Player Matchup

Danzaburou
Danzaburou
LLowlanDs
Danzaburou
Level 27
God Stats
17W - 16L
1,588 SR
Queue Stats
123W - 140L
1,431 Elo+
Solo
Yemoja
Yemoja
Obeed17
Yemoja
Level 29
God Stats
16W - 16L
1,464 SR
Queue Stats
306W - 309L
1,431 Elo+
Solo
Chaac
Chaac
OscarWide
Chaac
Level 27
God Stats
3W - 3L
1,752 SR
Queue Stats
60W - 62L
1,577 Elo+
Solo
Susano
Susano
ScreaIM__
Susano
Level 26
God Stats
5W - 1L
1,797 SR
Queue Stats
32W - 15L
1,464 Elo+
Solo
Raijin
Raijin
juandelatorre6
Raijin
Level 7
God Stats
3W - 2L
1,654 SR
Queue Stats
13W - 12L
1,470 Elo+
Solo
Team Averages
Level 23
1,651 SR
1,475 Elo+

VS

Team Averages
Level 23
1,624 SR
1,551 Elo+
Chaac
Chaac
Boiehh
Chaac
Level 29
God Stats
5W - 4L
1,733 SR
Queue Stats
257W - 176L
1,588 Elo+
Solo
Pele
Pele
DonVania
Pele
Level 29
God Stats
23W - 26L
1,477 SR
Queue Stats
203W - 301L
1,315 Elo+
Solo
Hel
Hel
ShroomsterOg
Hel
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 227L
1,301 Elo+
Solo
Apollo
Apollo
jonojo20
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,835 Elo+
Party 1
Scylla
Scylla
killtease101
Scylla
Level 17
God Stats
3W - 2L
1,909 SR
Queue Stats
20W - 9L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LLowlanDs
Danzaburou
10
8 / 1 / 6
6,565
657
9,268
6,170
1,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Obeed17
Yemoja
10
1 / 1 / 10
6,120
612
2,682
4,960
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
OscarWide
Chaac
11
0 / 0 / 2
5,483
548
2,308
4,829
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
ScreaIM__
Susano
11
7 / 2 / 3
6,819
682
6,936
6,936
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 2
7,096
710
5,365
3,424
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boiehh
Chaac
11
0 / 2 / 1
5,928
593
3,921
6,535
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
8
1 / 5 / 1
5,201
520
1,533
8,661
2,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 7 / 1
5,511
551
2,358
7,935
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
jonojo20
Apollo
9
0 / 3 / 1
5,206
521
2,796
7,716
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 5 / 2
5,306
531
1,944
5,869
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
2
4
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Boiehh
Chaac
0
2
1
0.25
L
Pele
1
5
1
0.3
W
Danzaburou
LLowlanDs
Danzaburou
8
1
6
11
W
Yemoja
Obeed17
Yemoja
1
1
10
6
W
Chaac
OscarWide
Chaac
0
0
2
1
W
Susano
ScreaIM__
Susano
7
2
3
4.25
L
1
7
1
0.21
L
Apollo
jonojo20
Apollo
0
3
1
0.17
W
6
0
2
7
L
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
12,552
26,319
Taken
36,716
10,562
Mitigated
12,506
9,704
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Boiehh
Chaac
3,921
684
0
2,712
6,535
4,459
0
0
6,310
0
30,950
L
Pele
1,533
726
171
3,194
8,661
2,349
0
3,366
5,270
0
22,128
W
Danzaburou
LLowlanDs
Danzaburou
9,268
5,865
0
3,126
6,170
1,850
703
2,005
4,089
0
28,046
W
Yemoja
Obeed17
Yemoja
2,682
656
738
1,025
4,960
2,688
339
1,098
3,822
19,057
0
W
Chaac
OscarWide
Chaac
2,308
632
0
2,225
4,829
2,712
0
0
4,504
0
19,964
W
Susano
ScreaIM__
Susano
6,936
2,336
0
2,324
6,936
2,201
0
318
6,553
0
28,909
L
2,358
784
446
1,874
7,935
2,479
0
2,304
5,631
5,669
0
L
Apollo
jonojo20
Apollo
2,796
1,772
0
2,862
7,716
1,825
0
913
6,803
0
31,767
W
5,365
857
0
266
3,424
1,111
405
635
2,699
45,973
0
L
Scylla
1,944
190
0
1,254
5,869
1,394
180
1,464
4,405
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
27,152
258
Minions Killed
237
0
Camps Cleared
0
988,281
Distance Traveled
909,033
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,928
593
59
6
0
183,009
1
L
Pele
5,201
520
42
4
0
197,388
0
W
Danzaburou
6,565
657
38
4
0
163,653
3
W
Yemoja
6,120
612
33
3
0
177,020
2
W
Chaac
5,483
548
35
4
0
217,181
2
W
Susano
6,819
682
65
7
0
231,826
0
L
Hel
5,511
551
8
1
0
169,691
0
L
Apollo
5,206
521
73
7
0
176,270
2
W
Raijin
7,096
710
87
9
0
198,601
2
L
Scylla
5,306
531
55
6
0
182,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role