Player Matchup

Cerberus
Cerberus
Fantilir
Cerberus
Level 68
God Stats
1W - 0L
1,710 SR
Queue Stats
83W - 77L
1,556 Elo+
Solo
Thoth
Thoth
xGoodGodx
Thoth
Level 138
God Stats
4W - 2L
1,655 SR
Queue Stats
76W - 60L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
xSexyGodx
Danzaburou
Level 120
God Stats
7W - 3L
1,790 SR
Queue Stats
54W - 49L
1,574 Elo+
Party 1
Team Averages
Level 109
1,718 SR
1,571 Elo+

VS

Team Averages
Level 122
1,408 SR
1,539 Elo+
Chaac
Chaac
Estarde
Chaac
Level 102
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 6L
1,547 Elo+
Party 2
Thoth
Thoth
Godcrusader23
Thoth
Level 136
God Stats
0W - 1L
1,488 SR
Queue Stats
20W - 18L
1,544 Elo+
Party 2
Serqet
Serqet
lordstino
Serqet
Level 127
God Stats
0W - 2L
1,447 SR
Queue Stats
39W - 31L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fantilir
Cerberus
17
1 / 3 / 11
14,761
642
10,750
22,803
27,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
xGoodGodx
Thoth
18
4 / 4 / 8
14,486
630
16,065
12,850
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xSexyGodx
Danzaburou
19
8 / 1 / 6
15,489
673
19,972
17,042
7,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Estarde
Chaac
16
4 / 4 / 4
13,409
583
15,276
22,335
24,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 4
13,985
608
14,154
11,568
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
lordstino
Serqet
15
0 / 6 / 5
12,184
530
11,670
20,299
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
8
8
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Estarde
Chaac
4
4
4
1.5
W
Cerberus
Fantilir
Cerberus
1
3
11
2.17
L
4
4
4
1.5
L
Serqet
lordstino
Serqet
0
6
5
0.42
W
Thoth
xGoodGodx
Thoth
4
4
8
2
W
Danzaburou
xSexyGodx
Danzaburou
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
41,100
52,695
Taken
54,202
40,367
Mitigated
43,539
18,289
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Estarde
Chaac
15,276
3,568
0
5,940
22,335
24,103
17
10,524
11,336
0
51,101
W
Cerberus
Fantilir
Cerberus
10,750
943
0
5,321
22,803
27,449
347
7,024
13,526
45,419
0
L
14,154
707
0
1,825
11,568
3,981
0
5,082
6,372
91,346
0
L
Serqet
lordstino
Serqet
11,670
2,185
445
2,202
20,299
15,455
0
10,239
9,580
0
50,333
W
Thoth
xGoodGodx
Thoth
16,065
615
0
2,165
12,850
5,599
240
1,461
10,519
85,826
0
W
Danzaburou
xSexyGodx
Danzaburou
19,972
8,894
0
10,803
17,042
7,319
2,165
4,721
11,326
0
90,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
39,578
322
Minions Killed
286
0
Camps Cleared
0
1,317,997
Distance Traveled
1,198,623
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,409
583
41
2
0
428,662
1
W
Cerberus
14,761
642
68
3
0
455,338
3
L
Thoth
13,985
608
176
8
0
379,341
10
L
Serqet
12,184
530
69
3
0
390,620
6
W
Thoth
14,486
630
143
6
0
387,387
3
W
Danzaburou
15,489
673
111
5
0
475,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role