Player Matchup

Cerberus
Cerberus
Azizcycle
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
DaRkX59
Ao Kuang
Level 8
God Stats
11W - 14L
1,453 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo
Hera
Hera
The sheepy123
Hera
Level 14
God Stats
9W - 7L
1,313 SR
Queue Stats
67W - 80L
1,434 Elo+
Solo
Neith
Neith
ezbk_V1ol3nt
Neith
Level 29
God Stats
1W - 3L
1,522 SR
Queue Stats
208W - 223L
1,404 Elo+
Solo
Set
Set
juandelatorre6
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,504 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,440 Elo+

VS

Team Averages
Level 19
1,502 SR
1,480 Elo+
Ra
Ra
DeadlyAsBanana
Ra
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 104L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Ivaniuz1337
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 33L
1,655 Elo+
Solo
Ymir
Ymir
Judge_Chimpo
Ymir
Level 29
God Stats
1W - 0L
1,874 SR
Queue Stats
13W - 11L
1,404 Elo+
Solo
Izanami
Izanami
Kynasaur
Izanami
Level 16
God Stats
5W - 2L
1,284 SR
Queue Stats
7W - 7L
1,324 Elo+
Solo
Bellona
Bellona
Snake_Kenway
Bellona
Level 25
God Stats
2W - 3L
1,352 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azizcycle
Cerberus
16
2 / 3 / 2
9,446
525
11,487
17,685
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
DaRkX59
Ao Kuang
16
4 / 5 / 1
9,508
528
7,380
12,357
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 1
8,556
475
4,513
9,968
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 4
7,266
404
5,975
9,332
2,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 1
9,605
534
7,549
13,250
9,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
10,807
600
7,668
12,598
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Ivaniuz1337
Hun Batz
17
7 / 2 / 5
10,569
587
12,463
10,422
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 10
7,895
439
3,371
11,350
5,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Kynasaur
Izanami
15
10 / 3 / 2
9,928
552
11,615
9,698
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Snake_Kenway
Bellona
16
2 / 2 / 3
9,921
551
8,740
15,481
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
26
26
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Azizcycle
Cerberus
2
3
2
1
L
Ao Kuang
DaRkX59
Ao Kuang
4
5
1
0.9
W
7
4
2
2
W
Hun Batz
Ivaniuz1337
Hun Batz
7
2
5
4.75
W
0
1
10
5
W
Izanami
Kynasaur
Izanami
10
3
2
3.67
W
Bellona
Snake_Kenway
Bellona
2
2
3
1.75
L
2
8
1
0.31
L
0
6
4
0.33
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
43,857
62,592
Taken
59,549
37,582
Mitigated
29,808
14,462
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Azizcycle
Cerberus
11,487
972
0
7,817
17,685
17,359
595
1,001
16,660
64,005
0
L
Ao Kuang
DaRkX59
Ao Kuang
7,380
1,447
0
3,834
12,357
4,086
630
2,795
9,508
48,587
0
W
7,668
508
392
5,297
12,598
5,819
1,760
4,054
8,388
69,934
0
W
Hun Batz
Ivaniuz1337
Hun Batz
12,463
7,004
0
1,130
10,422
3,558
0
3,059
7,311
0
71,809
W
3,371
663
0
2,104
11,350
5,500
648
4,006
7,344
18,419
0
W
Izanami
Kynasaur
Izanami
11,615
8,382
0
2,943
9,698
3,041
1,818
3,462
6,226
0
56,958
W
Bellona
Snake_Kenway
Bellona
8,740
5,273
0
8,357
15,481
11,890
142
8,581
6,900
0
57,911
L
4,513
1,771
0
487
9,968
3,482
45
3,503
6,232
48,981
0
L
5,975
1,675
0
1,522
9,332
2,677
0
1,709
7,563
0
31,888
L
7,549
3,608
0
802
13,250
9,978
0
1,550
11,590
0
66,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
49,120
514
Minions Killed
494
0
Camps Cleared
0
1,552,790
Distance Traveled
1,650,929
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,446
525
163
9
0
302,552
0
L
Ao Kuang
9,508
528
97
5
0
322,077
0
W
Ra
10,807
600
134
7
0
307,713
0
W
Hun Batz
10,569
587
116
6
0
354,093
4
W
Ymir
7,895
439
30
2
0
350,052
0
W
Izanami
9,928
552
105
6
0
317,558
3
W
Bellona
9,921
551
109
6
0
321,513
1
L
Hera
8,556
475
92
5
0
279,384
1
L
Neith
7,266
404
57
3
0
282,614
0
L
Set
9,605
534
105
6
0
366,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role