Player Matchup

Cthulhu
Cthulhu
Frakkabest89
Cthulhu
Level 28
God Stats
0W - 3L
1,248 SR
Queue Stats
371W - 401L
1,464 Elo+
Solo
Thor
Thor
WiseManny
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo
Tiamat
Tiamat
kalter946regen
Tiamat
Level 21
God Stats
1W - 2L
1,761 SR
Queue Stats
42W - 55L
1,492 Elo+
Solo
Danzaburou
Danzaburou
katha1206
Danzaburou
Level 17
God Stats
21W - 21L
1,267 SR
Queue Stats
26W - 26L
1,366 Elo+
Solo
Bellona
Bellona
oscarpw
Bellona
Level 24
God Stats
1W - 1L
1,195 SR
Queue Stats
4W - 5L
1,420 Elo+
Solo
Team Averages
Level 24
1,394 SR
1,440 Elo+

VS

Team Averages
Level 22
1,489 SR
1,445 Elo+
Heimdallr
Heimdallr
ALex005333
Heimdallr
Level 24
God Stats
21W - 11L
1,563 SR
Queue Stats
45W - 42L
1,457 Elo+
Solo
Persephone
Persephone
AmmanuelJ
Persephone
Level 27
God Stats
5W - 3L
1,561 SR
Queue Stats
65W - 76L
1,417 Elo+
Solo
Hera
Hera
BusiedBassoon89
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,405 Elo+
Solo
Scylla
Scylla
Obrero_sexy
Scylla
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 16L
1,703 Elo+
Solo
Loki
Loki
Onfire9393
Loki
Level 28
God Stats
15W - 24L
1,323 SR
Queue Stats
32W - 49L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frakkabest89
Cthulhu
20
7 / 3 / 5
16,421
1,095
17,952
24,640
33,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
18
3 / 11 / 2
13,430
895
18,056
22,365
8,838
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
0 / 9 / 6
12,641
843
7,463
19,988
9,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
katha1206
Danzaburou
19
1 / 7 / 5
13,506
900
6,038
20,622
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
oscarpw
Bellona
20
4 / 6 / 7
15,231
1,015
11,566
32,084
39,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALex005333
Heimdallr
15
0 / 0 / 0
9,500
633
0
0
0
Persephone
AmmanuelJ
Persephone
20
2 / 1 / 18
15,468
1,031
15,067
10,430
4,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 5 / 11
14,181
945
16,758
15,169
6,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
21 / 1 / 7
18,373
1,225
51,150
21,809
9,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 7
15,321
1,021
24,815
18,328
9,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
15
Kills
35
36
Deaths
15
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ALex005333
Heimdallr
0
0
0
0
W
Persephone
AmmanuelJ
Persephone
2
1
18
11
W
3
5
11
1.7
L
Cthulhu
Frakkabest89
Cthulhu
7
3
5
3.17
W
Scylla
21
1
7
24.5
W
9
8
7
1.56
L
Thor
3
11
2
0.36
L
0
9
6
0.33
L
Danzaburou
katha1206
Danzaburou
1
7
5
0.5
L
Bellona
oscarpw
Bellona
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,075
Damage
107,790
119,699
Taken
65,736
98,574
Mitigated
30,382
14,300
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ALex005333
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
AmmanuelJ
Persephone
15,067
1,641
0
936
10,430
4,658
0
3,497
6,838
49,727
0
W
16,758
5,056
0
844
15,169
6,750
0
7,953
7,010
35,328
0
L
Cthulhu
Frakkabest89
Cthulhu
17,952
1,094
1,653
3,360
24,640
33,583
0
19,245
5,137
51,256
0
W
Scylla
51,150
6,543
310
4,871
21,809
9,438
0
7,889
13,746
98,109
0
W
24,815
8,473
0
0
18,328
9,536
0
5,465
12,726
0
40,810
L
Thor
18,056
2,788
0
250
22,365
8,838
0
12,836
9,397
0
41,381
L
7,463
660
764
3,244
19,988
9,948
0
12,996
5,397
22,710
0
L
Danzaburou
katha1206
Danzaburou
6,038
2,247
0
1,036
20,622
7,104
0
15,158
5,280
0
41,646
L
Bellona
oscarpw
Bellona
11,566
4,587
485
3,508
32,084
39,101
0
21,523
10,170
0
33,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,229
Gold Earned
72,843
279
Minions Killed
296
7
Camps Cleared
7
1,336,704
Distance Traveled
1,103,701
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,500
633
0
0
0
0
0
W
Persephone
15,468
1,031
89
6
1
301,319
1
W
Hera
14,181
945
48
3
2
231,178
0
L
Cthulhu
16,421
1,095
66
4
1
327,347
0
W
Scylla
18,373
1,225
138
9
0
298,114
0
W
Loki
15,321
1,021
21
1
4
273,090
2
L
Thor
13,430
895
41
3
3
229,353
1
L
Tiamat
12,641
843
27
2
0
237,282
1
L
Danzaburou
13,506
900
85
6
0
238,594
0
L
Bellona
15,231
1,015
60
4
3
304,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role