Player Matchup

Chang'e
Chang'e
Minimalistiga198
Chang'e
Level 148
God Stats
9W - 3L
1,763 SR
Queue Stats
594W - 450L
1,581 Elo+
Party 2
Osiris
Osiris
Mouven
Osiris
Level 160
God Stats
9W - 12L
1,429 SR
Queue Stats
704W - 543L
1,596 Elo+
Party 2
Hachiman
Hachiman
Roockieflow
Hachiman
Level 124
God Stats
4W - 3L
1,532 SR
Queue Stats
84W - 93L
1,550 Elo+
Solo
Team Averages
Level 144
1,575 SR
1,576 Elo+

VS

Team Averages
Level 137
1,538 SR
1,473 Elo+
Vulcan
Vulcan
CUSI34
Vulcan
Level 145
God Stats
3W - 5L
1,319 SR
Queue Stats
136W - 126L
1,545 Elo+
Party 1
Tyr
Tyr
GaBri10peyas
Tyr
Level 160
God Stats
0W - 4L
1,575 SR
Queue Stats
59W - 45L
1,465 Elo+
Party 1
Chiron
Chiron
romeroyerbas
Chiron
Level 106
God Stats
8W - 5L
1,719 SR
Queue Stats
79W - 63L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
10,503
656
13,060
12,468
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Mouven
Osiris
15
4 / 2 / 4
10,937
684
6,923
14,755
11,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Roockieflow
Hachiman
14
3 / 2 / 4
10,691
668
8,823
12,278
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CUSI34
Vulcan
13
3 / 5 / 2
9,825
614
12,377
9,360
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
9,508
594
11,112
18,664
14,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
12
2 / 2 / 3
9,487
593
4,220
8,082
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
6
6
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CUSI34
Vulcan
3
5
2
0.8
L
1
3
4
1
W
3
2
5
2.75
W
Osiris
Mouven
Osiris
4
2
4
3
W
Hachiman
Roockieflow
Hachiman
3
2
4
2.5
L
Chiron
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
27,709
39,501
Taken
36,106
19,032
Mitigated
21,080
16,418
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CUSI34
Vulcan
12,377
6,008
0
500
9,360
3,813
222
4,466
4,894
45,012
0
L
11,112
1,266
0
4,783
18,664
14,358
108
6,355
12,309
284
37,296
W
13,060
47
2,286
6,166
12,468
3,855
482
4,604
7,864
56,157
0
W
Osiris
Mouven
Osiris
6,923
659
0
4,000
14,755
11,449
1,127
3,867
10,888
0
49,409
W
Hachiman
Roockieflow
Hachiman
8,823
5,410
324
3,642
12,278
3,728
1,743
4,829
7,449
0
49,782
L
Chiron
4,220
2,303
1,248
1,827
8,082
2,909
470
2,287
5,795
0
28,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
28,820
207
Minions Killed
151
0
Camps Cleared
0
921,318
Distance Traveled
823,118
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,825
614
71
4
0
267,937
2
L
Tyr
9,508
594
27
2
0
331,174
5
W
Chang'e
10,503
656
76
5
0
331,133
4
W
Osiris
10,937
684
65
4
0
317,347
2
W
Hachiman
10,691
668
66
4
0
272,838
3
L
Chiron
9,487
593
53
3
0
224,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role