Player Matchup

Danzaburou
Danzaburou
DwarfInAJar
Danzaburou
Level 52
God Stats
35W - 13L
1,627 SR
Queue Stats
525W - 472L
1,434 Elo+
Party 2
Bacchus
Bacchus
GutsInGriffith
Bacchus
Level 18
God Stats
5W - 9L
1,314 SR
Queue Stats
43W - 40L
1,551 Elo+
Party 2
Fenrir
Fenrir
KunAbdel
Fenrir
Level 31
God Stats
3W - 6L
1,143 SR
Queue Stats
44W - 46L
1,422 Elo+
Solo
Vulcan
Vulcan
hellsfuryfire
Vulcan
Level 69
God Stats
7W - 2L
1,627 SR
Queue Stats
142W - 128L
1,539 Elo+
Solo
Izanami
Izanami
strocaz
Izanami
Level 59
God Stats
80W - 64L
1,563 SR
Queue Stats
257W - 259L
1,493 Elo+
Solo
Team Averages
Level 46
1,455 SR
1,488 Elo+

VS

Team Averages
Level 35
1,499 SR
1,414 Elo+
Xing Tian
Xing Tian
Stokaiserrr
Xing Tian
Level 31
God Stats
10W - 10L
1,363 SR
Queue Stats
126W - 130L
1,402 Elo+
Party 1
Vamana
Vamana
Ulfhrik
Vamana
Level 23
God Stats
1W - 2L
1,424 SR
Queue Stats
23W - 26L
1,484 Elo+
Party 1
Eset
Eset
UnicornButtocks
Eset
Level 45
God Stats
1W - 1L
1,784 SR
Queue Stats
16W - 22L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
XenoDado
Xbalanque
Level 53
God Stats
13W - 10L
1,447 SR
Queue Stats
385W - 361L
1,377 Elo+
Party 1
Arachne
Arachne
mofojoe765
Arachne
Level 23
God Stats
4W - 8L
1,479 SR
Queue Stats
8W - 16L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DwarfInAJar
Danzaburou
12
4 / 2 / 4
7,382
568
6,799
8,980
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 5
6,891
530
5,277
9,681
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
KunAbdel
Fenrir
12
2 / 1 / 4
6,980
537
3,600
10,248
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 1
7,899
608
4,756
3,425
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
strocaz
Izanami
12
3 / 3 / 3
7,469
575
6,123
7,218
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Stokaiserrr
Xing Tian
8
0 / 4 / 2
5,020
386
5,241
9,912
5,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Ulfhrik
Vamana
11
2 / 2 / 1
6,368
490
5,016
9,495
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 2
6,885
530
5,540
8,392
2,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
XenoDado
Xbalanque
9
0 / 4 / 3
5,804
446
6,942
7,321
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
mofojoe765
Arachne
11
4 / 1 / 0
6,974
536
1,797
6,027
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
8
8
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DwarfInAJar
Danzaburou
4
2
4
3
W
3
1
5
5.5
W
Fenrir
KunAbdel
Fenrir
2
1
4
4
L
Xing Tian
Stokaiserrr
Xing Tian
0
4
2
0.25
L
Vamana
Ulfhrik
Vamana
2
2
1
1.25
L
2
3
2
1
L
Xbalanque
XenoDado
Xbalanque
0
4
3
0.38
W
2
1
1
2.5
L
Arachne
mofojoe765
Arachne
4
1
0
4
W
Izanami
strocaz
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
24,536
39,552
Taken
41,147
19,317
Mitigated
16,731
14,519
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DwarfInAJar
Danzaburou
6,799
2,475
0
4,182
8,980
3,531
0
3,343
5,637
0
44,970
W
5,277
939
0
2,413
9,681
8,786
0
2,551
7,130
17,167
0
W
Fenrir
KunAbdel
Fenrir
3,600
475
0
5,062
10,248
3,408
668
3,118
7,130
0
33,395
L
Xing Tian
Stokaiserrr
Xing Tian
5,241
658
243
344
9,912
5,618
0
2,672
7,240
15,852
0
L
Vamana
Ulfhrik
Vamana
5,016
1,784
0
2,010
9,495
4,203
0
805
8,668
414
31,046
L
5,540
395
81
3,289
8,392
2,491
0
2,680
5,496
37,130
0
L
Xbalanque
XenoDado
Xbalanque
6,942
3,551
0
1,392
7,321
1,844
0
2,402
4,919
0
35,838
W
4,756
550
0
987
3,425
1,155
585
1,417
2,008
49,986
0
L
Arachne
mofojoe765
Arachne
1,797
1,177
0
1,755
6,027
2,575
0
1,192
4,791
0
34,792
W
Izanami
strocaz
Izanami
6,123
3,844
147
1,728
7,218
2,437
1,252
352
6,866
0
41,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
31,051
365
Minions Killed
305
0
Camps Cleared
0
1,233,342
Distance Traveled
1,191,563
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,382
568
82
6
0
214,011
2
W
Bacchus
6,891
530
18
1
0
251,830
1
W
Fenrir
6,980
537
77
6
0
261,484
3
L
Xing Tian
5,020
386
22
2
0
271,352
3
L
Vamana
6,368
490
52
4
0
220,280
0
L
Eset
6,885
530
92
7
0
232,788
3
L
Xbalanque
5,804
446
61
5
0
218,876
2
W
Vulcan
7,899
608
101
8
0
283,108
6
L
Arachne
6,974
536
78
6
0
248,267
0
W
Izanami
7,469
575
87
7
0
222,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role