Player Matchup

Yemoja
Yemoja
L_Barnes22
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 3
Thanatos
Thanatos
MuffledGorgon82
Thanatos
Level 56
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 26L
1,353 Elo+
Party 1
Persephone
Persephone
Unwritten-Chaos
Persephone
Level 143
God Stats
7W - 8L
1,511 SR
Queue Stats
132W - 127L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiGandi
Sun Wukong
Level 14
God Stats
8W - 13L
1,429 SR
Queue Stats
12W - 18L
1,400 Elo+
Party 1
Horus
Horus
ace_of_eight8
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,362 Elo+
Party 3
Team Averages
Level 64
1,443 SR
1,427 Elo+

VS

Team Averages
Level 95
1,537 SR
1,534 Elo+
Chaac
Chaac
STRIKINGTIGER14
Chaac
Level 124
God Stats
8W - 7L
1,483 SR
Queue Stats
284W - 283L
1,538 Elo+
Solo
Apollo
Apollo
Slizzzz
Apollo
Level 105
God Stats
21W - 4L
1,760 SR
Queue Stats
444W - 297L
1,604 Elo+
Party 2
Khepri
Khepri
WaxDKush
Khepri
Level 89
God Stats
6W - 6L
1,303 SR
Queue Stats
597W - 537L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
the_beast_axel
Tsukuyomi
Level 33
God Stats
7W - 7L
1,520 SR
Queue Stats
78W - 73L
1,465 Elo+
Party 2
Eset
Eset
wildfemale
Eset
Level 126
God Stats
2W - 2L
1,620 SR
Queue Stats
474W - 461L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
L_Barnes22
Yemoja
6
0 / 6 / 0
4,793
342
1,977
8,215
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
10
2 / 7 / 2
6,893
492
5,301
10,803
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Unwritten-Chaos
Persephone
9
2 / 7 / 1
6,048
432
6,603
12,556
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
YaBoiGandi
Sun Wukong
11
2 / 3 / 0
6,512
465
4,238
7,483
2,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 10 / 2
5,428
388
4,535
15,784
10,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,908
636
8,080
9,415
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Slizzzz
Apollo
17
16 / 1 / 6
10,573
755
16,683
12,856
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
WaxDKush
Khepri
11
3 / 2 / 16
8,123
580
4,443
7,373
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
the_beast_axel
Tsukuyomi
12
4 / 2 / 8
7,672
548
5,615
9,112
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 7
8,072
577
9,596
5,836
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
6
Kills
33
33
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
L_Barnes22
Yemoja
0
6
0
0
L
Thanatos
2
7
2
0.43
W
5
1
1
5.5
W
Apollo
Slizzzz
Apollo
16
1
6
19
L
Persephone
Unwritten-Chaos
Persephone
2
7
1
0.36
W
Khepri
WaxDKush
Khepri
3
2
16
5.5
L
Sun Wukong
YaBoiGandi
Sun Wukong
2
3
0
0.67
L
0
10
2
0.1
W
Tsukuyomi
the_beast_axel
Tsukuyomi
4
2
8
4
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
44,417
54,841
Taken
44,592
23,298
Mitigated
26,528
12,741
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
L_Barnes22
Yemoja
1,977
625
1,086
1,136
8,215
2,806
0
1,380
6,779
4,519
0
L
Thanatos
5,301
2,257
0
4,098
10,803
3,588
0
2,629
7,955
0
25,281
W
8,080
1,175
0
5,228
9,415
9,490
1,615
621
8,786
0
57,708
W
Apollo
Slizzzz
Apollo
16,683
10,256
0
9,052
12,856
5,937
2,487
1,407
11,385
0
83,720
L
Persephone
Unwritten-Chaos
Persephone
6,603
379
0
2,227
12,556
3,358
0
4,634
7,456
30,271
0
W
Khepri
WaxDKush
Khepri
4,443
542
0
1,900
7,373
5,080
239
1,870
5,325
14,426
0
L
Sun Wukong
YaBoiGandi
Sun Wukong
4,238
1,093
0
1,691
7,483
2,957
884
1,105
6,139
0
21,851
L
4,535
2,833
675
1,828
15,784
10,589
0
3,494
12,108
0
13,419
W
Tsukuyomi
the_beast_axel
Tsukuyomi
5,615
844
0
3,328
9,112
4,026
0
1,347
7,607
0
33,153
W
9,596
868
377
583
5,836
1,995
144
2,545
2,909
41,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
43,348
170
Minions Killed
409
0
Camps Cleared
0
1,030,805
Distance Traveled
1,340,779
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,793
342
3
0
0
129,436
1
L
Thanatos
6,893
492
55
4
0
224,342
0
W
Chaac
8,908
636
125
9
0
224,944
0
W
Apollo
10,573
755
134
10
0
273,653
1
L
Persephone
6,048
432
44
3
0
214,810
0
W
Khepri
8,123
580
12
1
0
256,186
2
L
Sun Wukong
6,512
465
51
4
0
227,243
1
L
Horus
5,428
388
17
1
0
234,974
1
W
Tsukuyomi
7,672
548
71
5
0
289,221
2
W
Eset
8,072
577
67
5
0
296,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role