Player Matchup

Danzaburou
Danzaburou
Benyke98
Danzaburou
Level 153
God Stats
2W - 7L
1,089 SR
Queue Stats
290W - 317L
1,473 Elo+
Solo
Nike
Nike
Busen_Klopper
Nike
Level 51
God Stats
2W - 5L
1,467 SR
Queue Stats
53W - 66L
1,382 Elo+
Party 1
Artio
Artio
Pr0je3ct187
Artio
Level 67
God Stats
13W - 15L
1,340 SR
Queue Stats
866W - 833L
1,525 Elo+
Party 1
Pele
Pele
Simpboi99
Pele
Level 121
God Stats
1W - 5L
1,415 SR
Queue Stats
521W - 488L
1,525 Elo+
Solo
Tiamat
Tiamat
xBloodcollector
Tiamat
Level 160
God Stats
15W - 17L
1,622 SR
Queue Stats
744W - 523L
1,578 Elo+
Party 1
Team Averages
Level 110
1,386 SR
1,497 Elo+

VS

Team Averages
Level 119
1,498 SR
1,485 Elo+
Nemesis
Nemesis
Cytrus3
Nemesis
Level 143
God Stats
12W - 8L
1,500 SR
Queue Stats
389W - 341L
1,492 Elo+
Party 2
Vulcan
Vulcan
Ep1war
Vulcan
Level 144
God Stats
17W - 16L
1,510 SR
Queue Stats
380W - 359L
1,524 Elo+
Party 2
King Arthur
King Arthur
armarcf
King Arthur
Level 98
God Stats
39W - 38L
1,510 SR
Queue Stats
561W - 512L
1,471 Elo+
Party 2
Khepri
Khepri
iTz_YiiSuS
Khepri
Level 128
God Stats
8W - 5L
1,277 SR
Queue Stats
424W - 459L
1,439 Elo+
Party 2
Skadi
Skadi
xXSundownXx9508
Skadi
Level 82
God Stats
4W - 2L
1,691 SR
Queue Stats
164W - 144L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benyke98
Danzaburou
11
0 / 2 / 1
6,624
510
2,586
5,969
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
6,373
490
4,161
10,003
5,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 2
5,233
403
3,486
11,778
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
10
1 / 4 / 1
6,053
466
4,284
10,852
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
7,280
560
8,189
9,243
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cytrus3
Nemesis
13
3 / 1 / 7
7,376
567
6,285
8,287
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Ep1war
Vulcan
14
7 / 0 / 2
7,835
603
8,654
6,849
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
armarcf
King Arthur
13
4 / 2 / 0
7,451
573
7,428
8,741
5,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
iTz_YiiSuS
Khepri
9
1 / 2 / 8
6,343
488
4,231
7,780
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 3
6,934
533
4,975
5,598
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
16
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Benyke98
Danzaburou
0
2
1
0.25
L
2
3
0
0.67
W
Nemesis
Cytrus3
Nemesis
3
1
7
6.5
W
Vulcan
Ep1war
Vulcan
7
0
2
8
L
0
6
2
0.17
L
Pele
1
4
1
0.38
W
King Arthur
armarcf
King Arthur
4
2
0
2
W
Khepri
iTz_YiiSuS
Khepri
1
2
8
2.5
L
2
2
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
31,573
47,845
Taken
37,255
24,736
Mitigated
16,960
15,953
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Benyke98
Danzaburou
2,586
868
0
364
5,969
1,800
72
864
5,105
0
38,702
L
4,161
873
0
1,250
10,003
5,617
302
125
9,878
0
27,896
W
Nemesis
Cytrus3
Nemesis
6,285
3,375
0
1,806
8,287
3,514
0
1,828
6,299
0
55,048
W
Vulcan
Ep1war
Vulcan
8,654
1,142
0
1,093
6,849
2,542
0
2,623
3,921
52,593
0
L
3,486
1,128
892
4,125
11,778
6,802
0
3,380
8,398
13,805
0
L
Pele
4,284
1,392
0
5,108
10,852
3,574
0
3,759
7,093
0
34,792
W
King Arthur
armarcf
King Arthur
7,428
744
0
1,163
8,741
5,511
0
831
7,861
0
44,065
W
Khepri
iTz_YiiSuS
Khepri
4,231
456
0
2,296
7,780
3,672
0
4,252
3,235
18,704
0
L
8,189
1,205
0
4,214
9,243
6,943
30
4,757
4,486
52,277
0
W
4,975
2,325
0
2,504
5,598
1,721
1,091
1,190
4,264
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
35,939
340
Minions Killed
413
0
Camps Cleared
0
1,163,971
Distance Traveled
1,287,923
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,624
510
81
6
0
235,634
2
L
Nike
6,373
490
54
4
0
197,192
0
W
Nemesis
7,376
567
92
7
0
253,055
4
W
Vulcan
7,835
603
109
8
0
284,940
0
L
Artio
5,233
403
26
2
0
237,097
0
L
Pele
6,053
466
68
5
0
251,310
3
W
King Arthur
7,451
573
89
7
0
265,886
0
W
Khepri
6,343
488
38
3
0
247,692
3
L
Tiamat
7,280
560
111
9
0
242,738
4
W
Skadi
6,934
533
85
7
0
236,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role