Player Matchup

Cerberus
Cerberus
Gold IV
MereAlpaca22866
Cerberus
Gold IV
Level 122
God Stats
30W - 31L
1,634 SR
Queue Stats
627W - 636L
1,338 MMR
Party 1
Apollo
Apollo
Gold II
T 4 G Z z
Apollo
Gold II
Level 127
God Stats
8W - 12L
1,600 SR
Queue Stats
719W - 723L
1,552 MMR
Party 1
Ares
Ares
Gold III
lm ReaIIy Bad
Ares
Gold III
Level 108
God Stats
5W - 10L
1,216 SR
Queue Stats
489W - 503L
1,472 MMR
Solo
Tiamat
Tiamat
Gold I
qp-srcn-qp
Tiamat
Gold I
Level 127
God Stats
6W - 5L
1,658 SR
Queue Stats
759W - 766L
1,683 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
ridvan7
Ao Kuang
Gold V
Level 125
God Stats
9W - 10L
1,424 SR
Queue Stats
160W - 170L
1,199 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,507 SR
1,449 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,695 SR
1,451 MMR
Xbalanque
Xbalanque
Bronze III
KaiserTiago
Xbalanque
Bronze III
Level 145
God Stats
2W - 2L
1,737 SR
Queue Stats
84W - 90L
1,424 MMR
Solo
Aphrodite
Aphrodite
Silver II
KiNGONEHIT61
Aphrodite
Silver II
Level 65
God Stats
2W - 3L
1,648 SR
Queue Stats
6W - 15L
1,516 MMR
Party 3
Vulcan
Vulcan
Bronze III
PRIME__CJ
Vulcan
Bronze III
Level 83
God Stats
12W - 9L
1,605 SR
Queue Stats
217W - 220L
1,330 MMR
Party 3
Fenrir
Fenrir
Gold IV
WhyHamoud
Fenrir
Gold IV
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 207L
1,486 MMR
Solo
Bellona
Bellona
Bronze III
xDBreakerDx
Bellona
Bronze III
Level 123
God Stats
1W - 0L
1,985 SR
Queue Stats
21W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 2 / 1
11,075
503
13,034
23,681
24,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
T 4 G Z z
Apollo
17
2 / 3 / 1
10,351
471
6,263
14,681
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 8 / 1
8,847
402
3,136
16,360
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
qp-srcn-qp
Tiamat
16
0 / 6 / 5
9,872
449
8,586
11,739
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ridvan7
Ao Kuang
15
1 / 6 / 4
9,148
416
5,426
16,954
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetChernobogTsukuyomiDanzaburouScylla

VS

Bans
PeleOdinNu WaNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KaiserTiago
Xbalanque
19
8 / 2 / 7
13,329
606
13,622
17,438
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
KiNGONEHIT61
Aphrodite
17
2 / 1 / 13
12,835
583
6,023
12,856
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
PRIME__CJ
Vulcan
19
5 / 1 / 7
13,300
605
14,093
10,414
4,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
WhyHamoud
Fenrir
19
6 / 3 / 6
13,320
605
7,154
16,829
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
xDBreakerDx
Bellona
20
4 / 2 / 3
13,987
636
18,928
21,877
18,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
25
25
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
KaiserTiago
Xbalanque
8
2
7
5.75
W
Aphrodite
KiNGONEHIT61
Aphrodite
2
1
13
8.5
L
Cerberus
4
2
1
2.25
W
Vulcan
PRIME__CJ
Vulcan
5
1
7
8.5
L
Apollo
T 4 G Z z
Apollo
2
3
1
0.83
W
Fenrir
WhyHamoud
Fenrir
6
3
6
3
L
2
8
1
0.31
L
Tiamat
qp-srcn-qp
Tiamat
0
6
5
0.42
L
Ao Kuang
ridvan7
Ao Kuang
1
6
4
0.5
W
Bellona
xDBreakerDx
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
59,820
83,415
Taken
79,414
53,700
Mitigated
45,215
18,708
Healing
39,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
KaiserTiago
Xbalanque
13,622
6,022
0
4,770
17,438
5,981
9,210
5,315
11,990
0
111,581
W
Aphrodite
KiNGONEHIT61
Aphrodite
6,023
893
8,425
9,488
12,856
8,703
1,950
6,126
6,526
35,162
0
L
Cerberus
13,034
172
0
7,679
23,681
24,871
0
4,522
19,159
63,013
0
W
Vulcan
PRIME__CJ
Vulcan
14,093
3,398
0
2,058
10,414
4,346
1,216
4,125
6,147
92,862
0
L
Apollo
T 4 G Z z
Apollo
6,263
4,006
0
4,274
14,681
5,218
0
4,531
10,150
0
76,864
W
Fenrir
WhyHamoud
Fenrir
7,154
1,723
0
6,691
16,829
7,523
2,577
6,303
10,287
0
72,122
L
3,136
246
0
1,331
16,360
10,452
0
2,486
13,874
27,237
0
L
Tiamat
qp-srcn-qp
Tiamat
8,586
497
0
2,206
11,739
6,791
0
6,340
5,399
59,185
0
L
Ao Kuang
ridvan7
Ao Kuang
5,426
1,429
0
3,218
16,954
6,368
0
2,237
14,717
62,388
0
W
Bellona
xDBreakerDx
Bellona
18,928
9,518
0
7,793
21,877
18,662
5,005
8,572
12,816
0
102,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
66,771
550
Minions Killed
661
0
Camps Cleared
0
1,795,694
Distance Traveled
2,051,156
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,329
606
148
7
0
363,939
0
W
Aphrodite
12,835
583
49
2
0
419,946
2
L
Cerberus
11,075
503
141
6
0
386,725
8
W
Vulcan
13,300
605
155
7
0
418,625
4
L
Apollo
10,351
471
142
6
0
374,057
0
W
Fenrir
13,320
605
123
6
0
443,238
3
L
Ares
8,847
402
40
2
0
308,109
2
L
Tiamat
9,872
449
135
6
0
354,012
2
L
Ao Kuang
9,148
416
92
4
0
372,791
3
W
Bellona
13,987
636
186
8
0
405,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role