Player Matchup

Nu Wa
Nu Wa
HorrorCutie
Nu Wa
Level 27
God Stats
28W - 32L
1,634 SR
Queue Stats
168W - 171L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
MrbombenLP
Hun Batz
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 56L
1,545 Elo+
Solo
Vamana
Vamana
NooveDEV
Vamana
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 47L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
VadVad91
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,776 Elo+
Solo
Sol
Sol
tuneto
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,568 Elo+

VS

Team Averages
Level 14
1,554 SR
1,636 Elo+
Thanatos
Thanatos
ArtoriasRUS
Thanatos
Level 15
God Stats
5W - 4L
1,550 SR
Queue Stats
12W - 16L
1,513 Elo+
Solo
Nemesis
Nemesis
KaramazovBrother
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Onnane
Medusa
Level 20
God Stats
5W - 2L
1,719 SR
Queue Stats
25W - 16L
1,639 Elo+
Solo
Cerberus
Cerberus
ºXxAKinxXº
Cerberus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,688 Elo+
Solo
Ra
Ra
我在草里吗
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 7
12,176
529
24,953
6,101
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MrbombenLP
Hun Batz
19
3 / 7 / 6
11,818
514
4,757
16,732
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
NooveDEV
Vamana
19
7 / 2 / 12
12,646
550
12,942
18,406
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
VadVad91
Heimdallr
17
5 / 6 / 10
10,667
464
12,828
17,610
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
tuneto
Sol
8
3 / 2 / 0
8,100
352
2,372
3,374
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtoriasRUS
Thanatos
18
5 / 5 / 4
11,458
498
7,271
16,231
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

20
5 / 4 / 4
12,213
531
11,569
19,772
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Onnane
Medusa
18
5 / 6 / 2
10,962
477
13,158
17,640
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ºXxAKinxXº
Cerberus
13
0 / 7 / 2
8,795
382
2,010
17,505
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 3
9,841
428
5,819
12,700
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
28
Kills
17
17
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArtoriasRUS
Thanatos
5
5
4
1.4
W
10
0
7
13.5
L
5
4
4
1.75
W
Hun Batz
MrbombenLP
Hun Batz
3
7
6
0.86
W
Vamana
NooveDEV
Vamana
7
2
12
6.5
L
Medusa
Onnane
Medusa
5
6
2
1
W
Heimdallr
VadVad91
Heimdallr
5
6
10
1.67
W
Sol
tuneto
Sol
3
2
0
1.5
L
Cerberus
ºXxAKinxXº
Cerberus
0
7
2
0.14
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
39,827
62,223
Taken
83,848
40,278
Mitigated
40,120
19,312
Healing
27,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArtoriasRUS
Thanatos
7,271
1,830
0
9,890
16,231
7,259
0
5,719
10,512
0
64,884
W
24,953
4,375
0
1,890
6,101
2,278
1,995
507
5,550
80,920
0
L
11,569
5,142
0
7,064
19,772
10,051
223
5,477
14,295
0
101,186
W
Hun Batz
MrbombenLP
Hun Batz
4,757
1,470
0
5,276
16,732
6,869
0
1,004
15,690
0
77,532
W
Vamana
NooveDEV
Vamana
12,942
7,438
0
6,577
18,406
21,458
1,381
2,904
15,346
590
80,177
L
Medusa
Onnane
Medusa
13,158
4,898
0
5,116
17,640
6,176
198
3,889
13,751
0
69,049
W
Heimdallr
VadVad91
Heimdallr
12,828
6,352
0
4,747
17,610
8,592
768
1,146
16,352
0
45,911
W
Sol
tuneto
Sol
2,372
785
0
822
3,374
1,081
0
1,732
1,456
14,896
1,161
L
Cerberus
ºXxAKinxXº
Cerberus
2,010
381
0
2,055
17,505
12,513
836
6,725
10,780
32,956
0
L
5,819
442
514
3,189
12,700
4,121
0
5,968
6,719
50,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
53,269
449
Minions Killed
554
0
Camps Cleared
0
1,815,861
Distance Traveled
2,108,174
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,458
498
112
5
0
473,368
0
W
Nu Wa
12,176
529
102
4
0
427,855
3
L
Nemesis
12,213
531
169
7
0
535,821
0
W
Hun Batz
11,818
514
143
6
0
430,507
1
W
Vamana
12,646
550
105
5
0
450,873
8
L
Medusa
10,962
477
104
5
0
421,701
7
W
Heimdallr
10,667
464
65
3
0
382,300
0
W
Sol
8,100
352
34
1
0
124,326
0
L
Cerberus
8,795
382
71
3
0
329,683
1
L
Ra
9,841
428
98
4
0
347,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role