Player Matchup

Set
Set
H1ddeÑ
Set
Level 127
God Stats
3W - 0L
1,478 SR
Queue Stats
26W - 17L
1,630 Elo+
Party 1
Chronos
Chronos
KretJebany
Chronos
Level 13
God Stats
2W - 0L
2,041 SR
Queue Stats
3W - 2L
1,229 Elo+
Party 1
Loki
Loki
RainmaNek
Loki
Level 22
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 1L
1,273 Elo+
Party 1
Medusa
Medusa
SVBlessed
Medusa
Level 18
God Stats
51W - 58L
1,590 SR
Queue Stats
133W - 162L
1,516 Elo+
Solo
Fafnir
Fafnir
Valring
Fafnir
Level 21
God Stats
15W - 7L
1,995 SR
Queue Stats
171W - 144L
1,576 Elo+
Solo
Team Averages
Level 40
1,773 SR
1,445 Elo+

VS

Team Averages
Level 24
1,616 SR
1,521 Elo+
Awilix
Awilix
AsuChan
Awilix
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 20L
1,248 Elo+
Solo
Kukulkan
Kukulkan
ChemistryM
Kukulkan
Level 29
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 4L
1,462 Elo+
Solo
Terra
Terra
Ekese
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,787 Elo+
Solo
Nike
Nike
NekoDeKat
Nike
Level 22
God Stats
16W - 13L
1,568 SR
Queue Stats
102W - 95L
1,471 Elo+
Solo
Hou Yi
Hou Yi
SmurfMachine
Hou Yi
Level 25
God Stats
5W - 3L
1,791 SR
Queue Stats
51W - 41L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
6 / 0 / 3
7,003
700
5,529
5,906
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
KretJebany
Chronos
9
1 / 1 / 0
5,440
544
1,875
5,673
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
12
5 / 0 / 0
6,745
675
4,814
5,481
1,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SVBlessed
Medusa
8
3 / 2 / 2
5,328
533
4,053
7,286
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Valring
Fafnir
9
2 / 0 / 5
6,074
607
2,811
5,231
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AsuChan
Awilix
6
0 / 4 / 0
4,280
428
2,454
6,799
1,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ChemistryM
Kukulkan
9
1 / 2 / 0
5,411
541
2,383
2,837
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Ekese
Terra
8
0 / 4 / 2
4,858
486
3,335
7,041
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
9
0 / 4 / 1
5,081
508
3,226
7,821
2,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
9
2 / 3 / 0
5,300
530
3,367
6,725
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
3
3
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
AsuChan
Awilix
0
4
0
0
L
Kukulkan
ChemistryM
Kukulkan
1
2
0
0.5
L
Terra
Ekese
Terra
0
4
2
0.25
W
Set
6
0
3
7.5
W
Chronos
KretJebany
Chronos
1
1
0
1
L
Nike
0
4
1
0.13
W
Loki
5
0
0
5
W
Medusa
SVBlessed
Medusa
3
2
2
2
L
Hou Yi
2
3
0
0.67
W
Fafnir
Valring
Fafnir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
14,765
29,577
Taken
31,223
10,095
Mitigated
11,356
9,943
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AsuChan
Awilix
2,454
1,028
0
1,909
6,799
1,861
0
1,541
5,258
0
15,970
L
Kukulkan
ChemistryM
Kukulkan
2,383
246
0
0
2,837
761
0
677
2,160
24,168
0
L
Terra
Ekese
Terra
3,335
854
785
1,851
7,041
3,979
0
1,197
5,844
8,697
0
W
Set
5,529
2,979
0
3,340
5,906
2,344
0
740
5,102
0
41,359
W
Chronos
KretJebany
Chronos
1,875
609
0
1,744
5,673
1,547
409
1,413
4,034
23,946
0
L
Nike
3,226
475
0
780
7,821
2,813
0
56
7,765
0
23,788
W
Loki
4,814
2,096
0
1,560
5,481
1,428
650
0
5,481
0
38,303
W
Medusa
SVBlessed
Medusa
4,053
2,004
99
1,623
7,286
1,748
342
1,929
5,357
0
19,069
L
Hou Yi
3,367
1,055
0
1,730
6,725
1,942
38
1,215
5,510
0
27,885
W
Fafnir
Valring
Fafnir
2,811
992
0
1,577
5,231
3,028
2
1,346
3,885
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
24,930
279
Minions Killed
199
0
Camps Cleared
0
1,043,933
Distance Traveled
875,290
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,280
428
27
3
0
197,898
1
L
Kukulkan
5,411
541
61
6
0
193,039
0
L
Terra
4,858
486
8
1
0
170,397
0
W
Set
7,003
700
84
8
0
236,132
3
W
Chronos
5,440
544
64
6
0
180,622
0
L
Nike
5,081
508
56
6
0
153,863
3
W
Loki
6,745
675
71
7
0
220,733
1
W
Medusa
5,328
533
37
4
0
205,802
1
L
Hou Yi
5,300
530
47
5
0
160,093
1
W
Fafnir
6,074
607
23
2
0
200,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role