Player Matchup

Skadi
Skadi
AkdogaN
Skadi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Deprasai
Athena
Level 111
God Stats
16W - 8L
1,536 SR
Queue Stats
514W - 498L
1,498 Elo+
Party 2
Bellona
Bellona
Phantasmaa90
Bellona
Level 49
God Stats
63W - 34L
1,650 SR
Queue Stats
177W - 125L
1,547 Elo+
Solo
Hercules
Hercules
TR-Rad
Hercules
Level 136
God Stats
4W - 0L
1,207 SR
Queue Stats
41W - 34L
1,489 Elo+
Party 2
Chang'e
Chang'e
WhiteScreamTR
Chang'e
Level 156
God Stats
2W - 1L
1,689 SR
Queue Stats
24W - 21L
1,473 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,501 Elo+

VS

Team Averages
Level 44
1,566 SR
1,493 Elo+
Hel
Hel
Not PAC3Y8104
Hel
Level 45
God Stats
47W - 36L
1,671 SR
Queue Stats
122W - 103L
1,621 Elo+
Solo
Loki
Loki
Pump Vampir
Loki
Level 39
God Stats
4W - 5L
1,598 SR
Queue Stats
97W - 99L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
UNREALGAMER92
Tsukuyomi
Level 44
God Stats
0W - 2L
1,356 SR
Queue Stats
10W - 13L
1,481 Elo+
Solo
Chiron
Chiron
XLoboNegroX5218
Chiron
Level 67
God Stats
35W - 21L
1,634 SR
Queue Stats
186W - 192L
1,482 Elo+
Party 1
Ymir
Ymir
sebasxd555
Ymir
Level 24
God Stats
27W - 30L
1,571 SR
Queue Stats
481W - 508L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkdogaN
Skadi
10
4 / 1 / 5
6,366
637
5,652
5,546
1,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Deprasai
Athena
10
2 / 0 / 7
6,077
608
2,847
5,326
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Phantasmaa90
Bellona
12
0 / 1 / 0
6,579
658
6,105
7,466
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TR-Rad
Hercules
8
1 / 3 / 5
5,185
519
4,159
5,322
2,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
10
6 / 1 / 3
6,291
629
5,515
5,102
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,348
635
5,179
8,449
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 2
5,121
512
1,366
5,729
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
UNREALGAMER92
Tsukuyomi
7
2 / 6 / 1
4,817
482
4,322
7,561
2,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 3
5,342
534
3,110
6,830
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 1
4,735
474
1,075
6,910
2,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
AkdogaN
Skadi
4
1
5
6.5
W
Athena
Deprasai
Athena
2
0
7
5.5
L
2
0
0
2
W
Bellona
Phantasmaa90
Bellona
0
1
0
0
L
0
2
2
0.5
W
Hercules
TR-Rad
Hercules
1
3
5
1.17
L
Tsukuyomi
UNREALGAMER92
Tsukuyomi
2
6
1
0.42
W
Chang'e
6
1
3
7.5
L
2
4
3
0.88
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
15,052
28,762
Taken
35,479
11,593
Mitigated
14,358
12,197
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AkdogaN
Skadi
5,652
1,762
0
973
5,546
1,433
142
125
5,421
0
31,544
W
Athena
Deprasai
Athena
2,847
841
0
2,693
5,326
1,961
0
105
5,221
29,369
0
L
5,179
372
303
5,290
8,449
6,135
0
272
8,177
37,563
0
W
Bellona
Phantasmaa90
Bellona
6,105
2,432
0
4,173
7,466
3,835
0
3,704
3,362
0
46,637
L
1,366
101
0
2,630
5,729
1,494
0
1,350
4,379
0
21,751
W
Hercules
TR-Rad
Hercules
4,159
1,127
0
1,026
5,322
2,810
504
1,050
4,247
0
15,622
L
Tsukuyomi
UNREALGAMER92
Tsukuyomi
4,322
997
0
667
7,561
2,261
0
3,337
4,224
0
12,285
W
Chang'e
5,515
393
1,046
2,286
5,102
1,554
460
820
4,257
27,165
0
L
3,110
1,456
104
2,185
6,830
1,877
0
1,960
4,853
0
23,508
L
1,075
420
327
2,634
6,910
2,591
0
1,426
5,484
15,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
26,363
301
Minions Killed
219
0
Camps Cleared
0
1,066,089
Distance Traveled
1,058,232
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,366
637
61
6
0
182,509
1
W
Athena
6,077
608
50
5
0
225,281
6
L
Hel
6,348
635
91
9
0
201,532
2
W
Bellona
6,579
658
116
12
0
212,072
3
L
Loki
5,121
512
50
5
0
224,258
0
W
Hercules
5,185
519
25
3
0
224,212
1
L
Tsukuyomi
4,817
482
12
1
0
197,978
2
W
Chang'e
6,291
629
49
5
0
222,015
5
L
Chiron
5,342
534
38
4
0
208,276
1
L
Ymir
4,735
474
28
3
0
226,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role