Player Matchup

Agni
Agni
Diamond III
AgniOrTroll
Agni
Diamond III
Level 160
God Stats
90W - 76L
1,615 SR
Queue Stats
823W - 811L
2,225 MMR
Solo
Apollo
Apollo
Masters
Boragami
Apollo
Masters
Level 148
God Stats
25W - 18L
1,743 SR
Queue Stats
192W - 167L
2,747 MMR
Solo
Ra
Ra
Diamond II
JadeDragonDeez
Ra
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond I
Prοphet
Odin
Diamond I
Level 68
God Stats
0W - 1L
1,730 SR
Queue Stats
106W - 93L
2,417 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Redracon
Ratatoskr
Masters
Level 153
God Stats
5W - 6L
1,480 SR
Queue Stats
89W - 72L
2,274 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,614 SR
2,233 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,713 SR
2,554 MMR
Arachne
Arachne
Masters
AutoSpeed
Arachne
Masters
Level 127
God Stats
21W - 6L
1,890 SR
Queue Stats
153W - 136L
3,138 MMR
Party 1
Merlin
Merlin
Platinum III
Barboosh
Merlin
Platinum III
Level 160
God Stats
15W - 14L
1,690 SR
Queue Stats
526W - 489L
1,970 MMR
Solo
Bacchus
Bacchus
Masters
NunsMakingLove
Bacchus
Masters
Level 160
God Stats
4W - 4L
1,724 SR
Queue Stats
253W - 228L
2,605 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 88
God Stats
92W - 65L
1,760 SR
Queue Stats
213W - 163L
3,134 MMR
Party 1
Osiris
Osiris
Gold I
SpeedRunToGM
Osiris
Gold I
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
118W - 63L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,534
589
1,968
4,138
1,328
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Boragami
Apollo
6
0 / 1 / 0
3,688
615
948
3,633
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
3,873
646
977
3,373
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
5
1 / 1 / 0
3,621
604
893
2,191
634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Redracon
Ratatoskr
6
0 / 2 / 1
3,756
626
798
3,435
975
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
AnhurAthenaDanzaburouTiamatGuan Yu

VS

Bans
SetTsukuyomiThe MorriganKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AutoSpeed
Arachne
8
5 / 1 / 3
5,069
845
3,186
4,180
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Barboosh
Merlin
8
0 / 0 / 1
4,147
691
902
1,857
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 3
4,439
740
2,126
2,618
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Sizks
Ah Muzen Cab
8
1 / 0 / 3
4,658
776
2,648
3,310
1,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
8
1 / 0 / 0
4,566
761
1,843
3,735
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
9
9
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
AutoSpeed
Arachne
5
1
3
6.5
W
Merlin
Barboosh
Merlin
0
0
1
0.5
L
Apollo
Boragami
Apollo
0
1
0
0
L
0
2
1
0.25
W
2
0
3
3.5
L
Odin
1
1
0
1
L
Ratatoskr
Redracon
Ratatoskr
0
2
1
0.25
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
1
0
3
2.5
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
10,705
16,770
Taken
15,700
4,748
Mitigated
6,165
5,856
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,968
341
0
1,687
4,138
1,328
50
0
4,138
14,269
0
W
Arachne
AutoSpeed
Arachne
3,186
2,144
0
1,423
4,180
1,572
144
336
3,844
0
16,504
W
Merlin
Barboosh
Merlin
902
156
0
500
1,857
430
0
315
1,542
25,428
0
L
Apollo
Boragami
Apollo
948
523
0
1,513
3,633
810
0
233
3,400
0
13,747
L
977
368
124
1,049
3,373
1,001
0
1,300
1,971
20,960
0
W
2,126
579
0
1,036
2,618
1,369
0
363
2,255
8,701
0
L
Odin
893
554
0
1,092
2,191
634
0
857
1,213
0
7,796
L
Ratatoskr
Redracon
Ratatoskr
798
235
0
391
3,435
975
0
415
3,020
0
15,387
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
2,648
990
0
1,823
3,310
1,021
0
1,931
1,379
0
22,772
W
Osiris
1,843
260
0
2,342
3,735
1,773
0
0
3,735
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,472
Gold Earned
22,879
183
Minions Killed
213
0
Camps Cleared
0
567,438
Distance Traveled
654,787
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,534
589
34
6
0
103,530
2
W
Arachne
5,069
845
34
6
0
145,185
2
W
Merlin
4,147
691
52
9
0
120,306
4
L
Apollo
3,688
615
38
6
0
104,981
1
L
Ra
3,873
646
55
9
0
114,985
1
W
Bacchus
4,439
740
15
3
0
135,698
2
L
Odin
3,621
604
16
3
0
106,994
2
L
Ratatoskr
3,756
626
40
7
0
136,948
2
W
Ah Muzen Cab
4,658
776
46
8
0
125,324
2
W
Osiris
4,566
761
66
11
0
128,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role