Player Matchup

Hel
Hel
BigBoi8080
Hel
Level 79
God Stats
2W - 4L
1,507 SR
Queue Stats
53W - 68L
1,432 Elo+
Solo
Izanami
Izanami
KindredTree5927
Izanami
Level 66
God Stats
33W - 37L
1,521 SR
Queue Stats
332W - 438L
1,415 Elo+
Solo
Guan Yu
Guan Yu
tenacityvigor
Guan Yu
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 53
1,509 SR
1,449 Elo+

VS

Team Averages
Level 34
1,534 SR
1,445 Elo+
Horus
Horus
WovenAsmodeus
Horus
Level 25
God Stats
20W - 9L
1,557 SR
Queue Stats
120W - 155L
1,348 Elo+
Solo
Anubis
Anubis
its_ight2000
Anubis
Level 17
God Stats
41W - 32L
1,595 SR
Queue Stats
140W - 124L
1,577 Elo+
Solo
Medusa
Medusa
rgzG
Medusa
Level 59
God Stats
294W - 367L
1,451 SR
Queue Stats
307W - 393L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
7,513
626
4,397
12,076
6,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 4
8,086
674
6,728
12,374
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
10
4 / 3 / 2
8,123
677
8,040
12,942
8,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 10
8,387
699
5,297
10,829
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
4 / 2 / 7
8,786
732
14,139
6,835
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
rgzG
Medusa
13
9 / 1 / 3
9,954
830
11,644
6,877
2,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
1
4
4
0.75
W
0
3
10
1.67
W
Anubis
4
2
7
3.75
W
Medusa
rgzG
Medusa
9
1
3
10.5
L
Guan Yu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
31,080
37,392
Taken
24,541
18,702
Mitigated
9,442
6,700
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
121
1,734
2,700
12,076
6,566
66
4,894
7,182
11,864
0
L
6,728
3,827
0
1,330
12,374
3,185
0
4,793
7,581
0
50,779
W
5,297
3,903
1,738
3,021
10,829
4,536
46
2,461
8,368
0
16,049
W
Anubis
14,139
361
1,026
1,743
6,835
2,739
528
1,678
5,157
42,330
0
W
Medusa
rgzG
Medusa
11,644
5,937
0
0
6,877
2,167
771
398
6,479
0
43,206
L
Guan Yu
8,040
1,854
208
728
12,942
8,951
0
4,476
8,466
0
13,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
27,127
122
Minions Killed
136
0
Camps Cleared
0
620,871
Distance Traveled
633,139
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,513
626
10
1
0
189,261
3
L
Izanami
8,086
674
100
8
0
207,220
2
W
Horus
8,387
699
14
1
0
215,147
0
W
Anubis
8,786
732
54
5
0
169,628
4
W
Medusa
9,954
830
68
6
0
248,364
4
L
Guan Yu
8,123
677
12
1
0
224,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role