Player Matchup

Freya
Freya
Apiddexx
Freya
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GodlyPotatis
Apollo
Level 118
God Stats
13W - 12L
1,442 SR
Queue Stats
286W - 262L
1,505 Elo+
Solo
Nike
Nike
RideMyArrow
Nike
Level 96
God Stats
30W - 19L
1,531 SR
Queue Stats
673W - 643L
1,397 Elo+
Solo
Athena
Athena
VarVatia
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
azezo221
Tsukuyomi
Level 67
God Stats
9W - 5L
1,527 SR
Queue Stats
61W - 66L
1,451 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,471 Elo+

VS

Team Averages
Level 81
1,562 SR
1,414 Elo+
Fenrir
Fenrir
CuteDoraemon
Fenrir
Level 105
God Stats
108W - 98L
1,507 SR
Queue Stats
401W - 452L
1,422 Elo+
Solo
Chaac
Chaac
Khalicous
Chaac
Level 40
God Stats
3W - 11L
1,351 SR
Queue Stats
70W - 96L
1,384 Elo+
Solo
Ymir
Ymir
MoritaAsecas
Ymir
Level 48
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Apollo
Apollo
Nekronus1983
Apollo
Level 54
God Stats
4W - 7L
1,500 SR
Queue Stats
591W - 629L
1,330 Elo+
Solo
Kukulkan
Kukulkan
陈冠希º
Kukulkan
Level 156
God Stats
10W - 9L
1,718 SR
Queue Stats
195W - 188L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Apiddexx
Freya
8
0 / 5 / 1
4,901
545
2,196
6,072
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
10
3 / 0 / 3
5,929
659
5,982
4,393
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 1
6,223
691
2,895
5,661
3,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
VarVatia
Athena
8
3 / 0 / 1
5,396
600
2,142
5,506
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
azezo221
Tsukuyomi
10
0 / 1 / 3
5,498
611
1,888
5,496
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
1 / 0 / 1
3,937
437
222
1,205
277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chaac
Khalicous
Chaac
9
0 / 2 / 0
4,925
547
2,799
6,110
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,438
493
1,865
5,469
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Apollo
7
1 / 3 / 0
4,137
460
2,221
5,291
1,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
陈冠希º
Kukulkan
9
4 / 2 / 2
5,758
640
4,531
5,416
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
6
6
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
Apiddexx
Freya
0
5
1
0.1
L
Fenrir
1
0
1
1.5
W
Apollo
3
0
3
4.5
L
Chaac
Khalicous
Chaac
0
2
0
0
L
0
2
0
0
L
Apollo
1
3
0
0.33
W
1
0
1
1.5
W
Athena
VarVatia
Athena
3
0
1
3.5
W
Tsukuyomi
azezo221
Tsukuyomi
0
1
3
1.5
L
Kukulkan
陈冠希º
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
11,638
27,128
Taken
23,491
11,997
Mitigated
9,274
11,426
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Apiddexx
Freya
2,196
969
0
2,007
6,072
2,232
0
3,576
2,496
14,925
1,381
L
Fenrir
222
122
0
678
1,205
277
0
0
1,205
0
4,608
W
Apollo
5,982
4,053
0
2,088
4,393
1,172
757
1,088
3,305
0
36,758
L
Chaac
Khalicous
Chaac
2,799
526
0
2,354
6,110
3,836
0
0
6,110
0
24,284
L
1,865
65
0
762
5,469
2,319
0
1,065
4,404
15,507
0
L
Apollo
2,221
1,901
0
718
5,291
1,155
0
1,077
4,214
0
16,650
W
2,895
348
0
2,025
5,661
3,194
150
0
5,361
0
26,727
W
Athena
VarVatia
Athena
2,142
707
123
2,750
5,506
3,742
27
972
4,534
12,492
0
W
Tsukuyomi
azezo221
Tsukuyomi
1,888
387
0
2,433
5,496
1,657
0
760
4,711
0
31,511
L
Kukulkan
陈冠希º
Kukulkan
4,531
432
0
1,373
5,416
1,687
0
1,894
3,522
24,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
23,195
230
Minions Killed
166
0
Camps Cleared
0
866,177
Distance Traveled
704,529
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,901
545
36
4
0
162,273
1
L
Fenrir
3,937
437
12
1
0
48,469
1
W
Apollo
5,929
659
56
6
0
166,180
0
L
Chaac
4,925
547
52
6
0
174,661
0
L
Ymir
4,438
493
24
3
0
158,004
3
L
Apollo
4,137
460
28
3
0
152,040
1
W
Nike
6,223
691
54
6
0
156,964
2
W
Athena
5,396
600
22
2
0
173,549
2
W
Tsukuyomi
5,498
611
62
7
0
207,211
3
L
Kukulkan
5,758
640
50
6
0
171,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role