Player Matchup

Da Ji
Da Ji
Caribert
Da Ji
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 294L
1,607 Elo+
Party 1
Discordia
Discordia
Inwë
Discordia
Level 160
God Stats
4W - 7L
1,481 SR
Queue Stats
455W - 454L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
Knullebol
Ratatoskr
Level 88
God Stats
3W - 8L
1,513 SR
Queue Stats
73W - 57L
1,626 Elo+
Solo
Sobek
Sobek
Mffin
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrimEmber
Ah Muzen Cab
Level 129
God Stats
19W - 15L
1,620 SR
Queue Stats
60W - 48L
1,628 Elo+
Party 1
Team Averages
Level 131
1,523 SR
1,584 Elo+

VS

Team Averages
Level 141
1,605 SR
1,540 Elo+
Neith
Neith
Dargil
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Herono
Kukulkan
Level 127
God Stats
6W - 5L
1,658 SR
Queue Stats
171W - 177L
1,533 Elo+
Solo
Artio
Artio
Legorage
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
OPSYDON
Vamana
Level 160
God Stats
3W - 0L
1,640 SR
Queue Stats
107W - 80L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roadrage133
Kumbhakarna
Level 126
God Stats
1W - 2L
1,729 SR
Queue Stats
106W - 94L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caribert
Da Ji
14
3 / 2 / 3
8,195
512
6,683
12,451
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Inwë
Discordia
14
3 / 3 / 4
8,457
529
5,385
9,024
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Knullebol
Ratatoskr
14
3 / 3 / 0
8,612
538
10,654
18,731
11,244
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Mffin
Sobek
13
1 / 3 / 4
6,900
431
5,103
15,035
9,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PrimEmber
Ah Muzen Cab
15
1 / 0 / 0
8,981
561
4,941
6,899
2,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dargil
Neith
16
0 / 0 / 0
9,311
582
6,536
7,216
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Herono
Kukulkan
15
5 / 6 / 1
9,264
579
11,104
9,319
3,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Legorage
Artio
16
3 / 2 / 2
9,396
587
15,279
18,773
16,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
OPSYDON
Vamana
14
3 / 1 / 3
8,321
520
4,939
11,788
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Roadrage133
Kumbhakarna
12
0 / 2 / 7
7,636
477
2,945
11,231
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
11
11
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Caribert
Da Ji
3
2
3
2.25
W
Neith
Dargil
Neith
0
0
0
0
W
Kukulkan
Herono
Kukulkan
5
6
1
0.92
L
Discordia
Inwë
Discordia
3
3
4
1.67
L
Ratatoskr
Knullebol
Ratatoskr
3
3
0
1
W
Artio
Legorage
Artio
3
2
2
2
L
Sobek
Mffin
Sobek
1
3
4
1
W
Vamana
OPSYDON
Vamana
3
1
3
4.5
L
Ah Muzen Cab
PrimEmber
Ah Muzen Cab
1
0
0
1
W
Kumbhakarna
Roadrage133
Kumbhakarna
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
40,803
62,140
Taken
58,327
31,228
Mitigated
33,155
27,556
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Caribert
Da Ji
6,683
1,353
0
5,926
12,451
4,645
0
5,370
7,081
0
54,586
W
Neith
Dargil
Neith
6,536
3,050
0
5,739
7,216
2,721
0
417
6,799
0
75,743
W
Kukulkan
Herono
Kukulkan
11,104
640
0
1,502
9,319
3,570
441
2,461
6,632
70,226
0
L
Discordia
Inwë
Discordia
5,385
277
88
2,135
9,024
3,215
0
4,278
4,746
58,425
0
L
Ratatoskr
Knullebol
Ratatoskr
10,654
3,929
0
9,374
18,731
11,244
0
13,051
5,680
328
55,083
W
Artio
Legorage
Artio
15,279
2,460
324
11,066
18,773
16,110
0
2,032
16,681
68,522
0
L
Sobek
Mffin
Sobek
5,103
556
311
4,891
15,035
9,827
0
6,629
8,406
28,312
0
W
Vamana
OPSYDON
Vamana
4,939
2,452
0
1,058
11,788
5,437
969
1,575
10,105
0
55,707
L
Ah Muzen Cab
PrimEmber
Ah Muzen Cab
4,941
2,601
0
4,831
6,899
2,297
0
0
6,899
0
74,469
W
Kumbhakarna
Roadrage133
Kumbhakarna
2,945
110
0
3,201
11,231
5,317
0
3,745
7,294
16,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
43,928
529
Minions Killed
556
0
Camps Cleared
0
1,557,384
Distance Traveled
1,521,985
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,195
512
101
6
0
339,738
3
W
Neith
9,311
582
166
10
0
269,095
2
W
Kukulkan
9,264
579
143
9
0
278,675
6
L
Discordia
8,457
529
127
8
0
311,631
7
L
Ratatoskr
8,612
538
105
7
0
303,275
5
W
Artio
9,396
587
128
8
0
304,643
2
L
Sobek
6,900
431
28
2
0
309,204
4
W
Vamana
8,321
520
90
6
0
347,773
2
L
Ah Muzen Cab
8,981
561
168
11
0
293,536
5
W
Kumbhakarna
7,636
477
29
2
0
321,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role