Player Matchup

Nu Wa
Nu Wa
Kracso
Nu Wa
Level 69
God Stats
2W - 0L
1,822 SR
Queue Stats
87W - 97L
1,530 Elo+
Solo
Heimdallr
Heimdallr
PandaXNZ
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
Swolf72
Bacchus
Level 26
God Stats
1W - 2L
1,168 SR
Queue Stats
6W - 11L
1,343 Elo+
Party 2
Kali
Kali
TheBhuttBhandit
Kali
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
stinkdragon024
Bellona
Level 104
God Stats
4W - 6L
1,373 SR
Queue Stats
179W - 164L
1,494 Elo+
Party 2
Team Averages
Level 55
1,473 SR
1,474 Elo+

VS

Team Averages
Level 46
1,434 SR
1,421 Elo+
Bellona
Bellona
Eilikrinis
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 1
Da Ji
Da Ji
MissUbaby
Da Ji
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 1
Agni
Agni
Sαber
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ponnolnw
Neith
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Party 1
Khepri
Khepri
zHeartbeatz
Khepri
Level 19
God Stats
0W - 3L
1,172 SR
Queue Stats
5W - 9L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kracso
Nu Wa
15
4 / 7 / 6
9,565
598
7,497
8,375
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PandaXNZ
Heimdallr
16
8 / 3 / 5
9,912
620
9,866
9,369
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Swolf72
Bacchus
13
3 / 3 / 13
8,816
551
7,765
9,792
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 7
9,367
585
4,251
10,457
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 1 / 6
11,589
724
13,688
13,793
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eilikrinis
Bellona
11
1 / 6 / 1
6,958
435
5,120
15,885
9,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
MissUbaby
Da Ji
13
7 / 5 / 5
8,835
552
7,493
12,896
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Sαber
Agni
14
5 / 4 / 3
8,697
544
9,756
10,529
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ponnolnw
Neith
11
3 / 4 / 3
7,222
451
5,557
10,703
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 6 / 0
5,886
368
1,359
9,174
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
16
16
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eilikrinis
Bellona
1
6
1
0.25
W
Nu Wa
Kracso
Nu Wa
4
7
6
1
L
Da Ji
MissUbaby
Da Ji
7
5
5
1.9
W
Heimdallr
PandaXNZ
Heimdallr
8
3
5
3.5
W
Bacchus
Swolf72
Bacchus
3
3
13
3.17
L
Agni
Sαber
Agni
5
4
3
1.63
W
2
2
7
2.75
L
Neith
ponnolnw
Neith
3
4
3
1.13
W
8
1
6
11
L
Khepri
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
29,285
51,786
Taken
59,187
30,760
Mitigated
25,776
18,448
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eilikrinis
Bellona
5,120
1,722
0
766
15,885
9,052
0
2,434
13,337
580
37,695
W
Nu Wa
Kracso
Nu Wa
7,497
1,383
0
511
8,375
2,416
664
4,321
3,780
52,418
0
L
Da Ji
MissUbaby
Da Ji
7,493
2,677
0
3,503
12,896
4,482
0
2,931
9,823
0
42,900
W
Heimdallr
PandaXNZ
Heimdallr
9,866
5,339
0
2,378
9,369
4,156
0
2,162
7,153
0
61,382
W
Bacchus
Swolf72
Bacchus
7,765
1,021
0
2,567
9,792
7,367
210
1,699
8,007
19,581
0
L
Agni
Sαber
Agni
9,756
524
124
2,439
10,529
3,164
177
2,939
7,360
52,067
0
W
4,251
2,173
0
6,289
10,457
4,776
1,825
1,577
8,746
0
53,400
L
Neith
ponnolnw
Neith
5,557
2,911
0
3,101
10,703
3,437
741
3,240
7,375
0
41,239
W
13,688
5,153
0
6,703
13,793
12,045
3,764
957
12,774
0
77,931
L
Khepri
1,359
13
0
1,026
9,174
5,641
0
3,081
6,027
5,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
37,598
491
Minions Killed
336
0
Camps Cleared
0
1,540,665
Distance Traveled
1,518,248
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,958
435
72
5
0
279,706
1
W
Nu Wa
9,565
598
105
7
0
288,845
1
L
Da Ji
8,835
552
80
5
0
331,781
2
W
Heimdallr
9,912
620
82
5
0
285,279
2
W
Bacchus
8,816
551
21
1
0
308,681
3
L
Agni
8,697
544
106
7
0
266,694
5
W
Kali
9,367
585
105
7
0
355,476
3
L
Neith
7,222
451
71
4
0
271,010
2
W
Bellona
11,589
724
178
11
0
302,384
2
L
Khepri
5,886
368
7
0
0
369,057
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role