Player Matchup

Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
HerrGengar
Ymir
Level 12
God Stats
2W - 5L
1,488 SR
Queue Stats
7W - 10L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
Logan123783
Cthulhu
Level 6
God Stats
3W - 9L
1,309 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 1
Tiamat
Tiamat
darczesiu
Tiamat
Level 16
God Stats
1W - 2L
1,627 SR
Queue Stats
13W - 13L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaipro014
Tsukuyomi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,342 Elo+
Party 1
Team Averages
Level 11
1,485 SR
1,378 Elo+

VS

Team Averages
Level 19
1,440 SR
1,426 Elo+
Pele
Pele
FadedSaucer84
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,112 Elo+
Solo
Zeus
Zeus
JOKER GaminG717
Zeus
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 33L
1,489 Elo+
Party 2
Ullr
Ullr
NotSlyZee
Ullr
Level 27
God Stats
4W - 0L
1,479 SR
Queue Stats
21W - 6L
1,636 Elo+
Party 2
Sol
Sol
Vellfell
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,535 Elo+
Solo
Chang'e
Chang'e
zack1604za
Chang'e
Level 18
God Stats
9W - 7L
1,221 SR
Queue Stats
235W - 255L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 9 / 9
14,418
961
24,648
26,194
22,148
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 0 / 10
14,140
943
19,741
23,244
28,812
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Logan123783
Cthulhu
20
0 / 15 / 5
12,743
850
1,573
29,417
11,111
Tiamat
darczesiu
Tiamat
20
7 / 6 / 7
15,120
1,008
22,142
22,605
17,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
kaipro014
Tsukuyomi
20
6 / 12 / 9
15,545
1,036
18,675
28,382
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
10,929
729
174
1,674
483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

20
12 / 5 / 18
16,527
1,102
28,546
18,765
7,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
16 / 3 / 14
17,293
1,153
34,638
19,100
8,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 20
16,149
1,077
35,974
24,790
9,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
zack1604za
Chang'e
20
5 / 8 / 18
14,482
965
18,940
28,431
11,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
20
Kills
42
42
Deaths
20
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
9
9
0.94
W
0
1
0
0
L
3
0
10
8
W
12
5
18
4.2
L
Cthulhu
Logan123783
Cthulhu
0
15
5
0.17
W
Ullr
16
3
14
7.67
W
9
3
20
6.33
L
Tiamat
darczesiu
Tiamat
7
6
7
1.75
L
Tsukuyomi
kaipro014
Tsukuyomi
6
12
9
0.88
W
Chang'e
zack1604za
Chang'e
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,779
Damage
118,272
129,842
Taken
92,760
92,664
Mitigated
36,822
5,209
Healing
23,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
24,648
5,158
1,201
1,939
26,194
22,148
0
16,078
10,116
54,369
0
W
174
20
0
33
1,674
483
0
780
894
0
811
L
19,741
2,940
0
0
23,244
28,812
0
16,495
6,749
44,798
0
W
28,546
6,041
0
0
18,765
7,292
0
13,807
4,958
44,174
0
L
Cthulhu
Logan123783
Cthulhu
1,573
115
0
0
29,417
11,111
0
21,418
7,999
11,392
0
W
Ullr
34,638
17,616
0
154
19,100
8,289
0
10,740
8,360
0
76,027
W
35,974
17,964
0
12,278
24,790
9,031
0
20,735
4,055
63,126
0
L
Tiamat
darczesiu
Tiamat
22,142
1,469
0
1,846
22,605
17,226
0
14,063
8,542
52,050
0
L
Tsukuyomi
kaipro014
Tsukuyomi
18,675
3,589
0
223
28,382
13,367
0
15,406
12,976
0
40,573
W
Chang'e
zack1604za
Chang'e
18,940
3,284
4,204
6,546
28,431
11,727
0
22,042
6,389
39,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,966
Gold Earned
75,380
240
Minions Killed
241
6
Camps Cleared
4
1,302,812
Distance Traveled
1,022,788
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,418
961
77
5
0
256,676
2
W
Pele
10,929
729
3
0
0
37,861
0
L
Ymir
14,140
943
49
3
1
259,749
2
W
Zeus
16,527
1,102
32
2
1
231,902
1
L
Cthulhu
12,743
850
22
1
1
128,410
2
W
Ullr
17,293
1,153
110
7
3
278,942
0
W
Sol
16,149
1,077
47
3
0
255,208
0
L
Tiamat
15,120
1,008
59
4
0
310,587
2
L
Tsukuyomi
15,545
1,036
33
2
4
347,390
1
W
Chang'e
14,482
965
49
3
0
218,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role