Player Matchup

Ullr
Ullr
BoljiodSvena
Ullr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1
Athena
Athena
Grom1k
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,644 Elo+
Solo
Ravana
Ravana
Nico91
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,521 Elo+
Solo
Anubis
Anubis
danl01
Anubis
Level 25
God Stats
40W - 26L
1,605 SR
Queue Stats
58W - 61L
1,473 Elo+
Solo
Neith
Neith
tuneto
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1
Team Averages
Level 13
1,521 SR
1,577 Elo+

VS

Team Averages
Level 12
1,447 SR
1,587 Elo+
Cerberus
Cerberus
Odamita
Cerberus
Level 7
God Stats
4W - 2L
1,192 SR
Queue Stats
473W - 494L
1,611 Elo+
Solo
Heimdallr
Heimdallr
RkSem
Heimdallr
Level 29
God Stats
16W - 17L
1,587 SR
Queue Stats
261W - 292L
1,457 Elo+
Solo
Nemesis
Nemesis
VadVad91
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,644 Elo+
Solo
Zeus
Zeus
tolgasyus
Zeus
Level 14
God Stats
12W - 9L
1,455 SR
Queue Stats
105W - 99L
1,489 Elo+
Solo
Guan Yu
Guan Yu
我在草里吗
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,299
186
0
0
0
Athena
Grom1k
Athena
5
1 / 4 / 0
3,806
544
1,811
5,315
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Nico91
Ravana
7
1 / 3 / 1
4,292
613
2,305
4,337
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
danl01
Anubis
7
2 / 2 / 0
4,390
627
2,240
3,108
1,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tuneto
Neith
6
1 / 3 / 0
3,771
539
2,299
3,177
658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Odamita
Cerberus
6
1 / 2 / 0
4,100
586
1,426
3,554
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
RkSem
Heimdallr
8
1 / 1 / 0
4,368
624
1,496
3,820
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
VadVad91
Nemesis
7
2 / 1 / 2
4,526
647
2,426
5,004
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
6 / 1 / 2
5,079
726
3,698
2,123
311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 1 / 7
4,304
615
2,039
3,957
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
12
12
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Athena
Grom1k
Athena
1
4
0
0.25
L
Ravana
Nico91
Ravana
1
3
1
0.5
W
Cerberus
Odamita
Cerberus
1
2
0
0.5
W
Heimdallr
RkSem
Heimdallr
1
1
0
1
W
Nemesis
VadVad91
Nemesis
2
1
2
3
L
Anubis
danl01
Anubis
2
2
0
1
W
Zeus
6
1
2
7
L
Neith
tuneto
Neith
1
3
0
0.33
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
11,085
15,937
Taken
18,458
5,169
Mitigated
6,367
2,183
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Grom1k
Athena
1,811
808
0
225
5,315
1,849
297
1,552
3,638
8,297
0
L
Ravana
Nico91
Ravana
2,305
793
0
957
4,337
1,308
0
1,876
2,388
0
15,571
W
Cerberus
Odamita
Cerberus
1,426
245
0
837
3,554
1,251
343
1,050
2,504
9,534
0
W
Heimdallr
RkSem
Heimdallr
1,496
648
0
1,663
3,820
1,400
893
0
3,820
0
20,281
W
Nemesis
VadVad91
Nemesis
2,426
1,455
0
1,182
5,004
1,102
0
1,514
3,490
0
17,104
L
Anubis
danl01
Anubis
2,240
97
0
679
3,108
1,354
0
1,274
1,834
19,458
0
W
Zeus
3,698
472
0
1,082
2,123
311
0
433
1,690
18,267
0
L
Neith
tuneto
Neith
2,299
1,600
0
322
3,177
658
602
422
2,728
0
12,009
W
2,039
616
149
1,284
3,957
2,303
410
1,054
2,903
0
8,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,558
Gold Earned
22,377
110
Minions Killed
157
0
Camps Cleared
0
531,440
Distance Traveled
608,804
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
1,299
186
0
0
0
0
0
L
Athena
3,806
544
16
2
0
148,897
1
L
Ravana
4,292
613
41
6
0
98,923
0
W
Cerberus
4,100
586
17
2
0
123,359
0
W
Heimdallr
4,368
624
43
6
0
98,402
0
W
Nemesis
4,526
647
50
7
0
118,429
2
L
Anubis
4,390
627
37
5
0
117,900
0
W
Zeus
5,079
726
34
5
0
149,217
0
L
Neith
3,771
539
16
2
0
165,720
0
W
Guan Yu
4,304
615
13
2
0
119,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role