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
GryphonBane
Tsukuyomi
13
3 / 5 / 1
7,520
537
5,409
10,535
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Idkaname213
King Arthur
14
1 / 2 / 0
7,599
543
5,653
9,803
6,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
7
7
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
6
2
0.17
L
Khepri
Alystayr
Khepri
1
6
3
0.42
W
Apollo
Bizness
Apollo
12
1
4
14
L
Sol
DSLog
Sol
2
3
2
1
L
Tsukuyomi
GryphonBane
Tsukuyomi
3
5
1
0.7
L
King Arthur
Idkaname213
King Arthur
1
2
0
0.5
W
Ymir
5
2
9
4.75
W
1
2
4
1.5
W
Tiamat
2
2
1
1.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
25,744
43,231
Taken
49,554
23,531
Mitigated
23,294
17,066
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,055
670
406
2,438
10,635
2,543
315
2,677
7,908
0
33,029
L
Khepri
Alystayr
Khepri
4,204
332
222
1,493
10,134
5,968
0
2,872
7,234
13,136
0
W
Apollo
Bizness
Apollo
15,601
10,073
0
4,269
9,820
3,307
138
2,843
6,685
0
61,434
L
Sol
DSLog
Sol
6,423
1,111
0
2,076
8,447
5,020
765
2,358
5,768
33,532
0
L
Tsukuyomi
GryphonBane
Tsukuyomi
5,409
1,156
0
888
10,535
3,412
17
2,818
7,579
0
50,237
L
King Arthur
Idkaname213
King Arthur
5,653
663
0
3,305
9,803
6,351
0
186
9,200
0
43,902
W
Ymir
7,830
2,269
408
3,907
11,306
7,217
0
3,659
7,526
22,289
0
W
4,471
1,245
0
2,529
9,287
2,805
0
2,457
6,572
0
39,219
W
Tiamat
3,618
229
0
2,940
5,798
4,031
700
991
4,609
32,582
0
W
5,381
669
48
2,965
7,020
6,171
0
0
7,020
0
36,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
35,173
355
Minions Killed
310
0
Camps Cleared
0
1,318,339
Distance Traveled
1,291,273
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,943
425
55
4
0
247,681
3
L
Khepri
6,514
465
17
1
0
280,474
2
W
Apollo
9,111
651
98
7
0
259,681
0
L
Sol
7,597
543
74
5
0
228,406
1
L
Tsukuyomi
7,520
537
96
7
0
280,936
2
L
King Arthur
7,599
543
68
5
0
253,776
4
W
Ymir
7,437
531
32
2
0
263,825
2
W
Loki
6,884
492
68
5
0
274,543
6
W
Tiamat
7,271
519
73
5
0
240,624
0
W
Guan Yu
7,251
518
84
6
0
279,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role